Ein Podcast übers Geschichtenerzählen und Rollenspielen. Alle zwei Wochen aus Wien mit Markus Widmer und Harald Eckmüller. Interviews mit Designern oft in Englisch.
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Indie Game Movement - The podcast about the business and marketing of indie games.
Andrew Pappas, Game Marketing Strategist and Consultant
Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Podcast de video games sobre jogos independentes, o universo e tudo mais. Saiba mais sobre os melhores jogos indie, com notícias, opiniões, recomendações ou análises. Não entre em pânico. Venha para o Lado Indie da Força!
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Every week, Ghost Volta staff members talk about everything related to indie games. Listen to us chat about indie game news, announcements,what we're playing, and more.
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This is the home of Destination Indie, which celebrates a love of all things indie, with an ND twist! The Podcast specifically focuses on Indies that are shorter experiences (12 hrs or less) because Kyleia & Zammwow, the hosts, are ADHD and this is our happy place! Our greatest hope is to help you find a game you've never heard of that you'll really enjoy! Elsewhere, Destination Indie covers independent games via articles & reviews on GeeksVsGeeks.com or livestreaming on Twitch :) Hosts: Kyl ...
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The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
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Ever pick up a weird indie game and wonder "what's all that about?" Well come and wonder with us at NPC Dialogue; a reaction-based talk show where your party of AJ, JJ, and Mike do their best to make sense of the small and unconventional in gaming. For a few episodes at a time, we will target a specific game to wrestle with and go as indepth as we can about it's mechanics, story, themes, and any other fun abstractions that makes everyone's head spin. So come join us as we dive into the weird ...
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Each week Mike, Phil, Jordan, and Roger discuss the indie games that they are currently playing on the Nintendo Switch. Plus they review a game in their Switching On A Budget segment - focusing on games that are $10 or less.
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Harald ist heute Gast im eigenen Podcast, gemeinsam mit seiner Co-Designerin bei Jadara, Michelle Bachmann.저자 Markus Widmer & Harald Eckmüller
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Ep 410 - What Indies Need to Hear But Rarely Do with Jason Della Rocca
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54:25Between making a great game and having the drive to do it, it’s still only half the battle. Indie studios love chasing creativity, but often struggle to establish core business fundamentals that can turn passion into profit. That’s why today we’re going to pull back the curtain on what it really takes to stand out and succeed in games. From funding…
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Ep 409 - Designing Emotionally-Driven Games with Nicholas O'Brien
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58:04Many games are fun, but few stay with us after the credits roll. So today, we’re going to dive into how indie devs can use game mechanics, narrative, and aesthetic choices to create emotional resonance and meaning in their titles. From narrative tools to methods that focus on player empathy, we unpack the secrets behind making games that create a l…
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Wie werden bestehende IPs, also Bücher, Filme oder Serien, zu Rollenspielen adaptiert? Was sind die Tücken des Lizenzgeschäfts, und wo die Herausforderungen im Design? Dazu ist Thomas Michalski, der Verlagsleiter von Ulisses Spiele, bei uns zu Gast.저자 Markus Widmer & Harald Eckmüller
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Ep 408 - How Indies Will Save the Industry with Erik Reynolds
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1:08:55Mainstream game development is at a crossroads—bloated budgets, safe bets, and sequel fatigue are threatening innovation. But the indie scene might just be the industry’s best hope. In this episode, our guest unpacks how indies are not only surviving but reshaping the gaming landscape. We dig into what makes indie studios uniquely suited to lead th…
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Ep 407 - How Game Mechanics Can Transform How We Learn with Micah Greenleaf
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56:39Leveling up in real life takes more than just discipline, passion and trying to level up others, it takes smart design. In this episode, we explore how game design principles can help us, devs and creators, develop practical life skills, reframe personal challenges, and even learn more effectively from that process. To today, we’re going unpack how…
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Ep 406 - Building Games and Community with Purpose with Riad Djemili
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58:48Indie devs often wear too many hats, making it hard to give each area, like production, marketing, and community the attention it deserves. But what happens when you're stretched too thin? How does that affect your game, your message, and the trust you've built with players? In today’s discussion, we’ll look at the real-world challenges of running …
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Wir starten unsere kleine Serie zu Jadara, einem von Dune inspirierten, kartenbasierten Erzählspiel, das auf Villagesong basiert. Das Spiel wurde von Harald und Michelle entwickelt und geht im August ins Crowdfunding. Zu Gast ist Svenja, die Testspielerin war.저자 Markus Widmer & Harald Eckmüller
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Ep 405 - How to Spot and Support Viral Games with Sam De Boeck
