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Hackathons, a brief introduction and why everyone should attend at least one | a Faster Horses short
Manage episode 290864431 series 2916999
A short podcast about hackathons and my personal experiences, attending, organising and judging them.
Hackathons are generally techno-creative events where delegates form teams in a physical location (Richterich, 2017) to solve a problem statement or brief defined by the organisers. Hackathons are generally competitive, with teams competing under the confines of limited time pressures for incentives such as prizes (Richterich, 2017).
The conventional aim of a hackathon is for teams, or individuals, to practice collaborative software development. The first time the term 'hackathon' was used to describe an event gathering volunteers software developers working together on an open-source operating system, OpenBSD, in 1999 (Richterich, 2017).
This episodes resources:
https://www.hackathon.io/events (not hack.io – sorry).
https://angelhack.com
Special guest Niomi Wilshaw.
Music by James Medd and artwork by Nick Tomlinson.
For careers at Blue Prism, https://www.blueprism.com/who-we-are/culture-and-careers/
All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)
🐎 80% comedy, 20% UX, 0% filler
👕 Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message 👆.
31 에피소드
Hackathons, a brief introduction and why everyone should attend at least one | a Faster Horses short
Faster Horses | A podcast about UI design, user experience, UX design, product and technology
Manage episode 290864431 series 2916999
A short podcast about hackathons and my personal experiences, attending, organising and judging them.
Hackathons are generally techno-creative events where delegates form teams in a physical location (Richterich, 2017) to solve a problem statement or brief defined by the organisers. Hackathons are generally competitive, with teams competing under the confines of limited time pressures for incentives such as prizes (Richterich, 2017).
The conventional aim of a hackathon is for teams, or individuals, to practice collaborative software development. The first time the term 'hackathon' was used to describe an event gathering volunteers software developers working together on an open-source operating system, OpenBSD, in 1999 (Richterich, 2017).
This episodes resources:
https://www.hackathon.io/events (not hack.io – sorry).
https://angelhack.com
Special guest Niomi Wilshaw.
Music by James Medd and artwork by Nick Tomlinson.
For careers at Blue Prism, https://www.blueprism.com/who-we-are/culture-and-careers/
All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)
🐎 80% comedy, 20% UX, 0% filler
👕 Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message 👆.
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