Artwork

Richard에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Richard 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Player FM -팟 캐스트 앱
Player FM 앱으로 오프라인으로 전환하세요!

Episode Special: Rock, Paper, Karl, A deep dive into card game mechanics

1:56:11
 
공유
 

Manage episode 427046137 series 2986160
Richard에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Richard 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Click Here to send in your random question to have a chance to win!

Ever wondered why some fantasy worlds just don’t add up? On this episode of Deep Space and Dragons, Richard and Karl tackle the quirkiest inconsistencies that plague fantasy series using video game logic. Richard's passion for well-defined systems shines as he critiques the often flawed game mechanics found in these stories.
Next, we sink our teeth into the rich, character-driven narrative of "Baby Prisoner of the North Castle." This manga, featuring a half-blood princess who becomes a golem master, offers a breath of fresh air compared to action-centric series. We emphasize the essence of good writing and character development, drawing examples from beloved shows like Spice and Wolf. Our conversation also spans the creative freedom offered by self-publishing platforms like Tapas and our desire for more originality in Shonen Jump’s current lineup.
Finally, we break down the complexities of designing a strategic card game rooted in rock-paper-scissors mechanics. From discussing the “double down token” to considering user-friendly game mechanics, we leave no stone unturned. Our insights compare the nuances of strategic depth found in games like Texas Hold'em with our unique card game concept. Wrapping up, we preview our nostalgic yet innovative demo board setup, combining elements from classics like Digimon World and Dokapon Kingdom. Join us for a rollercoaster of humor, insights, and game design geekery!

Support the Show.

Follow all things Richard and Karl, and check out "The Minuet of Sorcery"
https://linktr.ee/rajkevis

  continue reading

챕터

1. Episode Special: Rock, Paper, Karl, A deep dive into card game mechanics (00:00:00)

2. Deep Space and Dragons (00:00:01)

3. Exploring Storytelling and Game Design (00:08:08)

4. Game Design Rulebook Structure and Gameplay (00:15:20)

5. Game Mechanics and Strategy Analysis (00:27:21)

6. Strategic Game Design Analysis (00:38:35)

7. Scoring System Strategy and Mechanics (00:49:21)

8. Strategic Card Game Mechanics Analysis (01:02:53)

9. Strategy and Scoring in Card Game (01:08:41)

10. Board Game Design Mechanics Discussion (01:17:03)

11. Simplified Monster Combat Mechanics (01:31:14)

12. Rock Paper Scissors Combat System (01:46:50)

13. Probability Analysis in Game Mechanics (01:55:21)

84 에피소드

Artwork
icon공유
 
Manage episode 427046137 series 2986160
Richard에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Richard 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Click Here to send in your random question to have a chance to win!

Ever wondered why some fantasy worlds just don’t add up? On this episode of Deep Space and Dragons, Richard and Karl tackle the quirkiest inconsistencies that plague fantasy series using video game logic. Richard's passion for well-defined systems shines as he critiques the often flawed game mechanics found in these stories.
Next, we sink our teeth into the rich, character-driven narrative of "Baby Prisoner of the North Castle." This manga, featuring a half-blood princess who becomes a golem master, offers a breath of fresh air compared to action-centric series. We emphasize the essence of good writing and character development, drawing examples from beloved shows like Spice and Wolf. Our conversation also spans the creative freedom offered by self-publishing platforms like Tapas and our desire for more originality in Shonen Jump’s current lineup.
Finally, we break down the complexities of designing a strategic card game rooted in rock-paper-scissors mechanics. From discussing the “double down token” to considering user-friendly game mechanics, we leave no stone unturned. Our insights compare the nuances of strategic depth found in games like Texas Hold'em with our unique card game concept. Wrapping up, we preview our nostalgic yet innovative demo board setup, combining elements from classics like Digimon World and Dokapon Kingdom. Join us for a rollercoaster of humor, insights, and game design geekery!

Support the Show.

Follow all things Richard and Karl, and check out "The Minuet of Sorcery"
https://linktr.ee/rajkevis

  continue reading

챕터

1. Episode Special: Rock, Paper, Karl, A deep dive into card game mechanics (00:00:00)

2. Deep Space and Dragons (00:00:01)

3. Exploring Storytelling and Game Design (00:08:08)

4. Game Design Rulebook Structure and Gameplay (00:15:20)

5. Game Mechanics and Strategy Analysis (00:27:21)

6. Strategic Game Design Analysis (00:38:35)

7. Scoring System Strategy and Mechanics (00:49:21)

8. Strategic Card Game Mechanics Analysis (01:02:53)

9. Strategy and Scoring in Card Game (01:08:41)

10. Board Game Design Mechanics Discussion (01:17:03)

11. Simplified Monster Combat Mechanics (01:31:14)

12. Rock Paper Scissors Combat System (01:46:50)

13. Probability Analysis in Game Mechanics (01:55:21)

84 에피소드

모든 에피소드

×
 
Loading …

플레이어 FM에 오신것을 환영합니다!

플레이어 FM은 웹에서 고품질 팟캐스트를 검색하여 지금 바로 즐길 수 있도록 합니다. 최고의 팟캐스트 앱이며 Android, iPhone 및 웹에서도 작동합니다. 장치 간 구독 동기화를 위해 가입하세요.

 

빠른 참조 가이드