Game Dev 공개
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The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

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+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
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Game Dev London Podcast is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev.London" and be sure to join ...
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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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Sprites & Weekends - An Indie Game Dev Podcast

Making games with Unity, Godot, Unreal and Game Maker

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Step into the world of indie game development with Sprites & Weekends, where host Aaron Robbins, an indie dev himself, takes you on the rollercoaster ride through his own game-making adventures. Get ready for a front-row seat to the highs and lows of developing games when you're juggling a day job or school. Every week, Aaron tackles game engines news and updates from Unity, Godot, Game Maker and Unreal while sharing his view on some aspect of the indie game dev life. From gripes about engin ...
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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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Hello and Welcome to the Game Dev Hideout! In season 2 of the Turn by Turn podcast, Chris and Daniel started interviewing Indie Game Devs about the turn-based RPGs they were making. It turned out to be lots of fun and we met lots of cool people so we decided that we wanted to continue. However, halfway through the season, it started to feel like two different shows so we decided to make them different shows! Now, rather than just talking with turn-based devs we will be talking to devs of all ...
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Gaming Is the largest entertainment format In the world. Larger than both Music and Film combined. Yet, there are so few dedicated platforms for the Industries biggest and brightest contributors to tell their story. The Game Dev Show's objective Is to create a platform, a talk-show, for the video games Industry and the people who have helped make it what it is today.
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Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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Dev Game Club

Brett Douville and Tim Longo

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Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
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Video games are still on the rise. There's a lot to be talked about and a lot to be loved. It gives the kids and adults in the world who don't really want to party an activity to do. It gives the people who don't have many friends an opportunity to make some online and have fun. As gamers we tend to have huge opinions on what should and shouldn't go in our favorite games. The reason I'm starting this podcast is because I want to have a platform where I am able to make the voice of the gaming ...
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World of Game Dev

