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New Books Network에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 New Books Network 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Hey, Robot!

28:34
 
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Manage episode 440156100 series 2421425
New Books Network에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 New Books Network 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Today, we’re playing with voice assistants and thinking about the role of voices in gaming with our guest, game designer and NYU professor Frank Lantz.

Over the past nightmare year of the coronavirus, many of us have been hunkered down, trying to figure out how to pass the time with our families. Board game sales on Amazon were up 4,000% percent in March, when Americans began sheltering in place. And, of course, we’ve also spent way more time interacting with digital technology. These two things have come together in a weird and delightful way in Lantz’s game Hey Robot.

Created by Lantz’s family-owned company Everybody House Games, Hey Robot is a guessing game you play with a group of friends—including your voice assistant or smart speaker. The premise is simple: Make Google Home or Alexa utter the words written in a deck of cards. The questions it raises are complex: What are these digital entities that many of us interact with daily? How have web searches and voice-based computing changed the way we talk? And what does this reveal about language itself?

Hey Robot is available in a free online Quarantine Edition that you can play remotely with your friends. The board game edition is available on Amazon.

Today’s show was written and edited by Mack Hagood.

Fake Cumbia music by Mack Hagood.

Learn more about your ad choices. Visit megaphone.fm/adchoices

Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society

  continue reading

2429 에피소드

Artwork
icon공유
 
Manage episode 440156100 series 2421425
New Books Network에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 New Books Network 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Today, we’re playing with voice assistants and thinking about the role of voices in gaming with our guest, game designer and NYU professor Frank Lantz.

Over the past nightmare year of the coronavirus, many of us have been hunkered down, trying to figure out how to pass the time with our families. Board game sales on Amazon were up 4,000% percent in March, when Americans began sheltering in place. And, of course, we’ve also spent way more time interacting with digital technology. These two things have come together in a weird and delightful way in Lantz’s game Hey Robot.

Created by Lantz’s family-owned company Everybody House Games, Hey Robot is a guessing game you play with a group of friends—including your voice assistant or smart speaker. The premise is simple: Make Google Home or Alexa utter the words written in a deck of cards. The questions it raises are complex: What are these digital entities that many of us interact with daily? How have web searches and voice-based computing changed the way we talk? And what does this reveal about language itself?

Hey Robot is available in a free online Quarantine Edition that you can play remotely with your friends. The board game edition is available on Amazon.

Today’s show was written and edited by Mack Hagood.

Fake Cumbia music by Mack Hagood.

Learn more about your ad choices. Visit megaphone.fm/adchoices

Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society

  continue reading

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