Artwork

The 3 Wise DMs에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The 3 Wise DMs 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Player FM -팟 캐스트 앱
Player FM 앱으로 오프라인으로 전환하세요!

I Just Dropped In To See What Condition My Condition Was In: 3 Wise DMs Discuss How Using Conditions Will Enhance Your D&D Game

56:48
 
공유
 

Manage episode 409809266 series 2777938
The 3 Wise DMs에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The 3 Wise DMs 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

With our recent Forged in Fire article series, DM Chris realized how many Conditions that monsters have resistance and immunity to, especially in 5e. With that, we began to discuss how much (or little) we play with Conditions in our home games, and how that might be limiting what we can do to craft engaging, thrilling, and challenging encounters.

In this episode, Tony, Chris, and Dave delve into the Conditions mechanic (both in and out of 5e), the issues we have with some of them, what ones we find to be somewhat limp, and the ones we would love to use

more. We also delve into what we have found is a Condition we often times inflict on ourselves as DMs: Expectations.

3:00 DM Tony returns to his problem with Stun mechanics… all the way back from Episode #4!

4:00 Making your game challenging without having them turn into “Gotcha” moments for your players.

6:20 Developing encounters with certain Conditions in mind. DM Dave’s Lair of Dragansalor from DM Chris’ 12 person Birthday game.

7:45 Seeing Advantage and Disadvantage as a Condition.

8:35 The power of Conditions through multiple systems and editions.

11:10 Using Conditions to control combat… more interesting than bags of hit points.

13:15 How Conditions, like Stun, have the players control the combat. Should you change it?

21:40 Skills, Saves, and the Rule of Cool article link.

22:45 Expectations: Conditions we place on ourselves as DMs.

32:45 Heroes of the Realm (including our Star Wars analogy): Be excited when the players mop the floor with the bad guys, regardless of the Conditions.

42:05 Resource management, Short, and Long Rests as Conditions.

46:15 Final Thoughts

  continue reading

152 에피소드

Artwork
icon공유
 
Manage episode 409809266 series 2777938
The 3 Wise DMs에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The 3 Wise DMs 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

With our recent Forged in Fire article series, DM Chris realized how many Conditions that monsters have resistance and immunity to, especially in 5e. With that, we began to discuss how much (or little) we play with Conditions in our home games, and how that might be limiting what we can do to craft engaging, thrilling, and challenging encounters.

In this episode, Tony, Chris, and Dave delve into the Conditions mechanic (both in and out of 5e), the issues we have with some of them, what ones we find to be somewhat limp, and the ones we would love to use

more. We also delve into what we have found is a Condition we often times inflict on ourselves as DMs: Expectations.

3:00 DM Tony returns to his problem with Stun mechanics… all the way back from Episode #4!

4:00 Making your game challenging without having them turn into “Gotcha” moments for your players.

6:20 Developing encounters with certain Conditions in mind. DM Dave’s Lair of Dragansalor from DM Chris’ 12 person Birthday game.

7:45 Seeing Advantage and Disadvantage as a Condition.

8:35 The power of Conditions through multiple systems and editions.

11:10 Using Conditions to control combat… more interesting than bags of hit points.

13:15 How Conditions, like Stun, have the players control the combat. Should you change it?

21:40 Skills, Saves, and the Rule of Cool article link.

22:45 Expectations: Conditions we place on ourselves as DMs.

32:45 Heroes of the Realm (including our Star Wars analogy): Be excited when the players mop the floor with the bad guys, regardless of the Conditions.

42:05 Resource management, Short, and Long Rests as Conditions.

46:15 Final Thoughts

  continue reading

152 에피소드

모든 에피소드

×
 
Loading …

플레이어 FM에 오신것을 환영합니다!

플레이어 FM은 웹에서 고품질 팟캐스트를 검색하여 지금 바로 즐길 수 있도록 합니다. 최고의 팟캐스트 앱이며 Android, iPhone 및 웹에서도 작동합니다. 장치 간 구독 동기화를 위해 가입하세요.

 

빠른 참조 가이드