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ColumbiaDSL and Lance Weiler에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 ColumbiaDSL and Lance Weiler 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Columbia DSL's Sandbox #3: A Dinner with Frankenstein AI: storytelling, food & AI

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Manage episode 222427700 series 1026668
ColumbiaDSL and Lance Weiler에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 ColumbiaDSL and Lance Weiler 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multi­sensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit [Frankenstein AI][1] [1]: http://frankenstein.ai Preview A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multi­sensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit http://Frankenstein AI
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20 에피소드

Artwork
icon공유
 
Manage episode 222427700 series 1026668
ColumbiaDSL and Lance Weiler에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 ColumbiaDSL and Lance Weiler 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multi­sensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit [Frankenstein AI][1] [1]: http://frankenstein.ai Preview A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multi­sensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is created by pioneers in storytelling and technology Lance Weiler, Rachel Ginsberg and Nick Fortugno, and presented in cooperation with the National Theatre’s Immersive Storytelling Studio and IDFA DocLab. A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology. Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media. Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence. For more information please visit http://Frankenstein AI
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