stories shaped by dice - a (mostly Genesys) tabletop RPG actual-play podcast with emphasis on storytelling - listen to us play or read the serialized narrative
Getting Dicey is an actual play TTRPG podcast recorded in Wellington, New Zealand. While Getting Dicey is a comedy podcast, you will find yourself on the edge of your seat when things start to get serious. With a big bad always looming from the shadows, it looks like things are Getting Dicey. Watch us live at twitch.tv/GettingDicey, join in the chat on Discord, and support us on Patreon! Links to everything on Twitter.
Dicey Grenor and Chantell Renee are authors that love all things sexy and horrifying. This podcast will discuss movies, shows, books, music, and hot topics related to sex and horror. You can find more about Spicy Dicey at diceygrenorbooks.com and more about Chantell Renee at chantellrenee.com .
Hey there! We are Dicey Encounters TTRPG! Find us on Twitch for live games, or listen to our past episodes at your leisure. Current campaigns: Nightmares of the Midnight Vale (biweekly release); Crimson Conquest: Secrets of the Bloodryte Bastion (weekly release)
Welcome to A Dicey Experience, a 5e DnD podcast lead by Dungeon Master JacenSketch. Follow along as he leads his party of three friends, Stolensole, Meerkat, and LazyMan, through epic worlds, battles, and even a little mischief. New episodes are dropped bi-weekly on Tuesdays.
Welcome to Dicey Tales, a D&D 5e campaign run in a custom setting. Our DM, Devin, leads the group through mayhem, adventure, and twisting dungeons. Join Peltier (Robert), Goba (Dan), Sloan (Laura), Edwin (William), and Ea (Brianna) as they travel through the world of Baltha and across the pages of Saren Vastseer's library! Intro music Music: Gnome Village - Kevin Macleod (BattleBards.com) Under License: BattleBards Podcasters Audio License Intro 2 "Adventure Meme" Kevin MacLeod (incompetech. ...
The Dicey Review is a podcast about tabletop gaming and all things related to it. We hope that you enjoy our show and that we can provide you with company and quality content.
Greetings and welcome to the Dicey Cantina. We are but a humble watering hole in the slums of the planet Druckenwell. The smugglers and swoopers, who pass through here, are told amazing stories of resistance, and rebellion, against the harsh rule of the Galactic Empire; and tales, of the Heroes that would build a movement on hope. The Dicey Cantina Podcast brings you adventures of intrigue, played out as an actual-play Star Wars RPG from Fantasy Flight Games. On Mondays we tell character dri ...
Thrandolil’s research experiment gets underway. Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the st…
The crew head back to Outskirt with a plan: keep Grub away from the city, cash in the statuette pieces, and head onwards to the next piece. Surely nothing can go wrong...저자 Reagan Morris
Writing scary and sexy stories isn't for the weak. Sharing those stories take even more strength. On top of all that, writers have to find readers most likely to enjoy their genres. This discussion explores these challenges, along with how Booktok thirst traps have led to book deals and crushed souls.…
The Indiana Pacers take control of the NBA Finals with a 2-1 lead after Wednesday night's win in Indy and Dice believes Rick Carlisle deserves the most credit for that and is the main reason he picked the Pacers to win in 6. Dice breaks down 3 pieces of evidence illustrating Carlisle's genius in the form of play diagraming, confidence in a post-gam…
Cleve uncovers evidence that Dr. Van Hoff, one of the University researchers he and Mariah met on Skull Island, has since run into trouble. Scene 1 Scene 2 Scene 3 Scene 4 GM Note Hydracoral as seen in this episode is directly inspired by the alien unit in Civilization: Beyond Earth. In the video game, it’s just a barrier, but in our game, hydracor…
Tric and Heppa meet with Volas and Thrandolil about the latter’s research. Scene 5 Scene 6 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. N…
Just another Tuesday in Dicey World: NBA Finals Preview, Cooper Flagg potential upside and because it's been awhile, we had to give our take on Shannon Sharpe, Shedeur Sanders, the movie "Sinners", & Ye. A year later, Drake is still here and newsflash: Lakers fans don't like LeBron! Check it all out on a brand new DiceyWorld episode! Anything can h…
With the third statuette piece in-hand, the group find themselves locked in a crypt beneath the glittering spire. And what was with Harga's insistence with being within the crypt?저자 Reagan Morris
Mariah and Cleve consider their next steps in preventing a repeat of the Unity shipwreck disaster. Scene 27 Scene 28 Scene 29 Scene 30 GM Note The nature of wildlife in this episode is directly inspired by real scientific research. Barramundi are a type of coastal fish that can live in both saltwater and freshwater. But as they’re only capable of b…
A council of mages meets at the Estbryn encampment. Scene 3 Scene 4 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to th…
Cleve and Mariah see to everyday business at the Headquarters Dome. Scene 23 Scene 24 Scene 25 Scene 26 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
If you love the Final Destination movie franchise as much as we do, you'll love our discussion about the latest installment, Final Destination: Bloodlines. [Flashback to season 1 episode 6 for our discussion with Jeffrey Reddick, creator of the earlier Final Destination movies that Bloodline characters are based on.]…
Tric, Heppa, and Kachen theorize about what Thrandolil will do with his magical contraption and Anador’s circlet. Scene 1 Scene 2 This arc contains references to the Battle for Wesnoth campaigns Eastern Invasion and The Hammer of Thursagan. It uses the material mechanic from the I Declare supplement, available from the Genesys Foundry on DriveThruR…
Cleve helps Nila rescue her exiled brother. Scene 21 Scene 22 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
Elves, humans, and saurians recover from the assault. Scene 8 Scene 9 Scene 10 GM Notes I originally thought the campaign was going to end with a trek across the Bitter Swamp to Mal-Ravanal’s fortress for a final showdown there. I was going to ambush the players with drakes along the route. However, as events in our story developed organically, tha…
Harga offers access to her treasures, if the group can retrieve the key stolen by the harpies above. How hard can a fight against a few harpies even be?저자 Reagan Morris
Marina collects more data on chironic connections to resonance energy. Scene 18 Scene 19 Scene 20 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
In our very first podcast episode, we discussed the power of music, lyrics, and an inspiring artist--Marilyn Manson. After blues music took center stage in the "Sinners" movie, our thoughts have turned again to the power and impact of music. It seemed fitting to discuss this "shock rocker's" return to the music scene after a hiatus prompted by lega…
Sprizz and her drake allies attack Hezzis and Bzzazz’s encampment. Scene 5 Scene 6 Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. N…
The journey to the glittering spire ends up a little messier than expected, and poor Wilggis' day goes from bad to worse once they step foot inside the tower.저자 Reagan Morris
Scarmouth the siege worm deals with some pests. Scene 17 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
Yeah, we know "Sinners" movie is the talk of the town, but you haven't heard Dicey's thoughts on it yet. As the original sinner, she's got loads to say. Check it out. Beware spoilers.
