A Short History of Interactive Narratives
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Which breakfast cereal do you prefer: Frosted Flakes or Sugar Puffs? It’s the sort of decision many of us face, bleary eyed, each morning. But if you watched Netflix’s interactive film, Black Mirror: Bandersnatch, you might recognise that this is the first choice that viewers have to make when deciding how the story of the protagonist will unfold. While the ability to choose what happens next will have seemed like a novel innovation to some, fictions that hand over power to the reader date back to the 1960s. Do you want to time-travel back over six decades? Then hit play and continue to listen to George Cox as he guides us through the labyrinthine history of interactive adventure.
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