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International Trade Centre에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 International Trade Centre 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Replicating Success: Creating Games as a Solo Dev and a Full Team with Ben Banta of Ranida Games

21:06
 
공유
 

Manage episode 416947817 series 3571855
International Trade Centre에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 International Trade Centre 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now always on the lookout for fresh, passionate talents for his team.
Key takeaways in this episode:

  • Pros and Cons of being a solo developer: Lessons learned doing everything solo and when should you start hiring other people to grow and improve your game
  • The Importance of planning for sequels and keeping the game fresh
  • Growing Pains and responsibilities: Creating pitch decks and prototypes for publishers, taking care of employees, and working with a team
  • Finding the employees that are a good fit for your culture and building long-term relationships

Ranida Games is an indie game developer based in Laguna, Philippines. They are the developers behind the 2D fighting game Bayani, PBA Basketball Slam, and Dunk Perfect.
Find more of Ranida Games online at
https://www.ranidagames.com/
LinkedIn
https://www.linkedin.com/company/ranida-games/
Facebook
https://www.facebook.com/ranidagames/
X/Twitter
https://twitter.com/ranidagames
Steam
https://store.steampowered.com/developer/RanidaGames

  continue reading

8 에피소드

Artwork
icon공유
 
Manage episode 416947817 series 3571855
International Trade Centre에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 International Trade Centre 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now always on the lookout for fresh, passionate talents for his team.
Key takeaways in this episode:

  • Pros and Cons of being a solo developer: Lessons learned doing everything solo and when should you start hiring other people to grow and improve your game
  • The Importance of planning for sequels and keeping the game fresh
  • Growing Pains and responsibilities: Creating pitch decks and prototypes for publishers, taking care of employees, and working with a team
  • Finding the employees that are a good fit for your culture and building long-term relationships

Ranida Games is an indie game developer based in Laguna, Philippines. They are the developers behind the 2D fighting game Bayani, PBA Basketball Slam, and Dunk Perfect.
Find more of Ranida Games online at
https://www.ranidagames.com/
LinkedIn
https://www.linkedin.com/company/ranida-games/
Facebook
https://www.facebook.com/ranidagames/
X/Twitter
https://twitter.com/ranidagames
Steam
https://store.steampowered.com/developer/RanidaGames

  continue reading

8 에피소드

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