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Kostas Pardalis, Nitay Joffe에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Kostas Pardalis, Nitay Joffe 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Proving Code Correctness: FizzBee and the Future of Formal Methods in Software Design with FizzBee's creator JP

1:01:28
 
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Manage episode 444130434 series 3594857
Kostas Pardalis, Nitay Joffe에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Kostas Pardalis, Nitay Joffe 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode, we chat with JP, creator of FizzBee, about formal methods and their application in software engineering. We explore the differences between coding and engineering, discussing how formal methods can improve system design and reliability. JP shares insights from his time at Google and explains why tools like FizzBee are crucial for distributed systems. We delve into the challenges of adopting formal methods in industry, the potential of FizzBee to make these techniques more accessible, and how it compares to other tools like TLA+. Finally, we discuss the future of software development, including the role of LLMs in code generation and the ongoing importance of human engineers in system design.

Links
FizzBee
FizzBee Github Repo
FizzBee Blog

Chapters
00:00 Introduction and Overview
02:42 JP's Experience at Google and the Growth of the Company
04:51 The Difference Between Engineers and Coders
06:41 The Importance of Rigor and Quality in Engineering
10:08 The Limitations of QA and the Need for Formal Methods
14:00 The Role of Best Practices in Software Engineering
14:56 Design Specification Languages for System Correctness
21:43 The Applicability of Formal Methods in Distributed Systems
31:20 Getting Started with FizzBee: A Practical Example
36:06 Common Assumptions and Misconceptions in Distributed Systems
43:23 The Role of FizzBee in the Design Phase
48:04 The Future of FizzBee: LLMs and Code Generation
58:20 Getting Started with FizzBee: Tutorials and Online Playground

Click here to view the episode transcript.

  continue reading

22 에피소드

Artwork
icon공유
 
Manage episode 444130434 series 3594857
Kostas Pardalis, Nitay Joffe에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Kostas Pardalis, Nitay Joffe 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode, we chat with JP, creator of FizzBee, about formal methods and their application in software engineering. We explore the differences between coding and engineering, discussing how formal methods can improve system design and reliability. JP shares insights from his time at Google and explains why tools like FizzBee are crucial for distributed systems. We delve into the challenges of adopting formal methods in industry, the potential of FizzBee to make these techniques more accessible, and how it compares to other tools like TLA+. Finally, we discuss the future of software development, including the role of LLMs in code generation and the ongoing importance of human engineers in system design.

Links
FizzBee
FizzBee Github Repo
FizzBee Blog

Chapters
00:00 Introduction and Overview
02:42 JP's Experience at Google and the Growth of the Company
04:51 The Difference Between Engineers and Coders
06:41 The Importance of Rigor and Quality in Engineering
10:08 The Limitations of QA and the Need for Formal Methods
14:00 The Role of Best Practices in Software Engineering
14:56 Design Specification Languages for System Correctness
21:43 The Applicability of Formal Methods in Distributed Systems
31:20 Getting Started with FizzBee: A Practical Example
36:06 Common Assumptions and Misconceptions in Distributed Systems
43:23 The Role of FizzBee in the Design Phase
48:04 The Future of FizzBee: LLMs and Code Generation
58:20 Getting Started with FizzBee: Tutorials and Online Playground

Click here to view the episode transcript.

  continue reading

22 에피소드

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