Gamification 공개
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👋 Ciao siamo Edoardo e Marco di Projectfun, la prima community italiana dedicata alla Gamification. 🎙 Nel "ProjectFun Show" chiacchieriamo con imprenditori, designer e appassionati di come applicare la Gamification al mondo del Business, dell'istruzione, del marketing e a molti altri. 🧐 Se sei interessato ad approfondire, ti consigliamo di visitare il nostro sito www.projectfun.it e di iscriverti alla nostra community su Facebook (https://www.projectfun.it/accesso/)! Buon ascolto! 🚀
 
Charlas, notas, comentarios, casos, personajes, ideas. Todo acerca de gamification - al alcance de tu oído! Si gustas compartir en grupo, sumate a https://www.linkedin.com/groups/8676799/ o juntémonos un momento a explorar en https://calendly.com/rodrigoborgia/
 
Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.
 
In Gamification unterwegs sprechen Roman Rackwitz und Christian Müller Gamification und Design Thinking, den Einsatz für Unternehmen und Communities und verschiedene Projekte in diesem Bereich. Der Name geht auf den Start des Podcasts im Rahmen eines Gamification Projekts mit dem Goethe Institut zurück. Artikel zum Podcast findest du auf medium.com/gamification-für-kmu
 
Im bekanntesten Gamification Podcast im deutschsprachigen Raum deckt Roman Rackwitz, zusammen mit seinen Gästen, die Besonderheiten, Erfahrungen und Insights rund um das Thema der Anwendungen spielerischer Elemente und Mechaniken außerhalb des klassischen Spiels ab. Ziel ist es, das Mindset Game-Thinking, besonders im deutschsprachigen Raum, zu schärfen. Game-Thinking steht für das Bewusstsein, dass ein natives Verhalten des Menschen oft auch spielerische Verhaltensweisen aufweist. Gefühlt m ...
 
NEW LINK: http://bit.ly/GamificationRadioJoin Monica each week and learn how to Level Up! your training and development program with this cutting-edge strategy to motivate and engage employees. Her platinum level guests include, gamification gurus, platform providers, and end users who will give you tips, tools, and techniques to add immediately to your leadership toolbox. Put Gamification to work for you!
 
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Gamification Nation

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Gamification Nation

A question of gamification by An Coppens of Gamification Nation

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A question of gamification is the podcast hosted by An Coppens, the chief game changer aka founder and CEO of Gamification Nation. She answers your questions and shares her views relating to game design for business purposes. It can be about adding game elements to existing processes or creating a physical or digital game. Gamification Nation is an award winning game and gamification design agency serving clients around the world.
 
Level Up your corporate learning and development programs, employee onboarding, training, or adult classroom with this cutting-edge strategy to motivate and engage employees, customers, and students. Hosted by Sententia Gamification, our guests include L&D Professionals, Adult Educators, and Platform Providers who give you tips, tools, and techniques to add immediately to your training, talent development leadership, and employee engagement toolbox. Put Gamification to work for you!
 
Dein Experten-Podcast zum Thema Storytelling, Gamification und Innovation versorgt dich mit Hintergründen, Informationen und Interviews mit Menschen die für diese 3 Themen brennen. Denn 2019 haben wir mit dem Innovationskartenspiel Myndset nicht nur ein Produkt kreiert, sondern auch Menschen zusammengebracht die andere inspirieren. Hier ist dein Podcast mit Menschen die wirklich was bewegen und dich mit Inspirationen und Anwendungsbeispielen für dein Business versorgen.
 
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Today’s guest is Jim Samartino, lead Game designer for Secrets of the Lost Station, co-creator of Secrets of the Lost Tomb, conceptual writer for the Big Trouble in Little China “Legacy of Lo Pan” expansion game, and most recently the author of the interactive children’s book Crow the Courageous. He is a father of two, has a degree in psychology, a…
 
Nuovo episodio di “Gems 💎”. Cos’è? Un episodio in cui io e Marco ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate. 💎 GEMME DI QUESTO EPISODIO: 00:00 Introduzione e saluti 02:00 Come usare ChatGPT per generare idee sulle meccaniche di gioco 09:40 Gamification Bi…
 
