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International Trade Centre에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 International Trade Centre 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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The Different Facets of Video Game Production with Walter De Torres and Coby Chan of Pixel Mafia

16:04
 
공유
 

Manage episode 416898696 series 3571855
International Trade Centre에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 International Trade Centre 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

What does it take to make a video game come to life?
Coby Chan and Walter de Torres, co-founders of Pixel Mafia join us in this episode to give us a sneak peek of what the backstage of game development looks like, how the industry has evolved and created specific and special roles, and what it takes to bring a Triple-A game to life.
Key insights in this episode:

  • Scaling complexity: The differences between Indie-Games and Triple-A Games from a development side
  • Thriving as a service provider in the Triple-A games industry and the complex skills a company can offer
  • What are the current roles that are and what does the future look like for these careers, specifically in the Philippine setting?
  • How does someone looking for a career in the video game industry find a good company to share and grow their skills?

Pixel Mafia is a premiere art service studio specializing in AAA video game content. They currently have two studios in the Philippines - one in Manila and a recently opened one in Cebu. Some of their notable projects include Apex Legends, Horizon Forbidden West, Cyber Punk 2077, and The Sims.
Find Pixel Mafia online at
https://www.pixelmafia.com/
Facebook
https://www.facebook.com/pixelmafiacorp
LinkedIn
https://www.linkedin.com/company/pixelmafia/

  continue reading

13 에피소드

Artwork
icon공유
 
Manage episode 416898696 series 3571855
International Trade Centre에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 International Trade Centre 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

What does it take to make a video game come to life?
Coby Chan and Walter de Torres, co-founders of Pixel Mafia join us in this episode to give us a sneak peek of what the backstage of game development looks like, how the industry has evolved and created specific and special roles, and what it takes to bring a Triple-A game to life.
Key insights in this episode:

  • Scaling complexity: The differences between Indie-Games and Triple-A Games from a development side
  • Thriving as a service provider in the Triple-A games industry and the complex skills a company can offer
  • What are the current roles that are and what does the future look like for these careers, specifically in the Philippine setting?
  • How does someone looking for a career in the video game industry find a good company to share and grow their skills?

Pixel Mafia is a premiere art service studio specializing in AAA video game content. They currently have two studios in the Philippines - one in Manila and a recently opened one in Cebu. Some of their notable projects include Apex Legends, Horizon Forbidden West, Cyber Punk 2077, and The Sims.
Find Pixel Mafia online at
https://www.pixelmafia.com/
Facebook
https://www.facebook.com/pixelmafiacorp
LinkedIn
https://www.linkedin.com/company/pixelmafia/

  continue reading

13 에피소드

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