UXPodcast™ is a twice-monthly digital design podcast - hosted by James Royal-Lawson and Per Axbom - sharing insights about business, technology, people and society since 2011. We want to push the boundaries of how user experience is perceived and boost your confidence in the work you do.
Manage episode 296872059 series 28445
Cole Medeiros joins Dirk and David to discuss his work on the board game adaptation of the popular Stardew Valley video game. The discussion covers thematic game design in general—how Cole approaches theme-first design, how mobile game design utilizes theme, and how a specific IP as a thematic setting can create both challenges and signposts for a designer. Several specific design challenges and iterations are covered as Cole talks about the development process for Stardew Valley: The Board Game.