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30 Years Of Play에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 30 Years Of Play 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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Thomas Was Alone

40:21
 
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Manage episode 232980951 series 2506670
30 Years Of Play에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 30 Years Of Play 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Thomas Was Alone released in 2012 and went on to become one of the biggest independent hits of the past decade. It even secured a BAFTA for Danny Wallace, the creator of Yes Man and narrator of the experience. But how did it come to life? In this episode of the podcast, George catches up with Mike Bithell to find out how. They talk about Mike's career path at Blitz and it's eerie similarities to the plot of God of War. They discuss the democratising effect of Unity. And they chat about Mike's voice over day fears, while also attempting to say the word anthropomorphised confidently. -------- You can listen to the 30 Years of Play podcast on Soundcloud, Acast, iTunes and Spotify. Make sure to subscribe and leave a five star rating if you've enjoyed the show. You can check out the 30 Years of Play blog for more content about he past, present and future of the UK interactive entertainment industry at www.30yearsofplay.uk. And you can keep up with us on Twitter @30YearsOfPlay and via our social media hashtag #30YearsOfPlay.
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6 에피소드

Artwork

Thomas Was Alone

30 Years Of Play

published

icon공유
 
Manage episode 232980951 series 2506670
30 Years Of Play에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 30 Years Of Play 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Thomas Was Alone released in 2012 and went on to become one of the biggest independent hits of the past decade. It even secured a BAFTA for Danny Wallace, the creator of Yes Man and narrator of the experience. But how did it come to life? In this episode of the podcast, George catches up with Mike Bithell to find out how. They talk about Mike's career path at Blitz and it's eerie similarities to the plot of God of War. They discuss the democratising effect of Unity. And they chat about Mike's voice over day fears, while also attempting to say the word anthropomorphised confidently. -------- You can listen to the 30 Years of Play podcast on Soundcloud, Acast, iTunes and Spotify. Make sure to subscribe and leave a five star rating if you've enjoyed the show. You can check out the 30 Years of Play blog for more content about he past, present and future of the UK interactive entertainment industry at www.30yearsofplay.uk. And you can keep up with us on Twitter @30YearsOfPlay and via our social media hashtag #30YearsOfPlay.
  continue reading

6 에피소드

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