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Brandon Sheffield and Insert credit에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Brandon Sheffield and Insert credit 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Ep. 364 - Way More Chooms, with Kieron Gillen

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Manage episode 450784824 series 3507453
Brandon Sheffield and Insert credit에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Brandon Sheffield and Insert credit 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Author and journalist Kieron Gillen joins the panel to cover the golden age of games journalism, Squaresoft’s 1996 SNES licensed X-Men JRPG, and the mysterious Hat Man. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Kieron Gillen. Edited by Esper Quinn, original music by Kurt Feldman.

Watch episodes with full video on YouTube

Discuss this episode in the Insert Credit Forums

SHOW NOTES:

1: What’s the difference between game culture and comics culture? (04:44)

2: In tabletop game design, how do you make a game that allows players to do anything, while maintaining a unique identity? (10:03)

3: What’s the closest a video game has come to ruining your life? (17:19)

4: The year is 1996. Squaresoft wants you to design their final game for the SNES, a licensed X-Men RPG. What have you got? (27:22)

5: PersonalMatthew asks, how important is it that someone writing about videogames be “good” at videogames? (34:33)

6: What was the golden age of video game journalism? (40:53)

LIGHTNING ROUND: High Scoring (47:22)

Recommendations and Outro (57:22):

This week’s Insert Credit Show is brought to you by patrons like you. Thank you.

Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

  continue reading

384 에피소드

Artwork
icon공유
 
Manage episode 450784824 series 3507453
Brandon Sheffield and Insert credit에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Brandon Sheffield and Insert credit 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Author and journalist Kieron Gillen joins the panel to cover the golden age of games journalism, Squaresoft’s 1996 SNES licensed X-Men JRPG, and the mysterious Hat Man. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Kieron Gillen. Edited by Esper Quinn, original music by Kurt Feldman.

Watch episodes with full video on YouTube

Discuss this episode in the Insert Credit Forums

SHOW NOTES:

1: What’s the difference between game culture and comics culture? (04:44)

2: In tabletop game design, how do you make a game that allows players to do anything, while maintaining a unique identity? (10:03)

3: What’s the closest a video game has come to ruining your life? (17:19)

4: The year is 1996. Squaresoft wants you to design their final game for the SNES, a licensed X-Men RPG. What have you got? (27:22)

5: PersonalMatthew asks, how important is it that someone writing about videogames be “good” at videogames? (34:33)

6: What was the golden age of video game journalism? (40:53)

LIGHTNING ROUND: High Scoring (47:22)

Recommendations and Outro (57:22):

This week’s Insert Credit Show is brought to you by patrons like you. Thank you.

Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

  continue reading

384 에피소드

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