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Four Fighters and a Druid, Four Fighters, and A Druid에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Four Fighters and a Druid, Four Fighters, and A Druid 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Low-level combat - Part 1

34:35
 
공유
 

Manage episode 417029148 series 3556420
Four Fighters and a Druid, Four Fighters, and A Druid에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Four Fighters and a Druid, Four Fighters, and A Druid 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Low-level combat is often mechanically simple, and this can lead to potentially boring encounters, particularly if players are used to the range of abilities available with higher-level characters. In this two-part series, we discuss why low-level combat can sometimes fall short, and provide a bunch of ways to spice things up. In part one, we talk about how to make the opponents more interesting (giving them a personality, some prior relationship with the party, perhaps some emotional investment); ways to introduce alternative objectives so that combat isn't just about fighting to the death; how to create dynamic environments with weather or lair actions; and how to use different combat roles alongside things like resistances and vulnerabilities to keep things interesting.
Keep an eye out for part two of this discussion next week.

Where to find us:

When to hear us:

  • New episodes of Tycho's Tales are released every Tuesday at 5 pm GMT (or, for the Kiwis, every Wednesday at 6 am NZST).
  continue reading

챕터

1. Intro (00:00:00)

2. Problems with low-level combat (00:01:49)

3. Make the enemy more interesting (00:04:01)

4. Introduce alternative objectives (00:10:04)

5. Use dynamic environments (00:17:25)

6. Distinct combat roles (00:24:32)

7. Resistances and vulnerabilities (00:27:20)

8. Outro (00:30:13)

18 에피소드

Artwork
icon공유
 
Manage episode 417029148 series 3556420
Four Fighters and a Druid, Four Fighters, and A Druid에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Four Fighters and a Druid, Four Fighters, and A Druid 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Low-level combat is often mechanically simple, and this can lead to potentially boring encounters, particularly if players are used to the range of abilities available with higher-level characters. In this two-part series, we discuss why low-level combat can sometimes fall short, and provide a bunch of ways to spice things up. In part one, we talk about how to make the opponents more interesting (giving them a personality, some prior relationship with the party, perhaps some emotional investment); ways to introduce alternative objectives so that combat isn't just about fighting to the death; how to create dynamic environments with weather or lair actions; and how to use different combat roles alongside things like resistances and vulnerabilities to keep things interesting.
Keep an eye out for part two of this discussion next week.

Where to find us:

When to hear us:

  • New episodes of Tycho's Tales are released every Tuesday at 5 pm GMT (or, for the Kiwis, every Wednesday at 6 am NZST).
  continue reading

챕터

1. Intro (00:00:00)

2. Problems with low-level combat (00:01:49)

3. Make the enemy more interesting (00:04:01)

4. Introduce alternative objectives (00:10:04)

5. Use dynamic environments (00:17:25)

6. Distinct combat roles (00:24:32)

7. Resistances and vulnerabilities (00:27:20)

8. Outro (00:30:13)

18 에피소드

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