Nebulos Entertainment, LLC

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This podcast aims to be an informative, yet entertaining ride as we discuss company updates, industry news, development, and much more! What all started as a vision has quickly turned into a reality. Our motivation for delivering engaging experiences stems from the worlds we envision, the characters and stories that reside in those worlds, and the imagination that ties them all together. Every tale we tell is crafted with the love and care that looks to captivate the heart of whomever they t ...
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You love sport. You love Jesus. How can you start your game day, preparing to give your all, keeping your eyes fixed upon Jesus? Listen to a short, five-minute reflection from the Bible, and guidance for prayer, written specifically for sportspeople preparing to compete. You can also receive Game Day in an email on your chosen Game Day - sign up at http://christiansinsport.org.uk/gameday Written and produced by Christians in Sport
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In this episode, we discuss AI News, tech demos, and change management. It’s hard to unlearn old habits and adopt new practices. Resistance is natural when you disrupt the comfort of routine and commit to adaptation. It’s a truth universally acknowledged, that change requires challenge, and progress requires change. Support Crashlands 2! Official W…
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Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ About this episode: full article: Character Craft: Didimo’s Journey in AI Artistry with Veronica Orvalho – Game Dev UnchainedJoin us in this fasci…
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This podcast was originally released on 15.03.2024 by Indie Game Business (@IndieGameBusiness) channel on YouTube, and we are thankful for their permission to share it with GDL's viewers @GameDevLondon. Follow @IndieGameBusiness Original video link: https://www.youtube.com/watch?v=aG7rFCXeGUc&t=1s In this episode, Stuart De Ville, Founder of Game D…
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Welcome to Dev Game Club, where this week we continue our series on 2003's Beyond Good & Evil. We talk a lot more about the camera, how it compares with Zelda some more, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Slaughterhouse Issues …
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In this episode, I spoke with Keith Plesha, Sr. Recruiter with Krafton Americas who offers valuable insights from his recruiting career. He emphasizes the significance of networking, continuous learning, and staying on top of industry trends for career success. Topics such as interpersonal skills, mentorship, and the impact of remote work on hiring…
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This week, we talk about childhood games, the Game Changer, and DIY podcast setups. You don’t need top of the line audio equipment to get a good audio recording. After all, it’s not about the cost of the setup, it’s how you use it. Decent equipment, proper mic placement, and some sound dampening hacks are all you need to charm a listener's ears. Su…
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In this episode, GDL Host Roni Yosko explores the process of sound designing and composing music with Tomas Ortola in his new game "Goob n Balloons" along with some of Svidanza Audio's previous works. Wishlist GoobnBalloonsDX on Steam:https://store.steampowered.com/app/2279450/GoobnBalloonsDX/
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Welcome to Dev Game Club, where this week we continue our series on Beyond Good & Evil. We talk about a number of the game's systems, compare it with Zelda, and engage with the level design and characters. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Past the Factory…
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In this episode, we discuss an unexpected earthquake, Crashlands nostalgia, and keyboard accessibility. Making a game accessible to a global audience isn’t just about localizing the text. Like, have you ever thought about keyboard layouts? Correctly mapping the key presses in a game is critical for making sure nothing gets lost in translation. Supp…
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Welcome to another episode of “Have I Got Games For You?” with Alyx Jones. A show where we talk about games news, releases and everything happening in the world of video games. In this episode, Stuart De Ville, CEO of GDL and Fribbly Games, joins Alyx on a general waffle. From tackling burnout struggles to navigating platform challenges, they share…
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This week, we talk about the Crashlands 2 announcement trailer, now in Chinese! Then we discuss web games and security measures. Platform review processes are like door locks. They won’t stop a skilled hacker from breaking in, but can thwart casual intruders. While dealing with these obstacles can be frustrating on the dev side, the presence of the…
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Welcome to Dev Game Club, where this week we begin a new series on 2003's Beyond Good and Evil. We talk a little bit about this kind of game, these story-based games that don't have a ton of focus but do have a lot of charm. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections playe…
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In this episode, we discuss developer preferences, reviews, and opinionated tools. External tools often have a lot of opinions on how, exactly, they should be used, which translates into opinions on how YOU should work. Staking your livelihood on someone else’s opinions is a dangerous gambit. A lot depends on the shareholder profit dictum. Support …
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Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠About this episode:Ray and I had a comprehensive discussion about the current state of the industry, expressing concern about the unsustainable practic…
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Lente quit gamedev school to do things her own way. Now she develops her game about a boat on her own little houseboat. We talk about how it is to develop a game on a boat (what's with wifi, backups, power supply, ...?), how her kickstarter went (spoiler: fantastic!) and how it happened that she visited the Spelkollektivet. Link zu dieser Episode. …
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Lente quit gamedev school to do things her own way. Now she develops her game about a boat on her own little houseboat. We talk about how it is to develop a game on a boat (what's with wifi, backups, power supply, ...?), how her kickstarter went (spoiler: fantastic!) and how it happened that she visited the Spelkollektivet. Link zu dieser Episode. …
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In this episode Zackavelli talks about the state of the games industry and why we may be going through a paradigm shift.Skip to Body of Episode: 13:13Extremism in games article:https://thatparkplace.com/u-s-government-funded-organization-take-this-encourages-game-developers-to-denounce-gamers-who-are-being-harassed-by-sweet-baby-inc/Try the demo fo…
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This week, we talk about live service games, the door problem, and input design. How does a player interact with a game and how does the game interpret player action? This design constraint influences ALL the possible interactions in a game, making control schemes a fundamental pillar in game design. Support Crashlands 2! Official Website: https://…
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Welcome to Dev Game Club, where this week we return to our series on Homeworld with an interview with special guest Alex Garden, who co-founded Relic and directed the title. We talk about the inception of the idea to the implementation difficulties and much more. Dev Game Club looks at classic video games and plays through them over several episode…
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