Sin dudas es más fácil ser jefe. ¡Por supuesto! Ser un simple engranaje de una estructura más grande, donde no me importa que pasa con los otros - mientras yo esté a salvo. Dejar de lado el reconocimiento, porque total.... para eso está el sueldo. En el fondo, quienes somos líderes sabemos que es mucho más que eso. --- Send in a voice message: http…
 
Christen is, and always has been, a storyteller. She started with singing and musical theatre at the age of five and went on to earn two music degrees. Fictional books (mostly fantasy, some sci-fi) were her best friends growing up and continue to be a huge part of her life. The earliest books she remembers reading are the Jewel Kingdom books and th…
 
Charlotte Cheng is the Senior Education Manager at CodeCombat. With over 20 years of curriculum design experience, she has developed curriculum content for CodeCombat, Wonder Workshop, the Walt Disney Company, LeapFrog, and several EdTech startups. Her expertise is creating effective and engaging content for kids at the intersection of education, m…
 
Chris Hood is a digital strategist and technology entrepreneur with over 30 years of experience in online entertainment and marketing for TV, Film, Music, and Video Games. As the Head of Business Innovation and Strategy for Google, Chris engages with some of the top companies in the world to develop digital transformation strategies that grow busin…
 
Tricia Underwood is a joy-centered Executive Functioning Specialist who helps students and adults with ADHD and ADHD-like symptoms learn systems, habits, and strategies to create greater success on their unique terms. After graduating from college with a B.A. in Literature and a couple of years trying to work in an office, Tricia pursued a master’s…
 
Andrew is the Co-Founder and CEO of G13R, the developers of GenMove, BALLN and MyKicks. GenMove, the company's flagship product uses AI to create a gamified exercise experience for Gen Alpha / Z using motion tracking to create augmented reality motion games. GenMove was launched into the market in November 2022, in collaboration with the World Heal…
 
Devoted video gamer with 30+ years experience and started playing on ZX Spectrum. Worked 10 years as a telecommunication and software engineer before making a pivot to game development and education. Worked at CheckiO and created a ton of coding mini-games and puzzles for programmers. For the last 7 years, we have been working at CodeCombat in diff…
 
In questa puntata scoprirai come usare una meccanica di gamification avanzata chiamata “Grown up lock”. Con questa meccanica il giocatore ottiene qualcosa di figo che tuttavia non può utilizzare. Un pò come quando i genitori regalano la macchina al ragazzo che non ha ancora la patente. Solitamente per poter utilizzare l’oggetto devi fare qualcosa c…
 
What started off as playing games with some coworkers to pass the lunch hour has spun into so much more. Adam started playing The Settlers of Catan with about 4 or 5 coworkers from his division. Word got out that games were being played and within a few months, the group had grown to about 10 people. More games were introduced to the group, and mor…
 
Creo que casi tod@s esperamos los primeros días del año para setearnos nuestras prioridades personales. Las laborales ya las hemos hecho en el último trimestre del año pasado. Avanzar en ese curso de idiomas que dejamos a medias, decidir ir con frecuencia semanal al gimnasio - que seguro pagamos algunos meses y ahí quedó - o terminar ese curso que …
 
Valeria Arellano has a degree in Education, a Master's in Family Studies and a Master's in Economics and Business. She was associate director of Financial Education at BBVA in Mexico. And she is currently the founder of AfortunadaMente where she creates financial education tools and strategies such as the AfortunadaMente board game with which she h…
 
Scopri come la gamification può rendere i programmi loyalty più coinvolgenti attraverso le meccaniche di gioco. Nella puntata troverai esempi da cui trarre ispirazione, meccaniche di gioco e consigli su come introdurre la gamification nel tuo programma fedeltà. Guarda il video su YouTube per vedere le app commentate nella puntata: 📺 INDICE VIDEO --…
 
On this episode we bring Yu-kai Chou back! At the time of the recording, my newborn daughter wasn't still around, so you might hear a reference here and there about me saying "when I become a parent" or similar. Because this episode is all about what we can learn and apply from gamification with our own kids. Yu-kai's perspective is that of a dad o…
 
Lincoln Stoller, Ph.D., CHt, CCPCPr From a family of artists and architects he became a scientist, finding inspiration in a succession of extraordinary mentors. A Caribbean fisherman and prophet, a tribal elder in the jungles of Panama, one physicist who invented quantum mechanics, another who invented the laser, and a dirt-bag mountaineer, to name…
 
Alexander Vilinskyy. Right now Co-Founder at CommitClub.co, Head of Design at Decipad, running Super Clear design studio in London. ex-designer at Spark, Grammarly, Documents (iOS) and other productivity startups.
 
