Player FM 앱으로 오프라인으로 전환하세요!
465 - Designing for Dignity: Health Tech Innovations for Older Adults
Manage episode 440758796 series 2628426
In this episode of Talking HealthTech, host Regina Akacich speaks with Lynette Reeves, Behaviour Change Specialist at Miroma Project Factory, and Professor Kim Delbaere, Senior Principal Research Scientist at Neuroscience Research Australia.
They explore the development of health technology for older adults, focusing on gamification, human-centred design, and balancing personalised care with standardised protocols.
Key Takeaways
- Flexibility in Product Development: There is a need to adapt health tech products continually, aligning the technology stack with long-term goals while ensuring regulatory compliance.
- Gamification and Behaviour Change: Gamification techniques can drive behaviour change, with different age groups responding to various rewards.
- Human-Centred Design: Lynette and Kim highlight the importance of involving older adults in the design process, using the StandingTall and LIV programs as examples.
- Technology for Older Adults: Older adults can effectively use technology, especially when it helps them stay independent and connected.
- Data Management and Privacy: Secure and compliant management of health data is critical, particularly with wearables and AI.
Check out the episode and full show notes on the Talking HealthTech website.
Loving the show? Leave us a review, and share it with someone who might get some value from it.
Keen to take your healthtech to the next level? Become a THT+ Member for access to our online community forum, meet ups, special offers and more exclusive content. For more information visit talkinghealthtech.com/thtplus.
510 에피소드
Manage episode 440758796 series 2628426
In this episode of Talking HealthTech, host Regina Akacich speaks with Lynette Reeves, Behaviour Change Specialist at Miroma Project Factory, and Professor Kim Delbaere, Senior Principal Research Scientist at Neuroscience Research Australia.
They explore the development of health technology for older adults, focusing on gamification, human-centred design, and balancing personalised care with standardised protocols.
Key Takeaways
- Flexibility in Product Development: There is a need to adapt health tech products continually, aligning the technology stack with long-term goals while ensuring regulatory compliance.
- Gamification and Behaviour Change: Gamification techniques can drive behaviour change, with different age groups responding to various rewards.
- Human-Centred Design: Lynette and Kim highlight the importance of involving older adults in the design process, using the StandingTall and LIV programs as examples.
- Technology for Older Adults: Older adults can effectively use technology, especially when it helps them stay independent and connected.
- Data Management and Privacy: Secure and compliant management of health data is critical, particularly with wearables and AI.
Check out the episode and full show notes on the Talking HealthTech website.
Loving the show? Leave us a review, and share it with someone who might get some value from it.
Keen to take your healthtech to the next level? Become a THT+ Member for access to our online community forum, meet ups, special offers and more exclusive content. For more information visit talkinghealthtech.com/thtplus.
510 에피소드
모든 에피소드
×플레이어 FM에 오신것을 환영합니다!
플레이어 FM은 웹에서 고품질 팟캐스트를 검색하여 지금 바로 즐길 수 있도록 합니다. 최고의 팟캐스트 앱이며 Android, iPhone 및 웹에서도 작동합니다. 장치 간 구독 동기화를 위해 가입하세요.