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Alexander Lichter and Michael Thiessen에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Alexander Lichter and Michael Thiessen 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Geotastic, a Vue-based Browser Game (with Creator Eduard But)

1:02:18
 
공유
 

Manage episode 423386482 series 3564378
Alexander Lichter and Michael Thiessen에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Alexander Lichter and Michael Thiessen 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Today on DejaVue, Alex and Michael are joined by Game and Web Developer Eduard But, who created Geotastic - a Vue-based browser game revolving around geographical knowledge and uses Googles Maps and Streetview API! Starting with Edu's background in programming and web development and initial experiences with Vue.js, we dive deep into how it happened he got into Game Development, which multiplayer game he built first and *why* and eventually talk about Geotastic
With more than 1.5 Million registered users, Edu reveals details about the financial model, how he keeps things up and running, challenges while maintaining and which new game mode will come to Geotastic soon!
Tune in to hear all of the above and more.

Enjoy the episode!

Chapters

  • (00:00) - Intro and Guest Introduction
  • (01:31) - How did you got into Programming and Web Development?
  • (03:55) - Did you like being responsible for the "Full Stack"?
  • (05:46) - After working at a Media Agency
  • (07:55) - First Experience with Vue.js
  • (11:55) - Creating the first browser-based Game
  • (16:54) - Learnings from building a Multiplayer Game
  • (19:20) - Starting Geotastic
  • (21:20) - What type of Game is Geotastic?
  • (24:22) - Deciding against a Subscription Model
  • (28:03) - Differences between Geotastic and GeoGuessr
  • (30:53) - Embracing the Community
  • (32:49) - How did you use Vue.js to build the Game?
  • (35:45) - Technical Challenges while maintaining Geotastic
  • (41:36) - Taking a look at the back-end
  • (43:38) - Daily Players and Expenses
  • (48:36) - "Just do it" mentality
  • (51:27) - People asked for Ads 😲
  • (53:39) - When will Geotastic Ranked come?
  • (57:21) - *SPOILER* - A new game mode
  • (59:28) - Wrapping up

Links and Resources

  continue reading

15 에피소드

Artwork
icon공유
 
Manage episode 423386482 series 3564378
Alexander Lichter and Michael Thiessen에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Alexander Lichter and Michael Thiessen 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Today on DejaVue, Alex and Michael are joined by Game and Web Developer Eduard But, who created Geotastic - a Vue-based browser game revolving around geographical knowledge and uses Googles Maps and Streetview API! Starting with Edu's background in programming and web development and initial experiences with Vue.js, we dive deep into how it happened he got into Game Development, which multiplayer game he built first and *why* and eventually talk about Geotastic
With more than 1.5 Million registered users, Edu reveals details about the financial model, how he keeps things up and running, challenges while maintaining and which new game mode will come to Geotastic soon!
Tune in to hear all of the above and more.

Enjoy the episode!

Chapters

  • (00:00) - Intro and Guest Introduction
  • (01:31) - How did you got into Programming and Web Development?
  • (03:55) - Did you like being responsible for the "Full Stack"?
  • (05:46) - After working at a Media Agency
  • (07:55) - First Experience with Vue.js
  • (11:55) - Creating the first browser-based Game
  • (16:54) - Learnings from building a Multiplayer Game
  • (19:20) - Starting Geotastic
  • (21:20) - What type of Game is Geotastic?
  • (24:22) - Deciding against a Subscription Model
  • (28:03) - Differences between Geotastic and GeoGuessr
  • (30:53) - Embracing the Community
  • (32:49) - How did you use Vue.js to build the Game?
  • (35:45) - Technical Challenges while maintaining Geotastic
  • (41:36) - Taking a look at the back-end
  • (43:38) - Daily Players and Expenses
  • (48:36) - "Just do it" mentality
  • (51:27) - People asked for Ads 😲
  • (53:39) - When will Geotastic Ranked come?
  • (57:21) - *SPOILER* - A new game mode
  • (59:28) - Wrapping up

Links and Resources

  continue reading

15 에피소드

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