Geoffrey Golden is a narrative designer and game writer. Past clients include Capcom, Disney, Square Enix, Ubisoft, and indie studios around the world. He’s written interactive stories and games in many mediums, from consoles to comic books. Adventure Snack, his email newsletter RPG, has been featured by IndieCade, Narrascope, HyperRPG, and Substac…
 
Con un título así, no hace falta un subtítulo. ¿No te parece? Introducción Como en muchas cosas en la vida, el tamaño empieza a ser un factor en consideración en muchas oportunidades. Un ejemplo: soy el líder de una operación in house y tengo que armar los horarios de mis 15 asesores. Con una hoja de papel y una birome, un documento compartido, o u…
 
Nisha Lehmann is a mobile developer by day. By night, she is a staunch advocate for better mental health and a firm believer that the answer to better mental health lies in advancements in gaming and games that are specifically tailored to mental health issues.
 
Ron is the founder and CEO of Kidas, a company that creates an AI-based solution that helps parents to protect their kids from bullying, scams, and online predators in more than 200 online multiplayer games like Fortnite, Roblox, and Call of duty. Ron holds an MSc in information system engineering and machine learning from the Technion, Israel Inst…
 
🤔 Si può rendere l’ambiente di lavoro più coinvolgente? Alcune aziende ci stanno provando. In questo episodio parliamo di HR (Risorse umane) e di come usare la gamification per coinvolgere il personale. Nella puntata troverai esempi, meccaniche, idee e spunti. Scopri la scaletta della puntata: 📺 INDICE VIDEO 5:00 Attrarre talenti & assunzioni (Hein…
 
En éste mundo, muchas veces podemos realizar clasificaciones de distintas cosas, y esas clasificaciones permanecen. Definimos el objetivo de cantidad de contactos diarios, y ese dato que nos persigue todo el día - o toda la noche, dependiendo del cliente - tiene la capacidad de estar presente desde Abril hasta Septiembre, mínimo. También podemos me…
 
Well, so this year we're doing something I've been thinking about for a while, it's a mini Choose-Your-Own-Adventure created to help you on your journey! The audio of the episode is brief, because besides being super excited and celebrating that we've been together for 5 years (wow that sounds like a lot), the main focus of this episode is how we b…
 
Born of steel, fire and black wind, J.V. Hilliard was raised as a highlander in the foothills of a once-great mountain chain on the confluence of the three mighty rivers that forged his realm’s wealth and power for generations. His father, a peasant twerg, toiled away in industries of honest labor and instilled in him a work ethic that would shape …
 
¡Hola escucha! Gracias por tomarte el tiempo en escuchar éste episodio. Hoy paseamos por el esquema de los jugadores de Bartle, por una forma de hacer una función de motivación con la teoría de la autodeterminación y por la invitación a pensar cómo transformar los pequeńos hábitos. Una gran ensalada con condimentos gourmet, sin dudas. Espero lo dis…
 
Michaell Magrutsche, Austrian/Californian multidisciplinary artist, speaker, educator and author. He works on raising awareness of our limitless human potential and its wisdom. He is an advocate for helping understand neurodiversity like his dyslexia and dysgraphia.
 
