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RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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004: Game Design - Tips, Tricks & Ideas for Game Developers to create Awesome Game & Level Design and Overcoming creative block.

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RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

What happens when you’re all out of ideas when designing levels in your game? I’ve done the platform that moves left to right, I’ve done the platform going up and down, now what can I do? What can I do to overcome my creative block? In this episode, we sit down and go through some of our techniques, along with some resources that we use to pull from when the creative juices just aren’t flowing. Using a combination of all these tactics should mean you’ll never get stuck again. Highlights, Quick Wins & Takeaways: Take time away from the project, fresh eyes and a break often does wonders Browse Youtube for similar games in your genre and watch a “Let’s Play” stream Watching gameplay rather than playing enables you to see things differently Look at the classics in your genre, borrow from the masters – Do NOT copy! Introduce a new mechanic / enemy / character / world into your game Go play some games! Get feedback from your networks / social media. Make sure you state you’re looking for help

Support the show (https://risinghighacademy.com/join-the-academy/)
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30 에피소드

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Manage episode 202163674 series 2154787
RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

What happens when you’re all out of ideas when designing levels in your game? I’ve done the platform that moves left to right, I’ve done the platform going up and down, now what can I do? What can I do to overcome my creative block? In this episode, we sit down and go through some of our techniques, along with some resources that we use to pull from when the creative juices just aren’t flowing. Using a combination of all these tactics should mean you’ll never get stuck again. Highlights, Quick Wins & Takeaways: Take time away from the project, fresh eyes and a break often does wonders Browse Youtube for similar games in your genre and watch a “Let’s Play” stream Watching gameplay rather than playing enables you to see things differently Look at the classics in your genre, borrow from the masters – Do NOT copy! Introduce a new mechanic / enemy / character / world into your game Go play some games! Get feedback from your networks / social media. Make sure you state you’re looking for help

Support the show (https://risinghighacademy.com/join-the-academy/)
  continue reading

30 에피소드

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