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Game Pass or Pass
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Big Pond Podcasts and Play Tested에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Big Pond Podcasts and Play Tested 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Xbox Game Pass is one of the best values for gamers on Xbox and on PC. But not every game is worth your time. On the Game Pass or Pass Podcast, we tell you which games you should download and which games you should pass on by
…
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197 에피소드
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Big Pond Podcasts and Play Tested에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Big Pond Podcasts and Play Tested 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Xbox Game Pass is one of the best values for gamers on Xbox and on PC. But not every game is worth your time. On the Game Pass or Pass Podcast, we tell you which games you should download and which games you should pass on by
…
continue reading
197 에피소드
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Game Pass or Pass

Rip and tear… but this time with a flail and shield. In this episode of Game Pass or Pass , we break down everything we know so far about DOOM: The Dark Ages , the next brutal entry in id Software’s iconic franchise — and it’s unlike anything we’ve seen before. Set in a dark medieval world, this prequel to 2016’s DOOM reinvents the Slayer as a knight-like figure, battling demonic hordes with brutal melee weapons, heavy siege-inspired firearms, and a rideable cybernetic dragon. We cover: Gameplay evolution: How id is blending high-speed FPS mechanics with grounded, gritty close-quarters combat — and what that means for longtime fans New weapons: Including the shield-saw (think Captain America meets chainsaw) and a bone-shattering flail built for crowd control and brutality Setting and tone: A complete shift from sci-fi Mars to a gothic, hell-torn kingdom that feels part Dark Souls , part DOOM Eternal The Dragon: Yes, the Slayer rides a biomechanical dragon into battle Design philosophy: Why id says this is their most cinematic, story-rich DOOM yet, without sacrificing speed or savagery…
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Game Pass or Pass

Xbox just dropped its Summer Showcase 2025, and we’re breaking down what that means for Game Pass players. In this reaction episode, we cover: Hardware reveal: Xbox-branded Asus ROG Ally and Ally X handhelds — portable Game Pass everywhere 🎮 Big game drops: The Outer Worlds 2 (Oct 29, day‑one), High on Life 2 (Winter 2025), Super Meat Boy 3D (early 2026), Ninja Gaiden 4 , Call of Duty: Black Ops 7 & more Indie & RPG surprises: Clockwork Revolution , Beast of Reincarnation , Keeper from Double Fine Remasters & DLC: Gears of War: Reloaded (Aug 26), new Persona 4 Revival , Grounded 2 , Fallout 76 DLC , and Sea of Thieves Season 17 We’re unpacking: What Game Pass subscribers should be most excited about Whether Xbox delivered more substance than flash Which announcements define Xbox’s roadmap through 2026 🔥 Was this a showcase that lives up to the hype — or are the real headlines hiding between the trailers? Tune in for our full breakdown.…
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Game Pass or Pass

The train from hell is back — and it’s brought more cards, more chaos, and way more combos. In this episode of Game Pass or Pass , we dive deep into Monster Train 2 , the sequel to one of the most addictive roguelike deckbuilders in recent memory. With new clans, refined mechanics, and a surprising twist on multiplayer, is this sequel just more of the same — or a worthy evolution? We cover: How Monster Train 2 improves (or doesn’t) on the original New mechanics and clan synergies worth learning How it stacks up against Slay the Spire and other deckbuilders Whether it’s friendly to newcomers or strictly for veterans 🚂 Is Monster Train 2 the best roguelike deckbuilder on Xbox Game Pass , or did it miss its stop?…
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Game Pass or Pass

1 Xbox Increasing the Price of Games and Consoles, I'm Sorry What? 37:16
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Surprise announcement or long time coming? In this bonus episode of Game Pass or Pass, we break down the recent news that Microsoft is increasing prices on Xbox Series X consoles and first-party games. We get into: What’s changing and when Why Microsoft is making these moves now How it stacks up against Sony and Nintendo’s pricing strategies What it means for the value of Game Pass moving forward Is this the beginning of the end for Game Pass’s “best deal in gaming” reputation — or just the cost of doing business in 2025?…
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Game Pass or Pass

1 Clair Obscur Expedition 33: A Surreal Masterpiece or Just Pretty Paint? 51:04
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A deadly painter. A cursed number. A world slowly being wiped from existence. Clair Obscur: Expedition 33 drops players into one of the most visually striking turn-based RPGs in years — where every brushstroke is a weapon and every year could be your last. Inspired by Final Fantasy and Persona , but drenched in surrealist French art, this is a game that’s not afraid to get weird — or emotional. In this episode of Game Pass or Pass , we dive into: The unique mix of turn-based strategy and real-time input mechanics The stunning visual style and what it brings to the genre How its worldbuilding and narrative stack up against genre classics Whether this ambitious title lives up to the hype — or paints itself into a corner 🖌️ Is Clair Obscur: Expedition 33 a true Game Pass gem — or just style over substance? Find out now.…
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Game Pass or Pass

