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Myke Parrott에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Myke Parrott 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Game Design isn’t just for Programmers - Narrative Lead explains how Writing is a Gateway for a Gaming Career

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Manage episode 423266527 series 3563326
Myke Parrott에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Myke Parrott 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

How do you find your way into the fascinating world of narrative design for video games? As the Narrative Lead at Doborog, Geoffrey Golden has had an interesting journey to his current role. Geoffrey accidentally fell into game writing after starting his career in comedy writing.

While he loved games as a child, programming proved a challenge, so writing was a natural fit. Over time he focused specifically on narrative design, realising the potential in this growing field. Geoffrey's work has taken him around the world, collaborating with international studios.

As a narrative designer, he derives great creative fulfilment from crafting stories while balancing commercial constraints. His passion for games is evident as he excitedly discusses an upcoming sequel to one of his all-time favourite titles. His journey shows how following your interests can lead to unexpected opportunities in the video game industry.

To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/

Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.

This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.

0:00 Evolution of narrative design in video games.

4:24 International game writing in narrative design.

8:07 Hiring American writers for game narratives.

12:52 Creative freedom in video game writing.

17:21 Production constraints in game storytelling.

23:00 Creative fulfilment and growth in game development.

  continue reading

21 에피소드

Artwork
icon공유
 
Manage episode 423266527 series 3563326
Myke Parrott에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Myke Parrott 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

How do you find your way into the fascinating world of narrative design for video games? As the Narrative Lead at Doborog, Geoffrey Golden has had an interesting journey to his current role. Geoffrey accidentally fell into game writing after starting his career in comedy writing.

While he loved games as a child, programming proved a challenge, so writing was a natural fit. Over time he focused specifically on narrative design, realising the potential in this growing field. Geoffrey's work has taken him around the world, collaborating with international studios.

As a narrative designer, he derives great creative fulfilment from crafting stories while balancing commercial constraints. His passion for games is evident as he excitedly discusses an upcoming sequel to one of his all-time favourite titles. His journey shows how following your interests can lead to unexpected opportunities in the video game industry.

To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/

Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.

This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.

0:00 Evolution of narrative design in video games.

4:24 International game writing in narrative design.

8:07 Hiring American writers for game narratives.

12:52 Creative freedom in video game writing.

17:21 Production constraints in game storytelling.

23:00 Creative fulfilment and growth in game development.

  continue reading

21 에피소드

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