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40:34Many developers dream of going viral, but few understand what it actually takes to get there. While focusing on virality isn’t everything, it can help build momentum. So today, we’re going to talk about how to identify, shape, and publish games with viral potential, all without chasing trends or sacrificing originality, by learning what early signa…
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Ep 404 - Redefining the Publishing Landscape with Ben Kvalo
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1:05:26The publishing model most indie devs face is outdated and often stacked against them. Rigid contracts, hidden expectations, and a lack of real partnership force devs to choose between full independence or giving up too much. But thankfully, a new approach is emerging. In this episode, we explore what a modern publishing model looks like, one that’s…
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Ep 403 - Winning at PR Without a Big Budget with Shanté Micah & Josh Moody
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1:05:02Many indie studios feel locked out of traditional PR, feeling like you need an agency and big budget just to get noticed. In this episode, we break down how to earn meaningful media coverage with a story worth telling and how to create a system to share it. Learn how a strategic approach to visibility can build credibility, attract players, and dri…
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Ep 402 - Making Sense of Game Marketing Attribution with Matthias Mirlach
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1:11:16Attribution often feels like a black box for indie devs, but ignoring it can cost you time, money, and momentum. In this episode, we break down what attribution really is, why it matters, and how small teams can start tracking what counts while learning how to avoid misleading metrics, balance data with creative instincts, and make smarter marketin…
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Ep 401 - How to Turn Jams into Plans and Opportunities with Juliana Brito
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53:39When it comes to game jams, too many projects get shelved before they reach their full potential. In this episode, we’re going to explore how jams and small projects can become launchpads for long-term opportunity with the right support. From mentorship and incubation to funding access and marketing guidance, learn how structured programs are helpi…
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Wir haben im Archiv gegraben und veröffentlichen (endlich) das Panel von Mario, Tina, Keshia und Chris zum Thema Improvisation im Pen & Paper Rollenspiel. Stattgefunden hat die Diskussion im Rahmen der 3W6 Online Convention 2024.저자 Markus Widmer & Harald Eckmüller
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Ep 400 - A Practical Guide to Smarter Crowdfunding with Thomas Bidaux
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53:12From trailers to reward tiers, creators often stress over the wrong things when preparing for a Kickstarter launch. So in this episode, our guest challenges common misconceptions and shares hard-earned insights from analyzing numerous campaigns. We’ll cut through the noise and offer practical, proven strategies that anyone would be confident to bac…
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Ep 399 - What It Really Takes to Launch a Game Studio with Colin McInerney
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1:06:15A lot of developers dream of starting their own studio, but the reality is far from glamorous. In this episode, we dive deep with our guest to unpack the overlooked, gritty, and often emotional process of building a studio from scratch. From pitching to production pipelines, they're going to share what aspiring founders need to prepare for, emotion…
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Ep 398 - Why Insurance Matters for Game Devs with Phil Wildman
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51:01The game industry is full of risks, IP disputes, cyberattacks, contract issues, even failed crowdfunding campaigns. And while we never anticipate these things happening to us...sometimes, they surface when we least expect it, inviting all sorts of chaos. So today, we explore how devs can avoid the hassle of the unknown by understanding how insuranc…
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Ep 397 - Debunking Steam Algorithm Myths with Chris Zukowski
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43:15Steam’s algorithm is the engine that powers visibility on the platform, but understanding how it works is often a big mystery. So today, we’re going to bust some of the most common and persistent myths indie developers believe about how the algorithm functions, getting to the bottom of which signals actually matter, so you can stop worrying and foc…
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Our guest of honor at 3W6 Con 2025, Graham Walmsley, joins us to discuss his new game, Cosmic Dark, British LARPs and his classic game Cthulhu Dark.저자 Markus Widmer & Harald Eckmüller
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Ep 396 - The Power of Player-Centric Marketing with Greg Posner
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52:09Traditional marketing methods often struggle to cut through the noise, leaving indie developers searching for better ways to reach their audience. But what if the key isn’t just better tactics or bigger budgets, but a deeper understanding of players themselves? In this episode, we dive into how player-centric design principles can transform marketi…
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Ep 395 - It’s Not the Event. It’s You: GDC Takeaways with Andrew Pappas
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42:54In this episode, I share my GDC recap: a quarter-zip pullover, a virus, and a powerful reminder that change comes from within, not the event itself. I dive into how our intentions shape our relationships, why meaningful connections outshine superficial networking, and how the true impact of any event hinges on the mindset you bring to it. Episode S…
