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Big Gay Nerds

Big Gay Nerds Podcast

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Big Gay Nerds is an LGBT RPG podcast where a handful of queer friends play tabletop roleplaying games! Episodes are weekly, and every month or so we switch systems to try something new.
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Three big fights come to a head! Luke is doing his damnedest to foil his father-figure's assassination, but is Le Chat just too much robot catboy to handle? Meanwhile, Juno's on the scene with Pipa and Luca, but the situation's only going to get messier, especially for Pipa. And of course, what will happen when Pate finds herself locked in combat w…
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Things are poppin' off in many places at once as a solid 75% of the New Wave find themselves facing off against deadly adversaries! Pate has a close-quarters tangle with Bodach, for once unsure if she should stand her ground or try to get away; Pipa has to deal with Lady Photon's surprise attack, with Agent Tan as either an unexpected ally or a ser…
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Our plucky young heroes are about to enter some very high-stakes situations with some very suboptimal positioning. Juno cuts some boardroom deals, Luke argues with the man whose life he's trying to save, Pate gets some answers she didn't want, and Pipa finds herself in quite the pickle.Content warning for prisons, arrests, breaking glass, and snipe…
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Everyone in New Wave has their own issues to deal with, whether it's evil parallel selves, constant threats to their autonomy, or a mysterious past that overlaps unexpectedly with an uncertain present. Now, they're going to have opportunities to resolve those issues... and to really screw themselves over with some of the worst rolls we've ever witn…
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Our young heroes have a lot to struggle with, whether it's their future selves, less-than-cooperative superheroes, concerned parental figures, or evil boys made out of cloud-stuff. Plenty happens in this episode but that's all I can think to say about it, so you've just gotta listen to learn more.Content warning for suffocation by gasMusic by Peren…
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Just because we're over halfway through January IRL doesn't mean we can't keep the Christmas content rolling! The New Wave should be preparing to spend the big day together, but unfortunately, they're superheroes. That means they have to deal with annoying hassles like foiling cloudy criminals, inventing sci-fi doodads, tracking down their evil fut…
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As the dust settles, sparks fly! Pipa may have put an end to Scratch's rampage, but her... question means have landed her soundly on Juno's bad side! How far will she go to try and make things right? Meanwhile, Luke is dedicated to giving his team some Christmas spirit no matter what violations of trust they may have endured/caused, and Pate tries …
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Folks, it's another episode where I really can't say much without spoiling everything, which in my book always means it's a real humdinger of an episode. As Mark Four continues to rampage, Pipa gets in place to enact her master plan, but she's not letting anyone else in on what that actually is...Content warning for urban destruction, industrial ma…
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Holiday preparations are disrupted when Ninelives Mark Four, also known as Scratch, makes landfall at Halcyon City! Pipa, naturally, has plans to take down her kaiju-sized older sibling, but it will be up to everyone else to make sure it doesn't flatten everything before that plan can be executed! How will our heroes fare against their biggest foe …
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Guess who's back for... a HOLIDAY SPECIAL? The rookie superheroes of Halcyon city still have loads on their plates--supervillains at large that may or may not be parallel versions of you, government agencies just waiting for you to slip up, rocky relationships and "will they won't they" dance numbers--but the stresses of the holiday season aren't g…
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It all comes down to this! A three-way battle becomes a two-way battle, and that's when things get Interesting. Who's walking away with the prize... and who's walking away at all?Content warning for bodily control, hallucinations, toxic gas, hospitalization, decapitation, and the undead.The Watanabe Drive is a Shinobigami scenario by Chris Longhurs…
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The final battle begins! After one of the NPCs--I won't spoil which--manages to secure both halves of the prize, the only thing to do is come together for one big ninja throwdown! Will Seiko and Jiro be able to work together long enough to take out the competition, even when said competition is a samurai biker and a witch who can summon giant skele…
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It's an episode chock-full of ninja combat as the NPCs strike back against our rival shinobi! A rooftop motorcycle duel, followed by a magical ambush of terrifying proportions! Will Jiro or Seiko be able to come out on top? Listen to find out!Content warning for falling from rooftops and the undead.Music is "Cyber_Noir" by Peritune www.youtube.com/…
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Our tale of supernatural intrigue continues as characters start uncovering each others' secrets and finally making moves to secure the prize of esoteric ninja lore for themselves. Motorcycles, garrote-whips, shadow crows, and stink bombs will fly as the cold war heats up! Also, unrelated to that, the podcast founder transed her dang gender.Content …
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It's time to backflip back into the shadowy, mystical world of Shinobigami! Jiro and Seiko are unwittingly put back onto converging paths as they both investigate a black-market auction of ancient texts. But they aren't the only ones; two other ninja clans are represented by their own mysterious eccentrics, and as different parties start taking sto…
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In the aftermath of their daring and destructive liberation of Kronos, the strikers have some fleeting downtime; a chance to clean up after themselves, try and new look, and maybe even build some mutual trust. Then, with the mission fully wrapped up, we take the time to give some in-depth thoughts about this funky new system!A Backerkit campaign is…
