Artwork

Game Dev Local에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Game Dev Local 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
Player FM -팟 캐스트 앱
Player FM 앱으로 오프라인으로 전환하세요!

Growing Pains 4 – Finding your Audience - #221 - Game Dev Local Podcast

1:12:37
 
공유
 

Manage episode 447568634 series 2665192
Game Dev Local에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Game Dev Local 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode of Growing Pains, GDL host and Games Strategy Consultant, Jay Uppal sits down with Bastian Bergmann, the Co-founder of Solsten.io. Solsten is a Consumer Insights research firm that aims to put individual players back at the core of the game development cycle. They use psychologically backed techniques meshed with traditional behavioural research to identify the way and how behind a player’s action to offer clearer insights for decision-makers to better understand their audience and more effectively communicate with the player rather than the statistic. In this discussion Jay and Bastian delve into Solsten’s journey so far and the importance of understanding your gaming audience and their intrinsic motivations; as well as how a players psychology offers new insight into your players mindset and what that could mean for your game. Growing Pains is a series focusing on key business trends and people shaping the Global Games Market and their impact on the Games Industry, In this series Jay speaks with industry leaders across the Games and Gametech space; trying to demystify the industry, understand the state of leadership, and answer the all-important question ‘Is having a fun game sill enough to succeed in today’s games market?’ Jay Uppal https://www.linkedin.com/in/jayant-uppal-18ab34a5/ Bastian Bergmann https://www.linkedin.com/in/bergmannbastian/ Solsten 2024 – State of the Player Report: https://solsten.io/state-of-the-player Gen-Z Traits Article: https://solsten.io/blog/gen-z-traits-ideology-gap Bastian’s Blog: https://technicallyentertaining.substack.com/ Solsten Website: https://solsten.io/

Episode 4 Segments: 00:00 It’s Getting Harder to Make Successful Games 00:30 Introduction to Episode Four 02:04 Introduction to Bastian 04:07 Founder’s Journey for Solsten 13:04 Player Research: Behaviour vs Psychology 23:50 When Player Psychology Matters 32:05 How to use Player Insights 37:05 Empowered Marketing: Finding your Players 46:50 Gaming & Gender 52:15 The Startup Mentality 01:01:05 Opportunities with AI 01:05:35 Navigating Data Privacy 01:07:35 Tips for Founders 01:10:45 Solsten’s Vision & Closing Thoughts

  continue reading

272 에피소드

Artwork
icon공유
 
Manage episode 447568634 series 2665192
Game Dev Local에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 Game Dev Local 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

In this episode of Growing Pains, GDL host and Games Strategy Consultant, Jay Uppal sits down with Bastian Bergmann, the Co-founder of Solsten.io. Solsten is a Consumer Insights research firm that aims to put individual players back at the core of the game development cycle. They use psychologically backed techniques meshed with traditional behavioural research to identify the way and how behind a player’s action to offer clearer insights for decision-makers to better understand their audience and more effectively communicate with the player rather than the statistic. In this discussion Jay and Bastian delve into Solsten’s journey so far and the importance of understanding your gaming audience and their intrinsic motivations; as well as how a players psychology offers new insight into your players mindset and what that could mean for your game. Growing Pains is a series focusing on key business trends and people shaping the Global Games Market and their impact on the Games Industry, In this series Jay speaks with industry leaders across the Games and Gametech space; trying to demystify the industry, understand the state of leadership, and answer the all-important question ‘Is having a fun game sill enough to succeed in today’s games market?’ Jay Uppal https://www.linkedin.com/in/jayant-uppal-18ab34a5/ Bastian Bergmann https://www.linkedin.com/in/bergmannbastian/ Solsten 2024 – State of the Player Report: https://solsten.io/state-of-the-player Gen-Z Traits Article: https://solsten.io/blog/gen-z-traits-ideology-gap Bastian’s Blog: https://technicallyentertaining.substack.com/ Solsten Website: https://solsten.io/

Episode 4 Segments: 00:00 It’s Getting Harder to Make Successful Games 00:30 Introduction to Episode Four 02:04 Introduction to Bastian 04:07 Founder’s Journey for Solsten 13:04 Player Research: Behaviour vs Psychology 23:50 When Player Psychology Matters 32:05 How to use Player Insights 37:05 Empowered Marketing: Finding your Players 46:50 Gaming & Gender 52:15 The Startup Mentality 01:01:05 Opportunities with AI 01:05:35 Navigating Data Privacy 01:07:35 Tips for Founders 01:10:45 Solsten’s Vision & Closing Thoughts

  continue reading

272 에피소드

Semua episod

×
 
Loading …

플레이어 FM에 오신것을 환영합니다!

플레이어 FM은 웹에서 고품질 팟캐스트를 검색하여 지금 바로 즐길 수 있도록 합니다. 최고의 팟캐스트 앱이며 Android, iPhone 및 웹에서도 작동합니다. 장치 간 구독 동기화를 위해 가입하세요.

 

빠른 참조 가이드

탐색하는 동안 이 프로그램을 들어보세요.
재생