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Jan Wilczek에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Jan Wilczek 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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How Can a Mixing Engineer Become an Audio Programmer with Linus Corneliusson | WolfTalk #017

42:18
 
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Manage episode 396079903 series 3511801
Jan Wilczek에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Jan Wilczek 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this podcast episode, I was very pleased to guest Linus Corneliusson: a mixing engineer and editing assistant at Fascination Street Studios who has shifted towards audio plugin development.

I met Linus (and his colleague Jacek) at the Audio Developer Conference 2022 and he’s definitely one of the most friendly and funny people in the community. What is even more amazing, he’s worked in the studio with top-notch heavy metal bands, like James LaBrie, Soilwork, DragonForce, Haken, Leprous, Dark Tranquility, Between the Buried and Me, and Fates Warning (basically most of the major names in the progressive metal genre).

In the podcast, we discus how Linus started creating simple audio plugins on the side which led him to pursuing a full-blown career as an audio programmer for Bogren Digital. We also discuss tools, tips, and resources he used and recommends for starting in audio programming.

Are you a mixing engineer looking for a way to transition into audio development? Are you seeking advice on which path to take and which resources are the best to reach out for? Do you need inspiration and motivation? Then this episode is for you!

Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏

Episode Contents

In this podcast episode, you will learn:

  • how Linus started his studio career and ended up working with the top metal bands 🤟 in the industry
  • how a mixing engineer can start writing their own plugins 🎚️
  • how Linus decided to pursue the audio programming path and which resources he used
  • what are the tools he’s using day-to-day
  • is the Audio Developer Conference worth going to (spoiler: it is but find out why 😉)

This episode was recorded on November 29, 2023.

  continue reading

24 에피소드

Artwork
icon공유
 
Manage episode 396079903 series 3511801
Jan Wilczek에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Jan Wilczek 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this podcast episode, I was very pleased to guest Linus Corneliusson: a mixing engineer and editing assistant at Fascination Street Studios who has shifted towards audio plugin development.

I met Linus (and his colleague Jacek) at the Audio Developer Conference 2022 and he’s definitely one of the most friendly and funny people in the community. What is even more amazing, he’s worked in the studio with top-notch heavy metal bands, like James LaBrie, Soilwork, DragonForce, Haken, Leprous, Dark Tranquility, Between the Buried and Me, and Fates Warning (basically most of the major names in the progressive metal genre).

In the podcast, we discus how Linus started creating simple audio plugins on the side which led him to pursuing a full-blown career as an audio programmer for Bogren Digital. We also discuss tools, tips, and resources he used and recommends for starting in audio programming.

Are you a mixing engineer looking for a way to transition into audio development? Are you seeking advice on which path to take and which resources are the best to reach out for? Do you need inspiration and motivation? Then this episode is for you!

Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏

Episode Contents

In this podcast episode, you will learn:

  • how Linus started his studio career and ended up working with the top metal bands 🤟 in the industry
  • how a mixing engineer can start writing their own plugins 🎚️
  • how Linus decided to pursue the audio programming path and which resources he used
  • what are the tools he’s using day-to-day
  • is the Audio Developer Conference worth going to (spoiler: it is but find out why 😉)

This episode was recorded on November 29, 2023.

  continue reading

24 에피소드

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