Gamification 공개
[search 0]

Download the App!

show episodes
 
👋 Ciao siamo Edoardo e Marco di Projectfun, la prima community italiana dedicata alla Gamification. 🎙 Nel "ProjectFun Show" chiacchieriamo con imprenditori, designer e appassionati di come applicare la Gamification al mondo del Business, dell'istruzione, del marketing e a molti altri. 🧐 Se sei interessato ad approfondire, ti consigliamo di visitare il nostro sito www.projectfun.it e di iscriverti alla nostra community su Facebook (https://www.projectfun.it/accesso/)! Buon ascolto! 🚀
 
Charlas, notas, comentarios, casos, personajes, ideas. Todo acerca de gamification - al alcance de tu oído! Si gustas compartir en grupo, sumate a https://www.linkedin.com/groups/8676799/ o juntémonos un momento a explorar en https://calendly.com/rodrigoborgia/ Support this podcast: https://anchor.fm/rodrigo-borgia/support
 
Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.
 
Level Up your corporate learning and development programs, employee onboarding, training, or adult classroom with this cutting-edge strategy to motivate and engage employees, customers, and students. Hosted by Sententia Gamification, our guests include L&D Professionals, Adult Educators, and Platform Providers who give you tips, tools, and techniques to add immediately to your training, talent development leadership, and employee engagement toolbox. Put Gamification to work for you!
 
In Gamification unterwegs sprechen Roman Rackwitz und Christian Müller Gamification und Design Thinking, den Einsatz für Unternehmen und Communities und verschiedene Projekte in diesem Bereich. Der Name geht auf den Start des Podcasts im Rahmen eines Gamification Projekts mit dem Goethe Institut zurück. Artikel zum Podcast findest du auf medium.com/gamification-für-kmu
 
Dein Experten-Podcast zum Thema Storytelling, Gamification und Innovation versorgt dich mit Hintergründen, Informationen und Interviews mit Menschen die für diese 3 Themen brennen. Denn 2019 haben wir mit dem Innovationskartenspiel Myndset nicht nur ein Produkt kreiert, sondern auch Menschen zusammengebracht die andere inspirieren. Hier ist dein Podcast mit Menschen die wirklich was bewegen und dich mit Inspirationen und Anwendungsbeispielen für dein Business versorgen.
 
Im bekanntesten Gamification Podcast im deutschsprachigen Raum deckt Roman Rackwitz, zusammen mit seinen Gästen, die Besonderheiten, Erfahrungen und Insights rund um das Thema der Anwendungen spielerischer Elemente und Mechaniken außerhalb des klassischen Spiels ab. Ziel ist es, das Mindset Game-Thinking, besonders im deutschsprachigen Raum, zu schärfen. Game-Thinking steht für das Bewusstsein, dass ein natives Verhalten des Menschen oft auch spielerische Verhaltensweisen aufweist. Gefühlt m ...
 
NEW LINK: http://bit.ly/GamificationRadioJoin Monica each week and learn how to Level Up! your training and development program with this cutting-edge strategy to motivate and engage employees. Her platinum level guests include, gamification gurus, platform providers, and end users who will give you tips, tools, and techniques to add immediately to your leadership toolbox. Put Gamification to work for you!
 
G
Gamification Nation

1
Gamification Nation

A question of gamification by An Coppens of Gamification Nation

Unsubscribe
Unsubscribe
매달
 
A question of gamification is the podcast hosted by An Coppens, the chief game changer aka founder and CEO of Gamification Nation. She answers your questions and shares her views relating to game design for business purposes. It can be about adding game elements to existing processes or creating a physical or digital game. Gamification Nation is an award winning game and gamification design agency serving clients around the world.
 
Loading …
show series
 
Tamir has a Bachelor’s Degree in Computer Games Technology (Singapore 2010) a Masters in Project Management (Australia PMP2012) and is also a Certified Football Coach "D" Licence (Mongolia 2021). He's a seasoned veteran in the Mongolian pharmaceutical market (from project assistant to CTO and CIO) 2010 - 2021, he also is an expert in Change Managem…
 
It’s the final episode of Series 1 of Health Points and we’ve ended with a bang. This episode was recorded at the Gamification Europe Conference including a stellar health gamification panel to discuss and debate the ethics of health gamification. The panellist include: Oliver Korn, professor for Human Computer Interaction (HCI) at Offenburg Univer…
 
In questo breve episodio Marco e Edoardo analizzano in dettaglio le diverse sfaccettature di una meccanica tanto conosciuta quanto poco approfondita: la modalità multigiocatore! ProjectFun sul Web 👉 http://projectfun.it/ ProjectFun su Facebook 👉 https://www.facebook.com/groups/projectfun.it
 
