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169 How Did the Video Game Industry Get So Brutal for Workers? (w/ Dr. Johanna Weststar)

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Manage episode 435746072 series 3396603
Colette & Matt에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Colette & Matt 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Another day, another news story about studios laying off hundreds of video game developers. Why did this industry become so volatile? And what makes game devs so vulnerable to job insecurity, especially when the industry's profits have never been higher?

This week we're joined by Dr. Johanna Weststar, a professor of labor studies (and Stardew enthusiast!) at Western University in Ontario, Canada. She's the co-author of a new book, "Not all Fun and Games: Videogame Labour, Project-based Workplaces and the New Citizenship at Work," which dissects 15 years of employment data and trends to figure out why game development is so fraught, and how we can improve it.

There's so much more to the story besides "crunch." The explosion of temporary gig work, erosion of social safety nets, do-or-die publishing schedules, and struggles to unionize remote and disparate workers has lead to a reckoning in the games industry. But despite these challenges, we may be on the verge of a more secure work life for the people who make our favorite adventures — akin to the protections put in place for Hollywood when that industry was still young in the 1930s and 40s. What we do next, legally and culturally, will make all the difference.

Plus: How a blog from 2004 changed the Internet's perception of game dev, and your questions!

Find more of Johanna's work, publications, and how you can connect with her here: https://dan.uwo.ca/people/faculty/johanna_weststar.html

And her work with the International Game Developers Association (IGDA): https://igda.org/dss/

Join our Discord community: https://discord.gg/5xz84B9RRJ

Subscribe to the show on YouTube: https://www.youtube.com/@ColetteAndMatt

Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com

Follow and subscribe to Colette:

Follow and subscribe to Matt:

Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

  continue reading

176 에피소드

Artwork
icon공유
 
Manage episode 435746072 series 3396603
Colette & Matt에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Colette & Matt 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Another day, another news story about studios laying off hundreds of video game developers. Why did this industry become so volatile? And what makes game devs so vulnerable to job insecurity, especially when the industry's profits have never been higher?

This week we're joined by Dr. Johanna Weststar, a professor of labor studies (and Stardew enthusiast!) at Western University in Ontario, Canada. She's the co-author of a new book, "Not all Fun and Games: Videogame Labour, Project-based Workplaces and the New Citizenship at Work," which dissects 15 years of employment data and trends to figure out why game development is so fraught, and how we can improve it.

There's so much more to the story besides "crunch." The explosion of temporary gig work, erosion of social safety nets, do-or-die publishing schedules, and struggles to unionize remote and disparate workers has lead to a reckoning in the games industry. But despite these challenges, we may be on the verge of a more secure work life for the people who make our favorite adventures — akin to the protections put in place for Hollywood when that industry was still young in the 1930s and 40s. What we do next, legally and culturally, will make all the difference.

Plus: How a blog from 2004 changed the Internet's perception of game dev, and your questions!

Find more of Johanna's work, publications, and how you can connect with her here: https://dan.uwo.ca/people/faculty/johanna_weststar.html

And her work with the International Game Developers Association (IGDA): https://igda.org/dss/

Join our Discord community: https://discord.gg/5xz84B9RRJ

Subscribe to the show on YouTube: https://www.youtube.com/@ColetteAndMatt

Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com

Follow and subscribe to Colette:

Follow and subscribe to Matt:

Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

  continue reading

176 에피소드

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