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Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Loading bars, Empty states, Skeleton screens, Lazy loading and the user experience of waiting for stuff. Introducing UX Tombola™ UX problems for everyday things – SOLVED.

1:20:22
 
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Manage episode 292308269 series 2916999
Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode Mark, Nick and Paul explore loading bars.


We delve into our pasts and discuss how loading bars have evolved.


We talk about games and how they've defined our load bar experiences from the classic Spectrum loading, playing mini games, reticulating splines and how we all expect our experiences to be the super fast and accurate.


The themes we discuss are:

  • Loading bars
  • Empty states
  • Skeleton screens
  • Loading expecations
  • Technical constraints
  • Seemless loading
  • Lazy loading

Our new UX tombola of random things spins into action, what will be this episodes subject?


Saddle up, it's time for Faster Horses.

Support the show

All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

🐎 80% comedy, 20% UX, 0% filler

👕 Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message 👆.

  continue reading

31 에피소드

Artwork
icon공유
 
Manage episode 292308269 series 2916999
Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode Mark, Nick and Paul explore loading bars.


We delve into our pasts and discuss how loading bars have evolved.


We talk about games and how they've defined our load bar experiences from the classic Spectrum loading, playing mini games, reticulating splines and how we all expect our experiences to be the super fast and accurate.


The themes we discuss are:

  • Loading bars
  • Empty states
  • Skeleton screens
  • Loading expecations
  • Technical constraints
  • Seemless loading
  • Lazy loading

Our new UX tombola of random things spins into action, what will be this episodes subject?


Saddle up, it's time for Faster Horses.

Support the show

All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

🐎 80% comedy, 20% UX, 0% filler

👕 Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message 👆.

  continue reading

31 에피소드

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