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#52 Why is Haskell so special - Lennart Augustsson

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Manage episode 493712118 series 2951423
Pedro Abreu에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Pedro Abreu 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Lennart Augustsson has spent the last four decades quietly — and sometimes mischievously — shaping the way we think about code.

He co-authored Lazy ML in the early 80s, wrote A Compiler for LML back in 1984, and was behind HBC, the first publicly available Haskell compiler.

If you've used Haskell, worked with hardware described in Bluespec, or played around with weird combinator-based toy languages, there's a decent chance you've crossed paths with his ideas — directly or indirectly.

He's also won the International Obfuscated C Code Contest — not once, but multiple times — reminding us that playfulness and rigor aren't mutually exclusive.

But his work didn't stop in academia or hobby projects. He’s brought functional programming into finance, hardware design, large-scale industry — with stints at Credit Suisse, Facebook, Google, and now Epic Games, where he’s helping design a new functional logic programming language called Verse.

Over the course of this conversation, we’ll talk about lazy evaluation, type theory, programmable dungeons, the compromises of real-world programming, and what it means to still be building languages after 40 years in the game.

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93 에피소드

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icon공유
 
Manage episode 493712118 series 2951423
Pedro Abreu에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Pedro Abreu 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Lennart Augustsson has spent the last four decades quietly — and sometimes mischievously — shaping the way we think about code.

He co-authored Lazy ML in the early 80s, wrote A Compiler for LML back in 1984, and was behind HBC, the first publicly available Haskell compiler.

If you've used Haskell, worked with hardware described in Bluespec, or played around with weird combinator-based toy languages, there's a decent chance you've crossed paths with his ideas — directly or indirectly.

He's also won the International Obfuscated C Code Contest — not once, but multiple times — reminding us that playfulness and rigor aren't mutually exclusive.

But his work didn't stop in academia or hobby projects. He’s brought functional programming into finance, hardware design, large-scale industry — with stints at Credit Suisse, Facebook, Google, and now Epic Games, where he’s helping design a new functional logic programming language called Verse.

Over the course of this conversation, we’ll talk about lazy evaluation, type theory, programmable dungeons, the compromises of real-world programming, and what it means to still be building languages after 40 years in the game.

Links

  continue reading

93 에피소드

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