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Owl Creek Studios에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Owl Creek Studios 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Refactoring Quickly, Safely, and Easily

48:04
 
공유
 

Manage episode 309766803 series 2954559
Owl Creek Studios에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Owl Creek Studios 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Refactoring can be dangerous, to your program and to your health. In this episode we discuss techniques to enable safe and healthy refactoring methods.
Show Notes

  • Story time
    • (Thomas) I used to have delusions of grandeur about my refactoring ability
    • Austin recent project
  • Purpose: to make the code better
  • The challenge, how to do it so that:
    • You don’t break things unintentionally
    • You don’t get mired in the details and unable to move forward
    • It doesn’t take forever
  • Method
    • Code is the way it is for a reason
    • Incremental
      • Keep a working version
      • Develop in parallel
    • Contracts
      • Don’t break contracts until you have a working replacement
      • Contracts are:
        • between input and output
        • functions
        • components
        • interfaces
        • libraries
    • Bottom-up
      • Don’t worry about code duplication until the end
      • Avoid “second-system” effect
    • Try to understand why the original system was created the way it was, don’t assume you know better, even if you do
  • Story time
    • I’m working on a large refactoring project involving the inventory system
    • No down-time, must be 100% accurate
    • I’m building it:
      • In parallel with the existing system until it proves to be a worthy replacement
      • Incremental, developing and deploying many smaller pieces along the way
      • NOT as one large project that gets deployed all at once

Support the show

  continue reading

101 에피소드

Artwork
icon공유
 
Manage episode 309766803 series 2954559
Owl Creek Studios에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Owl Creek Studios 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Refactoring can be dangerous, to your program and to your health. In this episode we discuss techniques to enable safe and healthy refactoring methods.
Show Notes

  • Story time
    • (Thomas) I used to have delusions of grandeur about my refactoring ability
    • Austin recent project
  • Purpose: to make the code better
  • The challenge, how to do it so that:
    • You don’t break things unintentionally
    • You don’t get mired in the details and unable to move forward
    • It doesn’t take forever
  • Method
    • Code is the way it is for a reason
    • Incremental
      • Keep a working version
      • Develop in parallel
    • Contracts
      • Don’t break contracts until you have a working replacement
      • Contracts are:
        • between input and output
        • functions
        • components
        • interfaces
        • libraries
    • Bottom-up
      • Don’t worry about code duplication until the end
      • Avoid “second-system” effect
    • Try to understand why the original system was created the way it was, don’t assume you know better, even if you do
  • Story time
    • I’m working on a large refactoring project involving the inventory system
    • No down-time, must be 100% accurate
    • I’m building it:
      • In parallel with the existing system until it proves to be a worthy replacement
      • Incremental, developing and deploying many smaller pieces along the way
      • NOT as one large project that gets deployed all at once

Support the show

  continue reading

101 에피소드

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