Tric and Heppa experience daily saurian life up close and learn more about the society. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes Of all the peoples that Tric and Heppa interacted with during this campaign, the saurians have always felt to me like the most foreign. They have very short lives, they have a very rigid gender divide in their societal ro…
The Iron Forest closes in around the group as they venture towards the glittering spire. With the sense of dread increasing its only a matter of time before those eyes from the darkness become something much scarier.저자 Reagan Morris
Cleve and Mariah head back to the domes. Scene 14 Scene 15 Scene 16 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
With the chase over, a battle ensues in the swamps. Scene 13 Scene 14 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to …
After a good night's rest the crew set off towards the rumoured glittering spire with a couple of goblins, a worg, and a cart full of dreams (read: sleeping Digby).저자 Reagan Morris
Checkerboard gets settled into her new life at Data Haven. Scene 9 Scene 10 Scene 11 Scene 12 Scene 13 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
Wolf-mounted goblins pursue Tric, Heppa, and their loaded cart of recovered people and items. Scene 11 Scene 12 Note: This episode uses our Chase rules. Find them here. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC B…
Things are looking pretty dire with the White Death crushing three of the crew. Is this the end for our adventurers, or will they return to Bothild triumphant?저자 Reagan Morris
While Datajack Prime attends to systems at Data Haven, Mariah helps Takuto reach out to Arx. Scene 5 Scene 6 Scene 7 Scene 8 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
Kachen pursues one additional goal at the orc encampment. Scene 7 Scene 8 Scene 9 Scene 10 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. N…
Sending her army out to nearby locations to find the lost statuette pieces, Maladuk realises there's a place even closer she needs checked. Can Bothild help them find the piece, and will the White Death get a taste for Mallard?저자 Reagan Morris
Mariah and Cleve instigate a few more changes in the Morgan Domes before heading back to Data Haven. Scene 1 Scene 2 Scene 3 Scene 4 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
While Tric and Heledd barter for Anador’s circlet, Heppa and Kachen search for the missing journals. Scene 5 Scene 6 GM Notes Mainline orcs in the Battle for Wesnoth video game don’t have any magic. For Gugdish, I once again took my inspiration from the expanded units featured in the User-Made Content campaign A War of Life and Death, which include…
The goblins offer to lead the group back to Bothild's Lode to meet their chieftain, but it means no weapons, and no armour. Tensions rise as they arrive at the once abandoned mine.저자 Reagan Morris
Peace is made between Morgan Industries, the Stepdaughters of Chiron, and Data Haven. Scene 30 Scene 31 Scene 32 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
Heledd’s carefully crafted plan gets the team within reach of their targets. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes The Battle for Wesnoth video game has a take on orcs and goblins that I haven’t seen anywhere else. They’re the same species, as are half-orcs. The different designators arise from the physical capabilities of the individuals. Orcs …
We're all over the place in this episode, partly because there's a lot to hotness to discuss in My Fault (Spanish and London film versions), Eli Roth @realeliroth and Robert Rodriguez @rodriguez releasing investment opportunities in their new film studios, and all the adventurous things happening with your favorite naughty middle-aged ladies. Enjoy…
Grub tempts the group with information, but after laying it on a bit thick the Grub grows weary of the players and leaves. Back to Outskirt, or off to find the home of the goblins?저자 Reagan Morris
Morgan Industries’ new board of directors convenes for the first time. Scene 26 Scene 27 Scene 28 Scene 29 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
Terrified, Mallory runs into the darkness of Riddermound and meets a small, equally as terrified, Goblin named Grub who quite literally holds the key to Riddermound's treasures.저자 Reagan Morris
Each in their own way, Tric and Heppa seek to improve Kachen’s situation. Scene 16 Scene 17 Scene 18 Scene 19 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit the…
With a surprise election underway, the domes of Morgan Industries are abuzz with excitement. Scene 20 Scene 21 Scene 22 Scene 23 Scene 24 Scene 25 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories
Heppa and Tric enjoy a discussion of magic theory with Cwuml, a silver mage. Scene 13 Scene 14 Scene 15 GM Notes Tric’s story about using symbols to teleport between established locations was inspired by the teleportation system in the video game, Betrayal at Krondor. I’ve never played it myself, but Tric’s player did when she was younger. Our char…
With elections underway, Mariah and Cleve each use their own unique skill sets to support Fritz. Scene 16 Scene 17 Scene 18 Scene 19 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!저자 Dicey Stories