Artwork

The Clockwork Game Design Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The Clockwork Game Design Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Player FM -팟 캐스트 앱
Player FM 앱으로 오프라인으로 전환하세요!

Gamefulness, and farewell to the Clockwork Game Design Podcast!

 
공유
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on May 10, 2025 12:32 (5M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 476356461 series 173082
The Clockwork Game Design Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The Clockwork Game Design Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

It has been an amazing ten years! Thank you to everyone who listened!

This is a short episode where I just talk a little bit about where I’m at, and why I’m deciding to end the Clockwork Game Design Podcast.

Thank you to all of the amazing guests – DOZENS of them – over the years who provided their amazing insights and thoughts on a huge variety of topics. I feel like we really contributed something to the archives of game design history and I’m really proud of that.

I might be back with another podcast or video series at some point. But right now I’m mostly excited about making games.

Thanks so much for listening all these years and thank you for supporting my Patreon, which (for now) is entirely devoted to making games and running our amazing Discord community.

See you soon!

  continue reading

53 에피소드

Artwork
icon공유
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on May 10, 2025 12:32 (5M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 476356461 series 173082
The Clockwork Game Design Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The Clockwork Game Design Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

It has been an amazing ten years! Thank you to everyone who listened!

This is a short episode where I just talk a little bit about where I’m at, and why I’m deciding to end the Clockwork Game Design Podcast.

Thank you to all of the amazing guests – DOZENS of them – over the years who provided their amazing insights and thoughts on a huge variety of topics. I feel like we really contributed something to the archives of game design history and I’m really proud of that.

I might be back with another podcast or video series at some point. But right now I’m mostly excited about making games.

Thanks so much for listening all these years and thank you for supporting my Patreon, which (for now) is entirely devoted to making games and running our amazing Discord community.

See you soon!

  continue reading

53 에피소드

모든 에피소드

×
 
Loading …

플레이어 FM에 오신것을 환영합니다!

플레이어 FM은 웹에서 고품질 팟캐스트를 검색하여 지금 바로 즐길 수 있도록 합니다. 최고의 팟캐스트 앱이며 Android, iPhone 및 웹에서도 작동합니다. 장치 간 구독 동기화를 위해 가입하세요.

 

빠른 참조 가이드

탐색하는 동안 이 프로그램을 들어보세요.
재생