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Proof of Coverage에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Proof of Coverage 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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$1B Revenue Gaming Studio to Cloud Services DePIN with Impossible Cloud Network | Kai Wawrzinek

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Manage episode 453243747 series 3446703
Proof of Coverage에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Proof of Coverage 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Follow Building in Public Podcast: https://x.com/builtnpublicpod

In this episode, Kai Wawrzinek, co-founder of Impossible Cloud Network, shared his vision for decentralized cloud services. Drawing on his experience building $B+ Goodgame Studios, he highlighted the demand for scalable cloud solutions. Kai discussed the challenges of competing with AWS and emphasized decentralization’s benefits, like lower latency and resilience. He detailed Impossible Cloud’s enterprise-grade object storage, already serving 1,000+ customers, and the success of their testnet with 100,000 users. With a token launch planned for Q1 2025, Kai stressed building a collaborative ecosystem for decentralized cloud innovation.

Timestamps:

00:00 - Introduction

00:32 - Sponsor Message: Polygon Labs

01:06 - Goodgame Studios and Goodgame Empire

01:29 - Building a Gaming Studio: Lessons Learned

04:18 - Transitioning to Cloud Services in Gaming

04:42 - The Need for Decentralized Cloud Services

08:29 - Benefits of a Decentralized Network

10:43 - Impossible Cloud Network's Vision

12:43 - Focus on Demand Side and Initial Use Case

14:54 - Testnet Results and Community Engagement

15:43 - B2B Approach and Compliance Requirements

20:07 - Revenue Pipeline and Growth of Object Storage Product

22:10 - Token Launch Plans and Chain Selection

24:11 - Tokenomics and Utility in the Network

29:34 - Conclusion and How to Get Involved

Disclaimer: The hosts and the firms they represent may hold stakes in the companies mentioned in this podcast. None of this is financial advice.

  continue reading

119 에피소드

Artwork
icon공유
 
Manage episode 453243747 series 3446703
Proof of Coverage에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Proof of Coverage 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Follow Building in Public Podcast: https://x.com/builtnpublicpod

In this episode, Kai Wawrzinek, co-founder of Impossible Cloud Network, shared his vision for decentralized cloud services. Drawing on his experience building $B+ Goodgame Studios, he highlighted the demand for scalable cloud solutions. Kai discussed the challenges of competing with AWS and emphasized decentralization’s benefits, like lower latency and resilience. He detailed Impossible Cloud’s enterprise-grade object storage, already serving 1,000+ customers, and the success of their testnet with 100,000 users. With a token launch planned for Q1 2025, Kai stressed building a collaborative ecosystem for decentralized cloud innovation.

Timestamps:

00:00 - Introduction

00:32 - Sponsor Message: Polygon Labs

01:06 - Goodgame Studios and Goodgame Empire

01:29 - Building a Gaming Studio: Lessons Learned

04:18 - Transitioning to Cloud Services in Gaming

04:42 - The Need for Decentralized Cloud Services

08:29 - Benefits of a Decentralized Network

10:43 - Impossible Cloud Network's Vision

12:43 - Focus on Demand Side and Initial Use Case

14:54 - Testnet Results and Community Engagement

15:43 - B2B Approach and Compliance Requirements

20:07 - Revenue Pipeline and Growth of Object Storage Product

22:10 - Token Launch Plans and Chain Selection

24:11 - Tokenomics and Utility in the Network

29:34 - Conclusion and How to Get Involved

Disclaimer: The hosts and the firms they represent may hold stakes in the companies mentioned in this podcast. None of this is financial advice.

  continue reading

119 에피소드

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