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Indieventure Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Indieventure Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Episode 4: What does success look like for indie games?

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Manage episode 412853041 series 3568911
Indieventure Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Indieventure Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

It's Indieventure Episode 4, and this week we're doing things a little bit differently and having a freeform chat about how we measure success when it comes to indie games. Traditional success in the gaming space is, of course, financial: games that are a commercial hit and sell loads and loads of copies. But we also consider other factors, such as positive critical reception and the growth of a dedicated fanbase even in the absence of breakthroughs in term of money, fame, and accolades; meeting a dev's personal goals for the project enough to allow them to invest in creating future games; and games that launch quietly only to enjoy slow-burn success over the long-term (we're looking at you, Among Us).

We also take a quick dive into what we've been playing recently: Rachel's been building communities after the end of the world as we know it in Saltsea Chronicles; Rebecca's falling in love with an evil princess — yet again — in Slay The Princess; while Liam's time with Spin Rhythm XD has him not only reliving the glory days of Guitar Hero and DDR but wondering whether it's surpassed them both.

Meanwhile, the tech gremlins have invaded for the second episode in a row, so our apologies that Rebecca occasionally sounds like a robot this time! Her microphone's a bit broken but she hasn't been replaced by an extremely realistic AI, we promise; no machine could simulate just how fast she talks when she's getting excited about her nerd stuff.

Speaking of which, this episode's hyperfixations are all spooky indie games, it turns out! So stay tuned for some bonus geeking over the recent remake of Sherlock Holmes The Awakened, queer horror visual novel Mediterranea Inferno, and ultra-nostalgic zombie horror You Will Die Here Tonight.

Music is Cigarette Boat by Marc Torch.

  continue reading

29 에피소드

Artwork
icon공유
 
Manage episode 412853041 series 3568911
Indieventure Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Indieventure Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

It's Indieventure Episode 4, and this week we're doing things a little bit differently and having a freeform chat about how we measure success when it comes to indie games. Traditional success in the gaming space is, of course, financial: games that are a commercial hit and sell loads and loads of copies. But we also consider other factors, such as positive critical reception and the growth of a dedicated fanbase even in the absence of breakthroughs in term of money, fame, and accolades; meeting a dev's personal goals for the project enough to allow them to invest in creating future games; and games that launch quietly only to enjoy slow-burn success over the long-term (we're looking at you, Among Us).

We also take a quick dive into what we've been playing recently: Rachel's been building communities after the end of the world as we know it in Saltsea Chronicles; Rebecca's falling in love with an evil princess — yet again — in Slay The Princess; while Liam's time with Spin Rhythm XD has him not only reliving the glory days of Guitar Hero and DDR but wondering whether it's surpassed them both.

Meanwhile, the tech gremlins have invaded for the second episode in a row, so our apologies that Rebecca occasionally sounds like a robot this time! Her microphone's a bit broken but she hasn't been replaced by an extremely realistic AI, we promise; no machine could simulate just how fast she talks when she's getting excited about her nerd stuff.

Speaking of which, this episode's hyperfixations are all spooky indie games, it turns out! So stay tuned for some bonus geeking over the recent remake of Sherlock Holmes The Awakened, queer horror visual novel Mediterranea Inferno, and ultra-nostalgic zombie horror You Will Die Here Tonight.

Music is Cigarette Boat by Marc Torch.

  continue reading

29 에피소드

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