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Spotlight: Trey Smith Interview – Buildbox Founder with 65 Million Downloads.

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RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this special Spotlight episode, Kevin sits down with Buildbox CEO and Founder, Trey Smith.

Trey began his game building journey back in 2011 with the launch of Kolo’s Journey where he met and hired now Buildbox CTO Nik Rudenko.

This was the beginning of the hugely popular Game Building company that is now Buildbox, along with a wildly successful Mobile Gaming business which has now amassed well over 65 Million downloads. Securing multiple publishing deals with the Giant Publisher Ketchapp.

Trey talks openly about the struggles of setting up both companies, the systems set up to ensure the company runs as smoothly as possible and how researching, learning and re-engineering is most likely his greatest skills.

From moving Nik and his family over from the Ukraine to the US to becoming a pro at hiring only the best people, he explains how by stepping back from micro managing the company has increased output dramatically.

More personally, his discusses his dreams of becoming a DJ when he moved over to the UK to ultimately starting Game Academy a training website with software.

Trey shares his game design process, his tips on how to, and what exactly is, polishing your game along with his secret for securing a major publishing deal for any mobile game that you make.

Resources & Takeaways:

Buildbox Game Building Software

Books:

Scaling Up

Crossing The Chasm

E-Myth Revisited
Visit us for More:
https://RisingHighAcademy.com

Support the show (https://risinghighacademy.com/join-the-academy/)

  continue reading

30 에피소드

Artwork
icon공유
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on December 01, 2022 19:16 (3y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 202163671 series 2154787
RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this special Spotlight episode, Kevin sits down with Buildbox CEO and Founder, Trey Smith.

Trey began his game building journey back in 2011 with the launch of Kolo’s Journey where he met and hired now Buildbox CTO Nik Rudenko.

This was the beginning of the hugely popular Game Building company that is now Buildbox, along with a wildly successful Mobile Gaming business which has now amassed well over 65 Million downloads. Securing multiple publishing deals with the Giant Publisher Ketchapp.

Trey talks openly about the struggles of setting up both companies, the systems set up to ensure the company runs as smoothly as possible and how researching, learning and re-engineering is most likely his greatest skills.

From moving Nik and his family over from the Ukraine to the US to becoming a pro at hiring only the best people, he explains how by stepping back from micro managing the company has increased output dramatically.

More personally, his discusses his dreams of becoming a DJ when he moved over to the UK to ultimately starting Game Academy a training website with software.

Trey shares his game design process, his tips on how to, and what exactly is, polishing your game along with his secret for securing a major publishing deal for any mobile game that you make.

Resources & Takeaways:

Buildbox Game Building Software

Books:

Scaling Up

Crossing The Chasm

E-Myth Revisited
Visit us for More:
https://RisingHighAcademy.com

Support the show (https://risinghighacademy.com/join-the-academy/)

  continue reading

30 에피소드

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