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The VFX Artists Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The VFX Artists Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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The VFX Artists Podcast 2021 Rundown pt2 | TVAP EP20

1:07:14
 
공유
 

Manage episode 317698216 series 2926747
The VFX Artists Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The VFX Artists Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode we complete our rundown of 2021. Daniel and Kofi discuss some of the themes raised in the episodes, as well as clips. Topics include VFX Editing, Previs, Realtime and Unreal Engine, discrimination and racism in the industry, independent filmmaking, Nuke, Blender, Unreal, VFX software development, Costume Design, VFX Editing, game cinematics and more!
Chapters
00:00:00 Intro
00:01:00 Previs and PostViz( EP10 with Paris Marin: https://www.thevfxartistspodcast.com/what-is-previs-and-postvis-vs-finals-animation-with-paris-marin)
00:05:19 Growing up with VFX, Blender, After Effects, Social Media (EP11 with Ty Robillard: https://www.thevfxartistspodcast.com/growing-up-with-vfx-with-3d-generalist-ty-robillard)
00:10:45 Costume and Set-Design (EP12 with Rianna Charles and Jodie-Simone-Howe https://www.thevfxartistspodcast.com/costume-set-and-designing-for-film-and-tv-with-rianna-charles-and-jodie-simone-howe)
00:15:23 Working at top studios and the Realtime pipeline (EP13 with Simon Legrand https://www.thevfxartistspodcast.com/being-a-vfx-artist-at-some-of-the-top-vfx-studios-in-the-world-with-simon-legrand)
00:22:11 Realtime, V-Ray and Vantage, Unreal, CG Garage and Chris Nichols (https://www.thevfxartistspodcast.com/becoming-a-vfx-supervisor-realtime-virtual-production-with-chaos-group-labs-director-chris-nichols)
00:29:52 More Unreal and VFX Supervisor talk, racism and representation in the industy, Floyd Billingy (https://www.thevfxartistspodcast.com/being-a-black-artist-in-the-games-and-vfx-industry-pre-rendered-cinematics-vs-unreal-engine-floyd-billingy)
00:41:58 Foundry, software development, Nuke and USD clip from Christy Anzelmo(https://www.thevfxartistspodcast.com/christy-anzelmo-usd-machine-learning-surprising-uses-for-nuke-and-foundry-software-and-a-career-vfx-software)
00:48:56 Indie Filmmaking and the mainstream VFX industry with Marcus Flemmings (https://www.thevfxartistspodcast.com/marcus-flemmings-life-as-an-award-winning-indie-film-maker)
00:56:26 The role of the VFX Editor - Beaumony Loewenthal (https://www.thevfxartistspodcast.com/beaumont-loewenthal-how-i-became-a-vfx-editor-at-lucasfilm)
01:02:24 Roundup, plans for 2022 and outro

Thank you for your support!

  continue reading

챕터

1. Intro (00:00:00)

2. Previs and PostViz EP10 with Paris Marin (00:00:59)

3. Growing up with VFX, Blender, After Effects, Social Media, EP11 with Ty Robillard (00:05:19)

4. Costume and Set-Design - EP12 with Rianna Charles and Jodie-Simone-Howe (00:10:45)

5. Working at top studios and the Realtime pipeline EP13 with Simon Legrand (00:15:23)

6. Realtime, V-Ray and Vantage, Unreal, CG Garage and Chris Nichols (00:22:11)

7. More Unreal and VFX Supervisor talk, racism and representation in the industy, Floyd Billingy (00:29:52)

8. Foundry, software development, Nuke and USD clip from Christy Anzelmo (00:41:58)

9. Indie Filmmaking and the mainstream VFX industry with Marcus Flemmings (00:48:56)

10. The role of the VFX Editor - Beaumony Loewenthal (00:56:26)

11. Roundup, plans for 2022 and outro (01:02:24)

61 에피소드

Artwork
icon공유
 
Manage episode 317698216 series 2926747
The VFX Artists Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 The VFX Artists Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode we complete our rundown of 2021. Daniel and Kofi discuss some of the themes raised in the episodes, as well as clips. Topics include VFX Editing, Previs, Realtime and Unreal Engine, discrimination and racism in the industry, independent filmmaking, Nuke, Blender, Unreal, VFX software development, Costume Design, VFX Editing, game cinematics and more!
Chapters
00:00:00 Intro
00:01:00 Previs and PostViz( EP10 with Paris Marin: https://www.thevfxartistspodcast.com/what-is-previs-and-postvis-vs-finals-animation-with-paris-marin)
00:05:19 Growing up with VFX, Blender, After Effects, Social Media (EP11 with Ty Robillard: https://www.thevfxartistspodcast.com/growing-up-with-vfx-with-3d-generalist-ty-robillard)
00:10:45 Costume and Set-Design (EP12 with Rianna Charles and Jodie-Simone-Howe https://www.thevfxartistspodcast.com/costume-set-and-designing-for-film-and-tv-with-rianna-charles-and-jodie-simone-howe)
00:15:23 Working at top studios and the Realtime pipeline (EP13 with Simon Legrand https://www.thevfxartistspodcast.com/being-a-vfx-artist-at-some-of-the-top-vfx-studios-in-the-world-with-simon-legrand)
00:22:11 Realtime, V-Ray and Vantage, Unreal, CG Garage and Chris Nichols (https://www.thevfxartistspodcast.com/becoming-a-vfx-supervisor-realtime-virtual-production-with-chaos-group-labs-director-chris-nichols)
00:29:52 More Unreal and VFX Supervisor talk, racism and representation in the industy, Floyd Billingy (https://www.thevfxartistspodcast.com/being-a-black-artist-in-the-games-and-vfx-industry-pre-rendered-cinematics-vs-unreal-engine-floyd-billingy)
00:41:58 Foundry, software development, Nuke and USD clip from Christy Anzelmo(https://www.thevfxartistspodcast.com/christy-anzelmo-usd-machine-learning-surprising-uses-for-nuke-and-foundry-software-and-a-career-vfx-software)
00:48:56 Indie Filmmaking and the mainstream VFX industry with Marcus Flemmings (https://www.thevfxartistspodcast.com/marcus-flemmings-life-as-an-award-winning-indie-film-maker)
00:56:26 The role of the VFX Editor - Beaumony Loewenthal (https://www.thevfxartistspodcast.com/beaumont-loewenthal-how-i-became-a-vfx-editor-at-lucasfilm)
01:02:24 Roundup, plans for 2022 and outro

Thank you for your support!

  continue reading

챕터

1. Intro (00:00:00)

2. Previs and PostViz EP10 with Paris Marin (00:00:59)

3. Growing up with VFX, Blender, After Effects, Social Media, EP11 with Ty Robillard (00:05:19)

4. Costume and Set-Design - EP12 with Rianna Charles and Jodie-Simone-Howe (00:10:45)

5. Working at top studios and the Realtime pipeline EP13 with Simon Legrand (00:15:23)

6. Realtime, V-Ray and Vantage, Unreal, CG Garage and Chris Nichols (00:22:11)

7. More Unreal and VFX Supervisor talk, racism and representation in the industy, Floyd Billingy (00:29:52)

8. Foundry, software development, Nuke and USD clip from Christy Anzelmo (00:41:58)

9. Indie Filmmaking and the mainstream VFX industry with Marcus Flemmings (00:48:56)

10. The role of the VFX Editor - Beaumony Loewenthal (00:56:26)

11. Roundup, plans for 2022 and outro (01:02:24)

61 에피소드

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