Managing Director and Chief Facilitator. A former employee of LEGO, Robert is a main architect of the LEGO SERIOUS PLAY methodology and co-author of the book Building a Better Business Using the LEGO SERIOUS PLAY Method. After several years and more than 20 iterations, he and his team developed the concept into the reproducible and robust methodolo…
 
Dan leads the behavioural science practice within Ogilvy Consulting London looking after clients from the public and private sectors. He is a Practitioner, Speaker and Writer on the creative application of behavioural science to the world's stickiest challenges. Joining the practice at its commencement in 2012, he has worked on over 80 of the world…
 
Over the past twelve years, Will has worked with seven different billion-dollar banking and securities companies. During that time, he witnessed long-time industry incumbents lose market share to FinTech unicorns, as products democratized access to financial markets and minted millions of new investors overnight. Will felt that the industry had pri…
 
Here comes episode 19 and in this episode we explore Robert & Aske’s recent research publication on virtual reality games and vaccination behaviours. We also talk through the role of VR in communicate complex issues and creating health behaviours, novel approaches to research subject recruitment methods, and the future role of gamification in pro-s…
 
Noa Lahav is a community manager at the Tech Innovation Unit in the Israeli Ministry of Education, and head of Start GameDev - a unique program where teachers become game developers, using a no-code game engine. They learn from top game designers and have weekly meetings with a personal mentor. We (the Ministry of Education) will share the games wi…
 
Danielle M. Orsino is a fantasy novelist whose lifelong vision is to create whimsical realms that her readers can escape to. Her compelling word-weaving pays homage to a multitude of personal muses, from Chris Claremont and George Pérez (both famous comic book writers) to Anne Rice and Wonder Woman. The creative spark of storytelling has been with …
 
Walt Disney assembled a new category of designers, engineers, and artisans called Imagineers. These daring creators continue to balance their technical design chops with imagination, storytelling, and insatiable curiosity. Their blue-sky thinking has resulted in parks, shows, rides, cruise ships, and resorts that don’t just contain stories like a s…
 
Tammie Schrader is a science and computer science coordinator at Northeast Washington Education Service 101 for the State of Washington. She serves 59 public schools in their science and computer science implementation. Recently, Tammie has worked with the Department of Education and been a guest at their Education Games Expo in Washington D.C. She…
 
¿Escuchaste hablar de Edward de Bono y el pensamiento lateral? Te lo resumo: Sombrero blanco: es un sombrero para pensar de manera más objetiva y neutral posible. Sombrero rojo: para expresar nuestros sentimientos, sin necesidad de justificación. Sombrero negro: para ser críticos de una manera precavida y pensar por qué algo no podría salir bien. S…
 
Storytelling begleitet uns seit Anbeginn der Menschheit. Die Stanford Professorin Jennifer Aaker von der Stanford University fand sogar heraus, dass man sich Informationen die mit Geschichten angereichert sind bis zu 22-Mal besser merken kann. Aber wie kommt das, und welchen Fehler sollte man unbedingt im Storytelling vermeiden? Darum geht es in de…
 
We’ve arrived at episode 18, joining us is Prof. Michael Hornberger, the co-creator of Sea Hero Quest, a game designed to gather data on people's navigation strategies, which is one of the first skills lost in dementia. We talk through creating games that appeal to older adult audiences, making gamification ‘proper science’ and the distinction betw…
 
Barbara Chamberlin directs research and development at the Learning Games Lab at New Mexico State University. She first started developing educational games in the early 90s and sought her doctorate to help guide ways research could inform the design of educational games. Her department creates research-based educational media such as games, apps, …
 
Nuovo episodio di “Gems 💎”. Cos’è? Un episodio in cui io e Marco ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate. Ecco le Gemme di questo episodio: 💎 Advergame PizzaHut (https://toolofnorthamerica.8thwall.app/pizza-hut-pacman-demo/) 💎 WikiTrivia (https://wikit…
 
Durante mi tiempo en Hewlett Packard, tuve la oportunidad de escuchar de primera mano a Brené Brown. Si lo tengo que sintetizar en una sola palabra: genial. Y si gustan escucharla y verla, pueden encontrarla en ésta charla TED. --- Send in a voice message: https://anchor.fm/rodrigo-borgia/messageSupport this podcast: https://anchor.fm/rodrigo-borgi…
 