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It's time for a boss fight! The strikers are one unethical scientist away from liberating Kronos, but it seems like he's a real piece of work; do they have what it takes to tackle a space warlock, especially when some of them are still limping after their last battle? Will even a trio of posthuman warriors find themselves outmatched when they're in…
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There's gonna be a firefight! Things get heavy when our strikers have to deal with the Immortal Caesar's less-incompetent troops, and a sample of the destructive science his goons have been whipping up here on Kronos. With the group in a tighter spot and starting off less than pristine, this will have to be a dirty fight in all directions.Content w…
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With their foots firmly in Kronos's door, the strikers must plan their route through this city-sized space station full of weird science and armed occupiers. Will they be able to stealth their way through this one, or are just just too cool and powerful to go unnoticed? Contact explores some vents, Theo shows off his latest horrible power, and Quin…
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Our trio of renegade Strikers begin their first capital-m Mission to liberate the Amarat system from the Immortal Caesar! They're headed to the research station Kronos, which has been turned into a den of unethical experimentation by the Caesar's personal R&D team; seems like it's time to shove some evil dorks into lockers! Stay tuned for a dive in…
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In the grim darkness of an unspecified future time, the Imperial Core gluts itself on conquest of the stars and exploitation of its own people. Out on the Fringe, people have to make due with what they have, but it's a damn sight better than being directly under the empire's heel. At least, that's what Quinn, Theovore, and Contact Zero-One--a trio …
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We've had stealth, seduction, secret plans upon secret plan, but now there's no more skirting around it: it's time for the climactic ninja battle to determine who's going home with the scary ancient dagger! Will it be the straight-laced Jiro, the free-spirited Seiko, or the mercenary Mina? There's no backing out, and any one of them might just be f…
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Having made their initial moves in the secret conflict over an ancient, maybe-divinely-magical dagger, our modern-day ninja set larger plans into motion. As the mercenary Mina attempts to cozy up with both of her opponents, Jiro and Seiko dig for dirt on each other... but what will they do with the information they find? Also, there's a high-tempo …
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It's time for intrigue, drama, and maybe a throwing star or two with Shinobigami! Elly inducts Owen and Jonix into a world of ninja warfare in the shadow of modern-day Japan as we get the hang of an RPG from overseas. Meet two very different ninja with one common goal: get their hands on a really cool knife.Shinobigami is a game by Toichiro Kawashi…
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Well, the name of the game said a creature would come for us, so there wasn't any getting around it. It's one canal-city of rodent people against a giant, fiery, bioengineered relic of the past, with three underdogs poised to step in as heroes--tragic or otherwise. Will they beat the odds or be utterly destroyed? The answer... may surprise you!Cont…
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Owen, Jonix, and Elly gather 'round to play a GM-less game about procedurally building some people, their home, and a dangerous beast that threatens both! By grabbing onto seemingly disconnected concepts, we wind up with a post-apocalyptic canal city of technologically advanced rodents! What--or who--could possibly want to destroy their funny littl…
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Even with their party split, the New Wave is collectively in a fraught situation! While Pate finds herself going from hero to victim while combatting the Crime Wave, her allies struggle to get an upper hand against Terashima Aiko as she leverages her grappling prowess! Can any of them come out on top, let alone looking good? Listen to find out!Cont…
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The New Wave have put one of the longest and most stressful nights of their lives behind them, but the dust never truly settles in Halcyon City! Pate finds herself thrust into the deep end of the superheroism pool as she struggles to help the Immortal save the day; meanwhile, her friends face a much smaller-scale threat who threatens to punch above…
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In the wake of last episode's shocking end, three quarters of the New Wave make their way home with a lot on their minds. When Juno's foster-family reaches out, could it be a welcome boon, or a situation so socially awkward that your body just shuts down and dies? Listen on to find out!Music by Perennial Sounds LLC…
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Having escaped the clutches of one organization of authority figures, the New Wave must now make a desperate bid for the support of another one--the Exemplars, Halcyon City's preeminent superhero team! But before they even begin to explain themselves, they have to reach Exemplar headquarters without getting caught! Can they achieve either task? Wil…
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The New Wave are back on Earth, but the worst of their troubles may not yet be behind them! The agents of A.E.G.I.S. are very curious about just what transpired up in that spaceship, and they don't seem to fond of our young heroes' independent streak. They may have fought themselves out of seemingly impossible odds, but can they talk themselves out…
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As this block's capstone, we've got one satisfyingly self-contained episode as the Reading Rangers--yes, that's what they've been called the whole time--have their HQ shenanigans interrupted by an attack on Sylvan Beach's biggest attraction: the beach! As Rowan rushes in, Cy calculates a plan, and Jackie gets creative (for good or for ill), will th…
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Our color-coded motorcyclists are really in it now! The egotistical Prince Harming, the giant Golden Goose, and even the bumbling Booklice are out in force, and Sylvan Beach's heroes... well, they're not quite as collected as they'd like to be. As Rowan gets in over his head, Cy struggles to win by using his head, and Jackie just does whatever pops…