A nuclear disaster, a quarantined countryside, and something lurking beyond the fog — Atomfall drops players into a chilling alt-history Britain, blending survival horror with open-world exploration. In this episode of Game Pass or Pass , we dig into the atmosphere-heavy world of Atomfall: Does its survival crafting loop feel rewarding or repetitive? How well does Atomfall’s eerie setting stack up against classics like Fallout or S.T.A.L.K.E.R.? Is Atomfall’s slow-burn pacing a feature or a flaw? With a strong emphasis on story, scavenging, and staying alive, Atomfall is aiming for something big — but does it stick the landing? 🛑 Listen in to find out if this post-apocalyptic adventure deserves a spot on your Game Pass download list, or if it’s better left buried.…
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Game Pass or Pass

In this episode of Game Pass or Pass , we break down why Balatro is far more than a gimmick. With combo-stacking strategy, addictive progression, and just enough chaos to keep every run fresh, this game turns your brain into a bluffing machine. Whether you’re a poker veteran or a card game rookie, there’s a lot to unpack: Is Balatro just a trend ride, or does it have real staying power? How does its roguelike structure stand out from Slay the Spire clones? Is it worth your time on Xbox Game Pass , or just a passing hand? Find out if this card-slinging chaos is a Game Pass … or a pass .…
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Game Pass or Pass

AI is stepping off the sidelines and into your controller. In this episode of Game Pass or Pass , we dive into Microsoft’s new Xbox Copilot for Gaming , a groundbreaking accessibility tool that uses AI to assist players in real-time . Whether you're tackling tricky sections, learning mechanics, or just exploring a game world, Copilot offers a second set of hands — or brains. But what does this mean for the future of AI in gaming ? We explore how artificial intelligence is reshaping: Game accessibility NPC behavior and dialogue Procedural content generation Personalized gameplay experiences From tools like Xbox Copilot to next-gen AI companions and story engines, we discuss how developers are leveraging machine learning to create smarter, more adaptive games . 🎙️ Is AI the next evolution in gaming — or a step too far? Hit play and find out.…
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Get ready for neon-soaked chaos, synth-heavy gunfights, and pure retro-future adrenaline — this week we’re diving headfirst into Mullet Mad Jack . This over-the-top, roguelite FPS throws you into a 90s anime-inspired hellscape where your life literally depends on how many likes you get. With a ticking time bomb of dopamine addiction, every kill buys you seconds. Every missed shot? A step closer to digital doom. But does the frenetic gameplay loop keep you coming back, or does the madness wear off fast? We talk pacing, weapon variety, style vs. substance, and whether Mullet Mad Jack earns a place in your Game Pass library — or if it should fade into the retro-futuristic void.…
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Game Pass or Pass

1 Crash Team Racing Nitro Fueled, It's Better Than Mario Kart? 42:01
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In this episode of Game Pass or Pass , Cory and Bronson take a deep dive into Crash Team Racing Nitro-Fueled , the full remake of the PlayStation classic. With a fresh coat of paint and modern refinements, does this nostalgic kart racer still hold up, or has time left it in the dust? Topics covered in this episode: Visual Overhaul: The updated graphics bring new life to classic tracks and characters—does it add to the experience? Gameplay & Mechanics: The signature power-slide boost system sets CTR apart from other kart racers—does it still feel great today? Content & Replayability: With tracks from Crash Nitro Kart , multiple modes, and customization, is there enough to keep players engaged? Challenge & AI: The game is known for its tough AI and high skill ceiling—does it make the game more rewarding or frustrating? Microtransactions & Post-Launch Changes: How do they affect the overall experience, and are they a deal-breaker? Cory and Bronson break it all down and decide if Crash Team Racing Nitro-Fueled is worth your time or if it’s a pass.…
In this episode, we dive into Avowed , the upcoming RPG from Obsidian Entertainment. This game promises to offer a unique experience, combining a structured, linear world with immersive combat and a strong emphasis on story. We explore how the weighty combat mechanics and the game’s more focused, structured world differ from the sprawling open-world experiences many RPGs offer. One of the most exciting aspects of Avowed is its combat. The game leans into a real sense of weight and impact with every attack. The combat feels deliberate and strategic, with each strike and spell having a tangible effect on enemies. There’s a heavy emphasis on tactical decision-making, with real-time action combined with elements that require players to pause and consider their next move. This blend of fluid combat and thoughtful strategy gives the game a sense of depth that is missing in many other RPGs. Unlike many modern RPGs that lean heavily into massive open worlds, Avowed presents a more linear, structured environment. The world is expansive but intentionally designed to guide players through rich environments with a strong narrative backbone. Instead of sprawling expanses with endless side missions, the game offers more focused exploration, which means every area has a purpose in the overall story. This design approach allows for more detailed, handcrafted locations and a deeper, more engaging experience where each moment feels important. Additionally, Avowed is being developed using Unreal Engine 5, which means players can expect stunning visuals and cutting-edge technology. The engine’s capabilities allow for realistic lighting, detailed textures, and a world that feels alive and immersive. With UE5, the game promises to deliver smooth animations, lifelike environments, and impressive effects that will bring the world of Eora to life in ways we've never seen before. If you’re a fan of RPGs with tactical combat, a structured world that doesn’t overwhelm you, and cutting-edge visuals, Avowed could be your next big adventure. Tune in to see if it’s a Game Pass or Pass !…
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Game Pass or Pass

