The Instance: Weekly radio for fans and lovers of video games and the topics that shape the gaming world. We don't take sides, we don't whine, we just give you the facts, news and tips that you want and need for your favorite online addictions.
Manage episode 247120346 series 112972
Player FM과 저희 커뮤니티의 The Old Eurogamer Podcast 콘텐츠는 모두 원 저작자에게 속하며 Player FM이 아닌 작가가 저작권을 갖습니다. 오디오는 해당 서버에서 직접 스트리밍 됩니다. 구독 버튼을 눌러 Player FM에서 업데이트 현황을 확인하세요. 혹은 다른 팟캐스트 앱에서 URL을 불러오세요.
Stadia, the new streaming service from Google, has launched in state that, to quote Digital Foundry's tech review, is far from ready. Deputy editor Wesley Yin-Poole (twitter.com/wyp100) - who has been playing Stadia and reporting on the launch - guides editor Matthew Reynolds (twitter.com/Crazyreyn) and reporter Imogen Beckhelling (twitter.com/immybeck) discuss its rough launch, from an unconvincing business model to accusations of promises broken over game performance, but also the potential of its promising tech and what Google should do next to win over players. Further reading: Stadia's bizarre business model means it's swimming upstream at launch: https://www.eurogamer.net/articles/2019-11-18-google-stadias-bizarre-business-model-means-its-swimming-upstream-at-launch Stadia tech review: the best game streaming yet, but far from ready: https://www.eurogamer.net/articles/digitalfoundry-2019-stadia-tech-review Digital Foundry on Red Dead Redemption 2: does Stadia live up to its pre-launch promises?: https://www.eurogamer.net/articles/digitalfoundry-2019-red-dead-redemption-2-stadia-analysis Google responds after Stadia owners accuse it of breaking promises over game performance: https://www.eurogamer.net/articles/2019-11-25-google-issues-statement-after-stadia-owners-say-it-broke-promises-over-game-performance