One of the United States’ foremost educational futurists, Katherine Prince leads KnowledgeWorks’ exploration of the future of learning. As Vice President, Strategic Foresight, she speaks and writes about the trends shaping education over the next decade and helps education stakeholders strategize about how to become active agents of change in shapi…
 
Roll on Episode 17, joining us is David Wortley, Vice President of the International Society of Digital Medicine. We talk through David’s background, how he ended up working in digital health and the steps to settings up the Serious Games Institute, and perspectives on the role of gamification in health. In addition to David role at the Internation…
 
Andy is the co-founder and director of Focus Games. Prior to entering the world of serious games he completed an undergrad in human biology and worked in sales, marketing and client relationship roles for international life sciences organizations. Focus Games launched in 2004 to develop education and learning games to change thinking and behaviour.…
 
As part of a bigger effort to offer an asynchronous, summer faculty development program, the Center for Instructional Innovation at Augusta University developed a 2-part, 6-week program on Multimedia and Motivation in Student Learning. The first half of the program was a 3-week course on the Science of Motivation and Game-Based Learning. The course…
 
Carrie Baughcum (she/her/hers) is a mother, wife, mismatch sock wearer, a self-described inspiration junkie, learning enthusiast and most of all a passionate believer that all children can learn, we just need to find out how. As a teacher for students who receive support and services through their individual education plan of 20+, she integrates te…
 
Los tres bloques más importantes en un contact center son el Talento (responsable por el 80% del presupuesto operativo), los Procesos y la Tecnología (responsables por el 80% del presupuesto de inversión). ¿Te gustaría mejorar la operación de tu contact center? ¡Hablemos! Utiliza éste vínculo para coordinar una reunión: https://calendly.com/rodrigo…
 
Welcome to Episode 16, joining us is Kartheka, Founder and CEO of BrainBerry. We talk through the possibilities of brain wave measurement to personalise assessment and intervention games for adults with Alzheimer’s. We explore clinical trials in validating health games, developing games for Octogenarians and a novel brain measurement approach to st…
 
Andrzej Marczweski is a recognized expert in gamification, especially on the topic of gamification mechanics and user types. In 2015 he published Even Ninja Monkeys Like to Play. In his spare time, Andrzej enjoys spending time with his family, playing guitar and video games. On this episode we bring back one of the legendary content creators of the…
 
Marlene Sharp is a creative and business-savvy entertainment multi-hyphenate who originally hails from New Orleans but is now a (San Fernando) Valley girl. Firmly ensconced in LA life, Marlene is top dawg at Pink Poodle Productions and Head of IP Strategy and Acquisitions for Rainshine Entertainment. Noteworthy clients and collaborators include Bor…
 
Joining us in episode 15 is Andy Yeoman to explore the role of games in health and social care education. Focus Games has been delivered to over 2 million people, making training enjoyable, rather than a chore. We explore how educational games make learning interactive and memorable, encouraging players to discuss new ideas, share knowledge and lea…
 
This is a special episode that has been a long time coming, it is all about setting a basic structure on gamification, especially if you're getting started. We discuss what is gamification, why gamification, some examples of gamification, a few terms in gamification like game mechanics, PBL, Players, Prototypes, Playtesting and Iterating!…
 
This is an episode where I am summarizing my experience with the Design Sprint during my remote, part-time, UX/UI Design Bootcamp at Ironhack! As you might know, among many other amazing perks of working at Ironhack, we get the opportunity to participate in any of the existing bootcamps in portfolio, so my curiosity led me to taking this chance to …
 
Jeff lives in Ontario, Canada, with his wife and two kids ages 8 and 11. He's been a lifelong gamer since the old NES, grew up with videogames being a big part of his childhood into adulthood and now looking at how to include them in parenthood. He's a cohost of a weekly podcast called New Dad Gaming with his friend, Trevor, who is also a dad with …
 
We’re joined by Silja to dig down into the importance of narratives in health gamification. We walk through her journey in creating eQuoo, the emotional fitness app that offers a journey for users to develop skills in emotional intelligence and how to become a better communicator. Silja has a background in psychology and has ventured into the world…
 
Ti ricordi di quella volta in cui eri talmente immerso in un’attività da perdere completamente la cognizione del tempo o dimenticarti di mangiare? Ecco, molto probabilmente ti trovavi in uno stato di Flow. Non sai cos’è? Non preoccuparti! Abbiamo intervistato due formatori che da diversi anni aiutano i manager a sviluppare e migliorare la leadershi…
 
