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We get back to the action in Part the Two-th of our ep 200 special! Can Parker somehow stay out of the green slime pit, despite the efforts of sneaky troglodytes? Can the Slayers find Charlgar the giant chieftan? And what terrifying new foe is floating up behind Burple?저자 Dungeons & Dragons
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What’s this? An extra episode?! As a treat to mark reaching 200 eps we sat down with none other than James Jacobs, Creative Director at Paizo. James was one of the architects of the Age of Worms and we talk about how that adventure was conceived and produced and the history of the Adventure Path as a format in general. Plus other random ttrpg relat…
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We deal with some mail, then the Slayers must continue their combat against the Forces of Evil™. Can Paul get through an entire combat without malfunctioning?* Can Burple avoid making a catastrophic miscalculation?* The defence of the druids continues! *no *also, no Link to map저자 Dungeons & Dragons
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We return to the Droomshroud for more forest-based fun. The Slayers are in trouble. Can they prevail over the Big Evil Tree and its arboreal guardians? Or will we have to come back again next week? Please, please can this be the end of it. And joining us for a chat this week is Willow … Continue reading Episode 171 – Underneath the Tree →…
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The Elders often struggle with story and plot so we got together to talk all things Age of Worms: Kyuss, Prophecies, Wind Dukes, The Ebon Triad, all that. And what is Cuthbert up to? SPOILER ALERT: This episode contains mildly interesting revelations about events leading up to and including episode 163. So if you are … Continue reading Bonus Episod…
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The Slayers have reached the storm-wracked Tilagos island, and are under attack! It is, at last, time to roll for initiative as homing arrows snake out of the darkness of the interior. Plus, we talk to Derrick from the How Not to DM podcast about the show, his weird chicken-wing ruleset, and his gaming history. … Continue reading Episode 164 – Shor…
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The Slayers are at Zeech’s Palace for his Grand Gala! An evening of roleplaytainment and strange entertainments is in store. Can the DM come up with enough voices for the guests? Can the players remember why they are there? Can Buggy find someone to attack? All will be revealed!저자 Dungeons & Dragons
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The orrery has chirped into life, the Slayers are surrounded by the whirling cosmos, and the Great Eye of Tonge awaits their three questions. To be honest, the Great Eye of Tonge might as well make a cup of tea and get comfortable, because they are going to be a while.저자 Dungeons & Dragons
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That’s enough of Buggie. We rejoin Burple, Parker and Sessions in their desperate search for a cure for their parasitic greebly infection. But first, can they survive the scary undead choirboy? This ep comes to you in association with Two Monsters Rolling Dice, promo at the end of the show and you can find out … Continue reading Episode 155 – The B…
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