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The 3 Wise DMs에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The 3 Wise DMs 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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How Low Can You Go? The Things Every DM Needs To Know When Creating Low Magic Settings in Their D&D And TTRPG Campaigns

46:04
 
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Manage episode 371990986 series 2777938
The 3 Wise DMs에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The 3 Wise DMs 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Magic. It’s the thing that separates Fantasy RPGs from all others. Every other TTRPG can have combat, exploration, social situations… but magic is the secret sauce that makes fantasy special. Many DMs and GMs toss around the idea of “low magic” worlds, but what does that mean exactly?

In this episode, Tony, Chris, and Dave discuss the definitions and parameters of low magic and how we’ve implemented it into our games. Along the way, we share several tips and tricks to limit access to god-like powers in your game!

As always, when rolling for any magical effects in your games, make sure to check out our affiliate link at FanRoll Dice and receive 10% off your entire order!

2:08 What is the advantage of running a low magic world?

3:15 What does low magic mean exactly?

6:40 Class abilities and features are oftentimes just as

magical feeling as magic.

7:30 Lord of the Rings. The most well-known example of low

magic?

11:30 Limiting spellcasting abilities in Dragonlance to

reflect the setting.

12:50 Lessons learned from Diablo IV and how too much magic

makes it mundane.

14:15 Low Fantasy and making magic cost a lot.

17:00 What system are you using? That changes what low magic

might mean.

17:45 How much can you curtail what characters can do before

it’s punitive?

23:00 The importance of Session Zero and Campaign Pitches to

gain player buy-in.

26:30 The best DM Hack to Named Magical Items from J.R.R.

Tolkien himself.

32:25 Low magic can make the world seem more dangerous by

keeping tension high.

36:30 If you’re curtailing magic, get player buy-in and work

with your players to create something new.

40:40 Final Thoughts

  continue reading

156 에피소드

Artwork
icon공유
 
Manage episode 371990986 series 2777938
The 3 Wise DMs에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The 3 Wise DMs 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Magic. It’s the thing that separates Fantasy RPGs from all others. Every other TTRPG can have combat, exploration, social situations… but magic is the secret sauce that makes fantasy special. Many DMs and GMs toss around the idea of “low magic” worlds, but what does that mean exactly?

In this episode, Tony, Chris, and Dave discuss the definitions and parameters of low magic and how we’ve implemented it into our games. Along the way, we share several tips and tricks to limit access to god-like powers in your game!

As always, when rolling for any magical effects in your games, make sure to check out our affiliate link at FanRoll Dice and receive 10% off your entire order!

2:08 What is the advantage of running a low magic world?

3:15 What does low magic mean exactly?

6:40 Class abilities and features are oftentimes just as

magical feeling as magic.

7:30 Lord of the Rings. The most well-known example of low

magic?

11:30 Limiting spellcasting abilities in Dragonlance to

reflect the setting.

12:50 Lessons learned from Diablo IV and how too much magic

makes it mundane.

14:15 Low Fantasy and making magic cost a lot.

17:00 What system are you using? That changes what low magic

might mean.

17:45 How much can you curtail what characters can do before

it’s punitive?

23:00 The importance of Session Zero and Campaign Pitches to

gain player buy-in.

26:30 The best DM Hack to Named Magical Items from J.R.R.

Tolkien himself.

32:25 Low magic can make the world seem more dangerous by

keeping tension high.

36:30 If you’re curtailing magic, get player buy-in and work

with your players to create something new.

40:40 Final Thoughts

  continue reading

156 에피소드

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