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Ken Gagne of Gamebits에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Ken Gagne of Gamebits 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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IndieSider #56: Circles by Jeroen Wimmers

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Manage episode 173977107 series 1275521
Ken Gagne of Gamebits에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Ken Gagne of Gamebits 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Circles is an abstract puzzle game for Mac and PC that uses only mouse control. Each level consists of circles that behave in different ways but all of which must be avoided to reach the level’s end. As the game uses no written or spoken language and offers no tutorial, it is up to the player to decipher each level’s mechanics to manipulate and navigate the shapes.

In this podcast, I spoke with Jeroen Wimmers of Illusive Games, the sole developer of Circles. After working on the Adult Swim game Westerado, Wimmers spent years creating Circles and responding to feedback he received at PAX East and Gamescom. I asked him about the hardest part of developing Circles; whether he toyed with adding written words, and the benefit to not doing so; why the game was developed for mouse input and not touch; how much code he was able to repurpose for the game’s free online demo; how working on his own compared to working on a team; and the indie game dev scene in the Netherlands.

Watch the video above, or download the audio edition below or from Apple Podcasts, Google Podcasts, Pandora, Amazon Music, Overcast, Spotify, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive.

Links mentioned in this episode:

  continue reading

71 에피소드

Artwork
icon공유
 
Manage episode 173977107 series 1275521
Ken Gagne of Gamebits에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Ken Gagne of Gamebits 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Circles is an abstract puzzle game for Mac and PC that uses only mouse control. Each level consists of circles that behave in different ways but all of which must be avoided to reach the level’s end. As the game uses no written or spoken language and offers no tutorial, it is up to the player to decipher each level’s mechanics to manipulate and navigate the shapes.

In this podcast, I spoke with Jeroen Wimmers of Illusive Games, the sole developer of Circles. After working on the Adult Swim game Westerado, Wimmers spent years creating Circles and responding to feedback he received at PAX East and Gamescom. I asked him about the hardest part of developing Circles; whether he toyed with adding written words, and the benefit to not doing so; why the game was developed for mouse input and not touch; how much code he was able to repurpose for the game’s free online demo; how working on his own compared to working on a team; and the indie game dev scene in the Netherlands.

Watch the video above, or download the audio edition below or from Apple Podcasts, Google Podcasts, Pandora, Amazon Music, Overcast, Spotify, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive.

Links mentioned in this episode:

  continue reading

71 에피소드

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