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Replicating Success: Creating Games as a Solo Dev and a Full Team with Ben Banta of Ranida Games
Manage episode 416947817 series 3571855
In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now always on the lookout for fresh, passionate talents for his team.
Key takeaways in this episode:
- Pros and Cons of being a solo developer: Lessons learned doing everything solo and when should you start hiring other people to grow and improve your game
- The Importance of planning for sequels and keeping the game fresh
- Growing Pains and responsibilities: Creating pitch decks and prototypes for publishers, taking care of employees, and working with a team
- Finding the employees that are a good fit for your culture and building long-term relationships
Ranida Games is an indie game developer based in Laguna, Philippines. They are the developers behind the 2D fighting game Bayani, PBA Basketball Slam, and Dunk Perfect.
Find more of Ranida Games online at
https://www.ranidagames.com/
LinkedIn
https://www.linkedin.com/company/ranida-games/
Facebook
https://www.facebook.com/ranidagames/
X/Twitter
https://twitter.com/ranidagames
Steam
https://store.steampowered.com/developer/RanidaGames
13 에피소드
Manage episode 416947817 series 3571855
In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now always on the lookout for fresh, passionate talents for his team.
Key takeaways in this episode:
- Pros and Cons of being a solo developer: Lessons learned doing everything solo and when should you start hiring other people to grow and improve your game
- The Importance of planning for sequels and keeping the game fresh
- Growing Pains and responsibilities: Creating pitch decks and prototypes for publishers, taking care of employees, and working with a team
- Finding the employees that are a good fit for your culture and building long-term relationships
Ranida Games is an indie game developer based in Laguna, Philippines. They are the developers behind the 2D fighting game Bayani, PBA Basketball Slam, and Dunk Perfect.
Find more of Ranida Games online at
https://www.ranidagames.com/
LinkedIn
https://www.linkedin.com/company/ranida-games/
Facebook
https://www.facebook.com/ranidagames/
X/Twitter
https://twitter.com/ranidagames
Steam
https://store.steampowered.com/developer/RanidaGames
13 에피소드
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