De la mano de Joseph Campbell nos involucramos con el Monomito o El camino del héroe. Juguemos a encontrar las analogías entre nuestras capacitaciones y lo que plantea Campbell... https://es.wikipedia.org/wiki/Monomito --- Send in a voice message: https://anchor.fm/rodrigo-borgia/messageSupport this podcast: https://anchor.fm/rodrigo-borgia/support…
 
Autonomía, Maestría y Propósito. Tres componentes que todos sabemos que influyen y mucho en nuestra motivación. Les pido que como el desafío del fin de semana - empieza ahora y termina el Lunes a las 11.00 am luego del segundo café - se tomen 18 minutos y 23 segundos para escuchar al genio de @danielpink en ésta charla TED Conferences: https://lnkd…
 
We’re back for another year of health gamification! We’re joined by Paul and Nicola at Gripable to explore what happens when you combine gamification with a medical rehabilitation device. The Gripable handheld device enables both assessment and training of hand and arm functions, and this tactile feedback loop has resulted in smorgasbord of gamific…
 
Shaunak is the founder and CEO of Yellowdig. Yellowdig is a community-driven active learning platform adopted by over 130 colleges and universities, K12 schools, and corporate training clients. Yellowdig's mission is to transform every classroom into an active, social, and experiential learning community. Shaunak graduated with a degree in mechanic…
 
Paycor wanted an exciting experience to enhance their new hire program. Tracey created a wildly popular escape room game to review their day’s content and promote teamwork. Her first version was an in-person pop-up escape room but when COVID hit, she had to pivot to rethink and redesign it to be a virtual escape room but preserve the most fun parts…
 
Todo comienza con el poder...... Ya hace varios años que trabajo en desarrollar el talento de la gente que me rodea. Ya sean mis clientes, mi colaboradores, mi familia y mi persona - en particular. Las habilidades blandas - soft skills en inglés - son aquellas sociales, personales, de comunicación y de inteligencia emocional y social - que nos perm…
 
Raymond A. Kimball, EdD is an education professional with years of experience in game-based learning and collaborative professional development that meets the needs of diverse teams. Ray founded 42 Education Games Coaching and Design in 2020 so he could continue his dream of serving higher education faculty by helping them harness the power of game…
 
Primer día laboral, primera oportunidad de comenzar con el pié derecho. Reencontrarnos en nuestros espacios laborales, que ya comienzan a tomar una nueva forma. Lo híbrido, llegó para quedarse. Y cómo dice @berenice-bisignano-burgos "lo híbrido is the new black!" --- Send in a voice message: https://anchor.fm/rodrigo-borgia/messageSupport this podc…
 
Josh is a podcaster on The Josh Bolton Show. He had a bit of an interesting up-and-coming. Had many odd jobs along the way to get him where he is currently at. But the main thing he enjoyed about his childhood was martial arts. He has a strategic mind. How does the game work? How does he work the system? The mindset of games for achievements and gr…
 
Dropping in a special episode to say hi and send you some heartfelt holiday greetings! I do hope you have a blast. If you have 3 minutes, I'd love to know what you think through the survey you can find on professorgame.com/2021survey, thanks as always and may your 2022 be amazing and fun!
 
Nuovo episodio Natalizio di “Gems 💎”. Cos’è? Un episodio in cui io e Marco ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate. Ecco le Gemme di questo episodio: 💎 Multiplication Kingdom App (https://multiplicationkingdom.learn.uno/) 💎 Tinder App (https://tinder.c…
 
We’re joined by Agnessa and Paula to discuss the findings of their research publication on the role of gamification to develop shared understanding of the pandemic in indigenous communities in Colombia. Their pioneering research looks at analogue gamification solutions that are culturally adapted to win both peoples hearts and minds to share health…
 
Robert Raymond Riopel is an international Best-Selling author, App Designer, Entrepreneur and Trainer who has spent the past 18+ years traveling around the world sharing his passion. He has also shared the stage with and trained many of the top trainers and thought leaders in the world today. With his high energy and heartfelt style, Robert draws o…
 
Paul Darvasi, Ph.D., is an educator, game designer, speaker, and writer who works at the intersection of games, culture, and learning. His efforts directly or indirectly aim to envision and implement better ways to teach and learn. He is a passionate advocate of media and digital literacy, design thinking, experiential learning, virtual simulations…
 
With the pandemic, facilitator-led corporate training was pushed to virtual platforms and many companies and freelances were not equipped to deliver experiential learning online. Gaminar.net is a platform that enables educators to deliver serious games involving business and soft skills simulations online providing a seamless experience both for Fa…
 
Loading …

빠른 참조 가이드

Google login Twitter login Classic login