In this episode, we talk about Metal Slug Tactics , a tactical strategy game that brings the Metal Slug franchise into a new genre. We dive into the grind, difficulty, and whether it’s more of a puzzle game than you’d expect. Metal Slug Tactics isn’t a game you can rush through. It requires patience, strategy, and time. The difficulty is steep, with enemies coming at you in waves. Tactical decisions need to be calculated, and you’ll spend a lot of time leveling up units and grinding for better equipment. It’s not just a tactical RPG; it has puzzle-like elements. Each mission forces you to think ahead—positioning units, using cover, and managing resources. One wrong move can cost you, making it feel like solving a puzzle. The game features grid-based combat with strategic positioning, unit customization, and a challenging difficulty that requires time and effort. Metal Slug Tactics is a tactical grind with puzzle-like challenges. If you enjoy strategic combat where every move counts, it’s definitely worth checking out—but be prepared for a steep learning curve. Is it a Game Pass or Pass ? Tune in to find out!…
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Game Pass or Pass

1 Eternal Strands, A Little Bit of Everything, but Not Enough of Anything 39:14
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On this episode of Game Pass or Pass , we dive into Eternal Strands , the new open-world action-adventure from Yellow Brick Games. Inspired by giants like Shadow of the Colossus and Breath of the Wild , Eternal Strands aims big with physics-based combat, elemental manipulation, and full climbing mechanics. But does it deliver on that promise? Well… not exactly. There’s no denying that Eternal Strands has a lot of great ideas. The ability to interact with the world using fire, ice, and telekinesis makes for some cool moments. The combat is flashy, the creatures are huge, and the world is expansive. But after spending time with it, we couldn’t shake the feeling that Eternal Strands is a game that tries to do everything —but never fully develops anything . The climbing is there, but lacks the satisfying challenge of Breath of the Wild . The combat looks cool, but never really evolves beyond flashy moves that lack impact. The world is big, but feels empty and aimless. It’s as if the game has all the right ingredients, but the dish just doesn’t come together in the end. So, is Eternal Strands worth your time, or is it another case of a game being too ambitious for its own good ? Tune in to find out if this one is a Game Pass… or a Pass.…
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Game Pass or Pass

Ninja Gaiden Black set the standard for high-speed, brutally challenging action games, but Ninja Gaiden 2 Black aimed to take things even further with more weapons, bigger enemies, and an overhauled combat system. But does this sequel refine the formula, or does it stumble under the weight of its own ambitions? In this episode, we break down how Ninja Gaiden 2 Black compares to its legendary predecessor. The combat is faster and bloodier than ever, with a limb dismemberment system that changes how fights play out, forcing you to adjust tactics on the fly. The visuals have seen a clear upgrade, with improved animations and larger environments, but at what cost? The game pushes its engine to the limit, and with that comes some performance struggles and occasional janky camera angles that make certain fights more frustrating than they should be. We also discuss the changes in level design, enemy variety, and difficulty balancing—does Ninja Gaiden 2 Black feel fair, or does it veer into cheap territory? And of course, the biggest question: is this still a must-play today, or does the original Ninja Gaiden Black still reign supreme? Join us as we slash through the highs and lows of this action-packed sequel and decide—should you pass, or is this still worth a run?…
This week on Game Pass or Pass , we take a frosty dive into the deck-building, roguelike adventure of Wildfrost ! With its charming art style, unique card mechanics, and punishing difficulty, Wildfrost promises to be a refreshing addition to your gaming library. But does it live up to the hype, or will it leave you out in the cold? Join us as we explore the game's strategy, progression, and replayability to determine if this icy adventure is worth your time—or better left buried under the snow. Tune in to find out if Wildfrost earns its place on Game Pass, or if it’s a hard pass!…
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