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Wir sind zurück und erzählen euch, wie es mit dem Podcast weitergeht. Außerdem kündigen wir unseren Gastdesigner für die 3W6 Con 2025 an저자 Markus Widmer & Harald Eckmüller
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Ep 394 - Navigating the Transition from Mobile to PC with the Jackson Bros
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58:19Designing for mobile and PC might seem like a simple transition, but the reality is very different. Everything from screen sizes to monetization models requires a completely different approach. So today, for the first time ever on the podcast, we’re talking with a team of four brothers who’ve been through this firsthand. We’ll dive into what makes …
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Ep 393 - Why Smaller Devs Are Driving the Next Big Industry Shift with Chris Wood
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1:01:52The gaming landscape has changed dramatically in recent years, and it’s indie developers who are leading some of the most exciting innovations. But what challenges do they still face, and how can small teams carve out success in an increasingly competitive market? In this episode, we explore how shifts in technology, business models, and industry t…
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Ep 392 - Lessons from a Decade in Indie Dev with Leonard Stuart
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52:11Developing an indie game is never a straight path as it's often a long road filled with challenges and unexpected twists. So today, we're goign to explore one person's journey in how they tackeled all sorts of obstacles and sucesses all while keeping momentum alive and fostering a dedicated community. Episode Shownotes Link:…
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Ep 391 - How Indie Studios Can Build Transmedia Worlds with Christopher Mifsud
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46:02Indie studios often focus solely on their game, but what if their world could extend beyond the screen? So in today's epsidoe, our guest shares his expertise on transmedia storytelling—how indie developers can expand their IP across multiple platforms like comics, books, and film to build stronger brands and deeper player engagement. Episode Showno…
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Ep 390 - How Game Music Shapes the Player Experience with Tyler Mire
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48:25Game music isn’t just background noise—it’s a storytelling tool that enhances gameplay and player engagement. In this episode, composer and game designer Tyler Mire shares how he crafts soundtracks that complement battle mechanics, amplify emotional moments, and make indie games stand out. Episode Shownotes Link:…
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Ep 389 - The Power of Branding in Game Development with Hilary Goldstein
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1:00:26Great games don’t just happen—they’re built on strong branding that resonates with players. But how do you convince a development team that brand matters just as much as gameplay? In this episode, we're going to break down how branding impacts everything from marketing to player engagement, and how developers can integrate branding into their creat…
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Wie geht es den Indie-Rollenspielverlagen im deutschsprachigen Raum? Markus hat. mit Mel von Storypunks, Alexander von Dunkelmänner und Daniel von System Matters diskutiert.저자 Markus Widmer & Harald Eckmüller
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Ep 388 - Leveraging Resources and Validating Game Concepts with Neil Edwards
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59:27Indie game development is a constant balancing act, espeicially when it comes to deciding where to invest our most important resources: time and money. So today, we'll explore the relationship we have with these resources, find creative ways to increase them and... how we should use them. But we don't stop there, as we'll discuss the role they play…
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Ep 387 - How Listening to Players Drives Successful Games with Jakub Radkowski
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55:11Great games are built on collaboration, but it's not just between developers and partners, but with players themselves. Between insights and feedback, there's lots we can learn from players as long as we keep an open mind and a clear vision. However, getting that information or learning how to leverage it can be difficult. So today, we're going to …
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Rollenspiele übersetzen: Panel von der 3W6 Online Con 2025
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48:52Bei der 3W6 Online Con im Januar 2025 hat Markus mit den Sandra Schmidt und Robert M. Maier über Rollenspiel-Übersetzungen diskutiert.저자 Markus Widmer und Harald Eckmüller
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Ep 386 - Collaborative Approaches to Game Marketing with Kevin Chancey
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51:17Collaboration can transform the way indie game developers approach marketing and commercialization. In this episode, we dive into how shared resources, collective networks, and creative hubs empower indie studios to amplify their efforts and stand out in a competitive market. Episode Shownotes Link:저자 RenGen Media
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Ep 385 - Building Momentum For Your Studio Without Losing Purpose with Andrew Pappas
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56:44Making meaningful progress requires more than resolutions—it starts with aligning your goals with your values for sustainable success. In this episode of Indie Game Movement, we dive into how to build momentum with clarity and purpose, sharing personal insights, actionable exercises, and real-world examples. Discover how to drive impactful results …
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