Gianni Minetti, 35, is originally from Tuscany (a region in Italy) but has lived in Milan for work for years. Since childhood, he has been a big fan of video games, especially role-playing games (Final Fantasy saga, Assassin's Creed saga, Kingdom's Heart saga to give a few examples). He has always been curious and willing to study and learn new thi…
 
Dr. Erin Baker is a self-leadership coach, business strategist, social psychologist, Internal Family Systems practitioner, and author of Joy-Full AF: The Essential Business Strategy We're Afraid to Put First. They are on a mission to help heart-centered entrepreneurs and small business owners create prosperous, difference-making, joy-full AF busine…
 
En éste mundo de la capacitación, a veces es un poco más difícil poder tener esa mirada de mediano plazo acerca del aprendizaje. #gamification #motivarnos #human2coach #employeeengagement #desarrollodetalento #LEGOSERIOUSPLAY #ContactCenters #CRM #callcenterheroes --- Send in a voice message: https://anchor.fm/rodrigo-borgia/message…
 
Edward Sturm made the first play-2-earn game in crypto with battling, leveling, a marketplace, and hundreds of moves and creatures. His newest startup, Commit Club, uses loss aversion, social pressure, earning, and gamification to incentivize daily challenges and habits in a trackable and decentralized way.…
 
A todos nos gusta un buen desafío. Te invito a escuchar éste capítulo y sumarte...... #gamification #motivarnos #human2coach #employeeengagement #desarrollodetalento #LEGOSERIOUSPLAY #ContactCenters #CRM #callcenterheroes --- Send in a voice message: https://anchor.fm/rodrigo-borgia/message
 
Stefaan van Hooydonk is the founder of the Global Curiosity Institute and author of the bestselling book: The Workplace Curiosity Manifesto. After working initially in investment consulting and setting up executive education at the China Europe International Business School (CEIBS) in China, Van Hooydonk held executive roles as Chief Learning Offic…
 
Aziende come WindTre, Heineken e Michelin hanno iniziato a sfruttarli. Sapevi che: 🧠 Le tue abitudini di gioco sono legate alle competenze trasversali che possiedi 🙋‍♀️ I giochi vengono utilizzati per selezionare i migliori candidati nei colloqui di lavoro 📚 Puoi allenare le tue soft skill attraverso i giochi Nella super puntata di oggi abbiamo avu…
 
Dustin has experience working in the field of education in various capacities, including consulting, research, and running and hosting tutoring programs. He is now the owner of Board Gaming with Education's brick-and-mortar store "BGE's Tabletop." When Dustin was in the classroom he was always looking for ways to create a more engaging classroom to…
 
Fabian is a Gamification Digital Enablement manager and as well as sits on the Gamfication steerco at First National Bank South Africa with years of experience in delivering Gamification projects across learning, sales performance and across the entire First Rand Group. He believes that it is seldom that an individual finds their passion and their …
 
Angela became a learning design enthusiast from early age, creating learning games with pen and paper (and scissors) for her little brother – and deciding then already that this is what she wants to do for the rest of her life. As a business administration and international economics graduate, she has dedicated all her work-life to building, admini…
 
Mathew is an engineer, inventor, designer, writer, and entrepreneur. And the creator of GoVenture, one of the original and most widely used series of educational games and simulations in the world. Mathew’s educational programs have reached millions of people around the world through thousands of schools, nonprofits, government agencies, and Fortun…
 
Si tomamos como base la teoría de la autodeterminación, nos motivamos por tres cosas: 1) Autonomía: la capacidad de tomar decisiones con cierto grado de soltura. Ni el caos absoluto ni el control total. Un espacio acorde a mi rol. 2) Maestria: cuánto conozco y cuánto no conozco del rol en el que me desempeño. Qué tanta experiencia práctica tengo da…
 
Engagers special episode alert! This time we will be going through one of the game creativity exercises I like to do with my students and workshop participants, so sneak peak into an important part of my work!
 
Nuovo episodio di “Gems 💎”. Cos’è? Un episodio in cui io e Marco ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate. 💎 GEMME DI QUESTO EPISODIO: 1:30 Scatola misteriosa Newsletter https://www.projectfun.it/#gamesletter 5:36 Quiz divertente su diverse tematiche (S…
 
In the case of the project that is the topic of today’s podcast, Jim Piechocki woke up a dreadfully dull IT classification process training with a post-apocalyptic superhero story he had pitched years ago to Marvel about The Technicals, an alien race that takes over and outsources Earth. The gameplay: You must learn how to create a keyword class to…
 
Chi is a Clinical Psychologist living in Brisbane, Australia. Chi has worked in many psychology settings, including private practices, correctional centers, universities, and public mental health systems. Chi is most passionate about working with a wide range of clients using Acceptance and Commitment Therapy (ACT), developing training and group th…
 
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