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AgileThought and Dan Neumann at AgileThought에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 AgileThought and Dan Neumann at AgileThought 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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What is Agile? with Sam Falco

33:05
 
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저장한 시리즈 ("피드 비활성화" status)

When? This feed was archived on September 27, 2025 20:13 (19d ago). Last successful fetch was on November 28, 2024 15:27 (11M ago)

Why? 피드 비활성화 status. 잠시 서버에 문제가 발생해 팟캐스트를 불러오지 못합니다.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 366871236 series 2481978
AgileThought and Dan Neumann at AgileThought에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 AgileThought and Dan Neumann at AgileThought 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Description:

This week, Dan Neumann shares the most downloaded episode from the Agile Coaches’ Corner podcast called What is Agile? where Sam Falco and Dan unpack the true meaning of Agile. You can’t miss it!

Key Takeaways:

  • Why was it necessary for the Agile Manifesto to be declared? What is the history behind it?

    • It was created in reaction to what was happening in the software industry in 2001 (predominantly waterfall and other predictive methods with lousy track records for delivering on time).

    • In response to “scope creep” (AKA changes or uncontrolled growth in a project’s scope at any point after a project begins).

    • Because it is tough to predict what you need to do when you’re trying to solve a new problem every time.

    • Out of necessity (as any work that requires creativity and a high degree of uncertainty about the outcome you’re trying to achieve [such as software development] is difficult without a set of principles and values).

    • Because every problem is unique with software development.

  • In the Harvard Business Review in 1986, an article was published titled “The New New Development Game” that outlined the need for a new way of working where teams could be given objectives instead of tasks, and they work together as a unit to accomplish their work.

    • The “relay race” method was clearly not working, and agility offered a better model, better compared to playing rugby.

    • “Agile wasn’t: ‘Let’s get together and think about a new way of doing things.’ It was: … ‘Hey, we’re doing some things. It seems to be getting better results than the industry as a whole. What are we doing that’s common across the different methods?’” — Dan Neumann

  • What is the Agile Manifesto?

    • Those that came up with the Agile Manifesto didn’t put it together to justify their existence; they put it together because they recognized the success they were having through its methodology and wanted to figure out the commonalities.

    • It’s the thing we point to when someone says, “What is agile?”

    • If you ask if something is Agile, you can reference the manifesto’s values and principles.

  • What is Agile?

    • It’s creating a competitive advantage and being the disruptive force.

    • Delivering working software as your primary measure of success.

    • A collection of values and principles as laid out in the Agile Manifesto.

    • It is the ability to respond to change and demand deliberately, not just react.

  • Controlling risk:

    • Building stuff that people actually want and will use.

    • Solve the problem that the customer has called for and not gold-plating everything.

    • Agile practices are simply that; practices — they’re good in some circumstances and not good in others.

    • Are you changing just to change or are you harnessing change for competitive advantage? Is change happening to you or are you creating the change?

    • Change is not just about keeping up with your competition but making your competition keep up with you.

Mentioned in this Episode:

Extreme Ownership: How U.S. Navy SEALs Lead and Win, by Jocko Willink

The New New Product Development Game, by Hirotaka Takeuchi and Ikujiro Nonaka | Harvard Business Review (January 1986)

Agile Software Development Ecosystems: Problems, Practices, and Principles, by James A. Highsmith

The Surprising Power of Liberating Structures: Simple Rules to Unleash A Culture of Innovation, by Henri Lipmanowicz and Keith McCandless

LiberatingStructures.com

Want to Learn More or Get in Touch?

Visit the website and catch up with all the episodes on AgileThought.com!

Email your thoughts or suggestions to [email protected] or Tweet @AgileThought using #AgileThoughtPodcast!

  continue reading

332 에피소드

Artwork

What is Agile? with Sam Falco

Agile Coaches' Corner

99 subscribers

published

icon공유
 

저장한 시리즈 ("피드 비활성화" status)

When? This feed was archived on September 27, 2025 20:13 (19d ago). Last successful fetch was on November 28, 2024 15:27 (11M ago)

Why? 피드 비활성화 status. 잠시 서버에 문제가 발생해 팟캐스트를 불러오지 못합니다.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 366871236 series 2481978
AgileThought and Dan Neumann at AgileThought에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 AgileThought and Dan Neumann at AgileThought 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Description:

This week, Dan Neumann shares the most downloaded episode from the Agile Coaches’ Corner podcast called What is Agile? where Sam Falco and Dan unpack the true meaning of Agile. You can’t miss it!

Key Takeaways:

  • Why was it necessary for the Agile Manifesto to be declared? What is the history behind it?

    • It was created in reaction to what was happening in the software industry in 2001 (predominantly waterfall and other predictive methods with lousy track records for delivering on time).

    • In response to “scope creep” (AKA changes or uncontrolled growth in a project’s scope at any point after a project begins).

    • Because it is tough to predict what you need to do when you’re trying to solve a new problem every time.

    • Out of necessity (as any work that requires creativity and a high degree of uncertainty about the outcome you’re trying to achieve [such as software development] is difficult without a set of principles and values).

    • Because every problem is unique with software development.

  • In the Harvard Business Review in 1986, an article was published titled “The New New Development Game” that outlined the need for a new way of working where teams could be given objectives instead of tasks, and they work together as a unit to accomplish their work.

    • The “relay race” method was clearly not working, and agility offered a better model, better compared to playing rugby.

    • “Agile wasn’t: ‘Let’s get together and think about a new way of doing things.’ It was: … ‘Hey, we’re doing some things. It seems to be getting better results than the industry as a whole. What are we doing that’s common across the different methods?’” — Dan Neumann

  • What is the Agile Manifesto?

    • Those that came up with the Agile Manifesto didn’t put it together to justify their existence; they put it together because they recognized the success they were having through its methodology and wanted to figure out the commonalities.

    • It’s the thing we point to when someone says, “What is agile?”

    • If you ask if something is Agile, you can reference the manifesto’s values and principles.

  • What is Agile?

    • It’s creating a competitive advantage and being the disruptive force.

    • Delivering working software as your primary measure of success.

    • A collection of values and principles as laid out in the Agile Manifesto.

    • It is the ability to respond to change and demand deliberately, not just react.

  • Controlling risk:

    • Building stuff that people actually want and will use.

    • Solve the problem that the customer has called for and not gold-plating everything.

    • Agile practices are simply that; practices — they’re good in some circumstances and not good in others.

    • Are you changing just to change or are you harnessing change for competitive advantage? Is change happening to you or are you creating the change?

    • Change is not just about keeping up with your competition but making your competition keep up with you.

Mentioned in this Episode:

Extreme Ownership: How U.S. Navy SEALs Lead and Win, by Jocko Willink

The New New Product Development Game, by Hirotaka Takeuchi and Ikujiro Nonaka | Harvard Business Review (January 1986)

Agile Software Development Ecosystems: Problems, Practices, and Principles, by James A. Highsmith

The Surprising Power of Liberating Structures: Simple Rules to Unleash A Culture of Innovation, by Henri Lipmanowicz and Keith McCandless

LiberatingStructures.com

Want to Learn More or Get in Touch?

Visit the website and catch up with all the episodes on AgileThought.com!

Email your thoughts or suggestions to [email protected] or Tweet @AgileThought using #AgileThoughtPodcast!

  continue reading

332 에피소드

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