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It seems like a normal day at Sylvan Beach, where the only troubles are house arrest anklets, unrequited crushes, and noisy dirt bikes; however, true evil is about to rear its head once again, and three color-coded bikers will be there to step in! Time to join Rowan, Cy, and Jackie in their battle against evil... this story's just getting started!C…
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Returning guest Elliot introduces us to Henshin!, a game about flashy but flawed heroes who fight monsters in color-coded and toyetic costumes! Listen as he, Owen, Elly, and Jonix lovingly cobble disparate themes together for their team, their team's enemies, and the unsuspecting town that they fight in. Who's ready to explore the magic of beloved …
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This episode is something of a training montage from the other side; as their plans move from one stage to another, the professors of Pigsmoke must arm their Chosen ward with whatever advantage they can offer. Divino gives a side-quest, Liam exposes a sinister mastermind, Simone gives some life advice, and Corvina unearths an unsettling secret.Cont…
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With a plan underway to set Chad on the path to heroism, Corvina--played by returning Big Gay Nerd Pixie--has to catch up as best she can, relying on her often-disheartening prognostication and her not-girlfriend Simone to identify the best course of action. Meanwhile, Divino seeks out an old acquaintance in an attempt to find the ultimate prize (c…
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The Pigsmoke professors have turned their attention to Chad Blackwood, the Chosen One, and the fact that he doesn't seem to have been Chosen to do anything in particular. Extra-curricular heroism is in order, but what challenge can they throw at the lad without getting him hurt... or, more importantly, them in trouble? Simone's departmental pickle …
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After far too long we're back at the hallowed halls of Pigsmoke, America's premier place of arcane higher learning! As we get reacquainted with the setting, system, and story, we watch three of our magical professors just tryin' to get by: Simone Solomon and Liam Webb research their specialist topics with wildly varying degrees of success, while Di…
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As our scruffy-looking protagonists flee the hospital, they find an unexpected stowaway in their camper van of a starship. Is she friend, foe, or some tantalizing middle ground? And whatever the answer to that may be, what does she want? Find out in the conclusion to our latest block!Music is Demise by Peritune www.youtube.com/watch?v=H1-LuS7oVHY u…
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Having plundered the tomb of General Grevious, our would-be assassins are bound for the Empire's overdeveloped nucleus: Coruscant! In order to find medical droids with first-hand knowledge of Vader's extensive augmentations, they'll need to seek out uneasy allies, traverse the social strata of a planet-city, and put themselves in some morally compr…
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Our three would-be assassins have a long way to go before they can Strike Down Vader, and their first stop is the planet Utapau. This formerly contested planet is now firmly under Imperial control, but its governor may have a relic of the past that contains valuable information. Can the misfits talk their way in and out of one of the most secure lo…
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Five years before a new hope enters the galactic stage, three beings have gathered to accomplish an impossible task. They have no fated lineage, no higher ideals, no hope for a better future; the only thing driving them is the burning need to STRIKE DOWN VADER! Led by Jonix, we enter a new game set in the world of Star Wars and find out if three sc…
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It's not Beam Saber, it's not the Forget-Me-Nots, it's not even the same time and place; we're taking a one-shot detour to watch three Dragonteeth operatives heist their way through a orbital-elevator casino. Will the charming Sweetheart, the burly Hammer, and the chromed-out Shadow be able to get the goods and escape with their lives, and how does…
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It's time for downtime again, and the Forget-Me-Nots are swimming in resources thanks to their new connections and flawless victory, TOTALLY not just because of a lucky roll. Gabrielle does her best to maintain her increasingly overtaxed mech, Pfeffer celebrates and takes a trip down memory lane, and Arabella keeps poking at the past...Music is Tai…
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Having made the most of a sloppy opening and taken out one of four mini-squads, the Forget-Me-Nots get stuck in! But even as the tide turns in their favor--with both Vicious ladies showing their teeth and Boss showing some tactical insight--can they take on a heavily-armed religious extremist who was once their former teammate's Rival? Listen on fo…
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The Forget-Me-Not's first open combat mission (or rather, first intentional open combat mission) is off to a rocky start thanks to a bad engagement roll and an all-too-eager young ally. Can they salvage the situation and look good in the process? Pfeffer wrangles with his own upgrades, Arabella shows off her mech's wild side, and Gabrielle goes spe…
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It's time for the Forget-Me-Nots to receive a new mission, and perhaps more importantly, meet the new boss... who DEFINITELY isn't same as the old boss! Tasked with completely (and stylishly) defeating a dangerous foe, how can they stack the deck in their favor to make sure it goes off with minimal hitches? Tune in to find out!Music is TaishoRoman_…
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After a month's hiatus we're BACK with more Beam Saber! In the wake of a mission that went disastrously awry (even considering that it was a trap to begin with), the Forget-Me-Nots find themselves temporarily furloughed. With extra time on their hands, a lot of emotions to process, and various in-game resources to cash in, this is going to be a sig…
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