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Nick Grant에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Nick Grant 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Houdini in Action - 80 Level Podcast

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Manage episode 400958738 series 2809595
Nick Grant에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Nick Grant 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Send us a Text Message.

Ian Smith, CG Supervisor at SideFX walks us through Project Pegasus (learning tech demo showcasing Houdini workflows with Unreal Engine 5). Explore non-destructive, procedural content generation in gamedev and how different tools can be used to create detailed open-world environments. Ian talks about software strengths and emphasizes how indie developers can leverage Houdini for fast and dynamic world-building that doesn't require lots of manpower.
Check out Project Pegasus and improve your Houdini skills: https://www.sidefx.com/pegasus/
Read the article on 80.lv: https://80.lv/articles/ian-smith-on-becoming-an-artist-houdini-s-new-project-pegasus/
Ian’s socials:
https://www.artstation.com/iansmithartist
https://www.youtube.com/@iansmithartist/videos
https://twitter.com/iansmithartist
Follow 80 LEVEL on social media:
https://www.facebook.com/LevelEighty
https://www.instagram.com/eighty_level/
https://twitter.com/80Level

We are looking for more artists!
Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

  continue reading

83 에피소드

Artwork
icon공유
 
Manage episode 400958738 series 2809595
Nick Grant에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Nick Grant 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Send us a Text Message.

Ian Smith, CG Supervisor at SideFX walks us through Project Pegasus (learning tech demo showcasing Houdini workflows with Unreal Engine 5). Explore non-destructive, procedural content generation in gamedev and how different tools can be used to create detailed open-world environments. Ian talks about software strengths and emphasizes how indie developers can leverage Houdini for fast and dynamic world-building that doesn't require lots of manpower.
Check out Project Pegasus and improve your Houdini skills: https://www.sidefx.com/pegasus/
Read the article on 80.lv: https://80.lv/articles/ian-smith-on-becoming-an-artist-houdini-s-new-project-pegasus/
Ian’s socials:
https://www.artstation.com/iansmithartist
https://www.youtube.com/@iansmithartist/videos
https://twitter.com/iansmithartist
Follow 80 LEVEL on social media:
https://www.facebook.com/LevelEighty
https://www.instagram.com/eighty_level/
https://twitter.com/80Level

We are looking for more artists!
Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

  continue reading

83 에피소드

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