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Ep. 357 - Playing Nice, with Jason Schreier
Manage episode 442667465 series 55605
Journalist and author of Play Nice: The Rise, Fall, and Future of Blizzard Entertainment Jason Schreier sits for an interview on Blizzard’s many transformations, diversity scores, and what ultimately happened to Starcraft Ghost and Project Titan. Hosted by Alex Jaffe, with Jason Schreier. Edited by Esper Quinn, original music by Kurt Feldman.
Discuss this episode in the Insert Credit Forums
SHOW NOTES:
Happy Rosh Hashanah!
1: Was there something about Blizzard in particular that made you want to write a book? (03:21)
- Acquisition of Activision Blizzard by Microsoft
- Press Reset: Ruin and Recovery in the Video Game Industry
- WarCraft series
- StarCraft series
- Diablo series
2: Did you actually interview more than three hundred people for this book over three years? (06:19)
3: Was there anyone you couldn’t get an interview with? (07:45)
4: What was your personal investment in Blizzard before writing this book? (08:22)
- WarCraft III: Reign of Chaos
- StarCraft: Brood War
- The Lost Vikings
- Norse by Norse West: The Return of the Lost Vikings
- World of WarCraft
5: How would you describe Blizzard’s brand identity? (11:03)
6: When did the “mergers and acquisitions” era of the video game industry really begin? (12:31)
- Davidson & Associates
- Math Blaster!
- CUC International
- Sierra Entertainment
- Square Enix
- Atlus
- Double Fine
- PsychOdyssey
7: Is the “loremaster” a real thing? (16:14)
8: What was the deal with “diversity scores?” (18:42)
- Activision Makes ‘Diversity Tool’ For Overwatch 2, Call of Duty
- King
- Diversity, equity, and inclusion
9: How involved was Bobby Kotick in development? (20:55)
- Bobby Kotick
- Activision
- Vivendi Games
- Michael Morhaime
- Allen Adham
- Titan
- Diablo IV
- Overwatch 2
- Overwatch
10: How did Titan become Overwatch? (26:10)
11: If you had to pick an Overwatch character to be the new CEO of Blizzard, who would be best and who would be worst? (27:15)
12: EvanArnett asks, in the early 2000s, World of Warcraft was the game most associated with gaming addiction. What was Blizzard’s stance on that? (27:58)
13: Yeso asks, do you still stand by your EPIC/5 review for Final Fantasy XIII on rpgamer.com? (31:01)
14: Aleph asks, what is the Day the Clown Cried of Video Games? (32:22)
- The Day the Clown Cried (1972)
- Citizen Kane
- Jerry Lewis
- Krusty the Clown
- Final Fantasy Versus XIII
- Final Fantasy XV
- Project Milo
- E3 2009: Project Natal Milo demo
15: Is there a book about games you’d really like to read, but have no interest in writing yourself? (34:44)
16: What should readers take away from Play Nice? (37:17)
LIGHTNING ROUND: Rapid Fire Blizzard Trivia(38:23)
Recommendations and Outro (42:11):
- Jason: Triple Click
- Jaffe: 52 Pickup
This week’s Insert Credit Show is brought to you by patrons like you. Thank you.
Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
555 에피소드
Manage episode 442667465 series 55605
Journalist and author of Play Nice: The Rise, Fall, and Future of Blizzard Entertainment Jason Schreier sits for an interview on Blizzard’s many transformations, diversity scores, and what ultimately happened to Starcraft Ghost and Project Titan. Hosted by Alex Jaffe, with Jason Schreier. Edited by Esper Quinn, original music by Kurt Feldman.
Discuss this episode in the Insert Credit Forums
SHOW NOTES:
Happy Rosh Hashanah!
1: Was there something about Blizzard in particular that made you want to write a book? (03:21)
- Acquisition of Activision Blizzard by Microsoft
- Press Reset: Ruin and Recovery in the Video Game Industry
- WarCraft series
- StarCraft series
- Diablo series
2: Did you actually interview more than three hundred people for this book over three years? (06:19)
3: Was there anyone you couldn’t get an interview with? (07:45)
4: What was your personal investment in Blizzard before writing this book? (08:22)
- WarCraft III: Reign of Chaos
- StarCraft: Brood War
- The Lost Vikings
- Norse by Norse West: The Return of the Lost Vikings
- World of WarCraft
5: How would you describe Blizzard’s brand identity? (11:03)
6: When did the “mergers and acquisitions” era of the video game industry really begin? (12:31)
- Davidson & Associates
- Math Blaster!
- CUC International
- Sierra Entertainment
- Square Enix
- Atlus
- Double Fine
- PsychOdyssey
7: Is the “loremaster” a real thing? (16:14)
8: What was the deal with “diversity scores?” (18:42)
- Activision Makes ‘Diversity Tool’ For Overwatch 2, Call of Duty
- King
- Diversity, equity, and inclusion
9: How involved was Bobby Kotick in development? (20:55)
- Bobby Kotick
- Activision
- Vivendi Games
- Michael Morhaime
- Allen Adham
- Titan
- Diablo IV
- Overwatch 2
- Overwatch
10: How did Titan become Overwatch? (26:10)
11: If you had to pick an Overwatch character to be the new CEO of Blizzard, who would be best and who would be worst? (27:15)
12: EvanArnett asks, in the early 2000s, World of Warcraft was the game most associated with gaming addiction. What was Blizzard’s stance on that? (27:58)
13: Yeso asks, do you still stand by your EPIC/5 review for Final Fantasy XIII on rpgamer.com? (31:01)
14: Aleph asks, what is the Day the Clown Cried of Video Games? (32:22)
- The Day the Clown Cried (1972)
- Citizen Kane
- Jerry Lewis
- Krusty the Clown
- Final Fantasy Versus XIII
- Final Fantasy XV
- Project Milo
- E3 2009: Project Natal Milo demo
15: Is there a book about games you’d really like to read, but have no interest in writing yourself? (34:44)
16: What should readers take away from Play Nice? (37:17)
LIGHTNING ROUND: Rapid Fire Blizzard Trivia(38:23)
Recommendations and Outro (42:11):
- Jason: Triple Click
- Jaffe: 52 Pickup
This week’s Insert Credit Show is brought to you by patrons like you. Thank you.
Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
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