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241 - The Sound of Helldivers 2
Manage episode 473185053 series 2855714
Guest host Alistair Hirst returns to Dolby Creator Talks to sit down with the audio team behind "Helldivers 2," the hit third-person shooter from Arrowhead Game Studios. The game features a groundbreaking, immersive soundtrack which was recently nominated for a BAFTA in Audio Achievement. In this episode, the creative team breaks down how they crafted the game’s visceral soundscape—enhancing the gameplay with hard-hitting weapons, dynamic enemies, and a cinematic, larger-than-life mix. They also share how they utilized Dolby Atmos® to heighten the sense of immersion and verticality, from incoming projectiles to flying enemies.
“Words that came up quite a lot were: visceral… chaotic... fairly violent… over-the-top movie trailer style sound effects. Grounded where possible, but larger-than-life, in-your-face, [and] action-inspired.”
—Harvey Scott, Project Audio Director, "Helldivers 2"
Joining the discussion:
- Harvey Scott, Project Audio Director
- Juuso Tolonen, Project Lead Sound Designer
- Paola Velasquez, Senior Dialogue Designer
- Simon Gumbleton, Senior Technical Sound Design Supervisor
- Olliver Andersson, Sound Designer
Be sure to check out “Helldivers 2,” now available on Sony Playstation in Dolby Atmos.
Please subscribe to Dolby Creator Talks wherever you get your podcasts.
You can also check out the video for this episode on YouTube.
Learn more about the Dolby Creator Lab and check out Dolby.com. Connect with Dolby on Instagram, Twitter, Facebook, or LinkedIn.
261 에피소드
Manage episode 473185053 series 2855714
Guest host Alistair Hirst returns to Dolby Creator Talks to sit down with the audio team behind "Helldivers 2," the hit third-person shooter from Arrowhead Game Studios. The game features a groundbreaking, immersive soundtrack which was recently nominated for a BAFTA in Audio Achievement. In this episode, the creative team breaks down how they crafted the game’s visceral soundscape—enhancing the gameplay with hard-hitting weapons, dynamic enemies, and a cinematic, larger-than-life mix. They also share how they utilized Dolby Atmos® to heighten the sense of immersion and verticality, from incoming projectiles to flying enemies.
“Words that came up quite a lot were: visceral… chaotic... fairly violent… over-the-top movie trailer style sound effects. Grounded where possible, but larger-than-life, in-your-face, [and] action-inspired.”
—Harvey Scott, Project Audio Director, "Helldivers 2"
Joining the discussion:
- Harvey Scott, Project Audio Director
- Juuso Tolonen, Project Lead Sound Designer
- Paola Velasquez, Senior Dialogue Designer
- Simon Gumbleton, Senior Technical Sound Design Supervisor
- Olliver Andersson, Sound Designer
Be sure to check out “Helldivers 2,” now available on Sony Playstation in Dolby Atmos.
Please subscribe to Dolby Creator Talks wherever you get your podcasts.
You can also check out the video for this episode on YouTube.
Learn more about the Dolby Creator Lab and check out Dolby.com. Connect with Dolby on Instagram, Twitter, Facebook, or LinkedIn.
261 에피소드
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