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PRPG Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 PRPG Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.
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After Action Report: SG1 - (s1e1) Children of the Gods

21:30
 
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Manage episode 230351274 series 2444705
PRPG Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 PRPG Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Started Stargate SG1 over again, was on in the background while working on some other stuff for the podcast and figured it deserved an AAR.

Anchor is letting me put more in here, so we're gonna start having better show notes in-line and a new website.

Synopsis: Pilot episode, where we are reintroduced to the events of the Stargate movie. MacGuiver becomes LtCol Jack "with two Ls" O'Neill. They had some solid USAF backing so they aren't horribly bad with inaccuracy. (Their salutes get better over time). Nate discusses the accuracies and issues he has, but overall - much love for SG1! There's plenty good to go over, but as always some bad and ugly. Also covered: How Nate would reshape the SG-teams around a more flexible 6-body core.

"FuFu" is the word of the day. Also, if you listened to it in the first day, there were some errors that Nate goes back to address quickly (Called Apophis, Anubis and the Death Glider is a bit sketchy).

The SG-Team x6-core

  • Team Lead (LtCol/Maj minimum as we are dealing with on the spot strategic decisions that impact global relations)
  • Team Ops (Maj/Capt) - In charge of security, posture
  • Combat A (SNCO) - Light Gun, Scout, Linguistics
  • Combat B (SNCO/NCO) - Heavy Weapons, Demolitions
  • Medic/Corpsman (NCO/JrE) - G'doy. Folks are always getting hurt
  • Science (Civ) - Gotta have the science: Terp, culturalist, archaeologist
  • +1/2 for specific mission roles (More ass for a combat unit, more scientists for research teams, etc)
  continue reading

33 에피소드

Artwork
icon공유
 
Manage episode 230351274 series 2444705
PRPG Podcast에서 제공하는 콘텐츠입니다. 에피소드, 그래픽, 팟캐스트 설명을 포함한 모든 팟캐스트 콘텐츠는 PRPG Podcast 또는 해당 팟캐스트 플랫폼 파트너가 직접 업로드하고 제공합니다. 누군가가 귀하의 허락 없이 귀하의 저작물을 사용하고 있다고 생각되는 경우 여기에 설명된 절차를 따르실 수 있습니다 https://ko.player.fm/legal.

Started Stargate SG1 over again, was on in the background while working on some other stuff for the podcast and figured it deserved an AAR.

Anchor is letting me put more in here, so we're gonna start having better show notes in-line and a new website.

Synopsis: Pilot episode, where we are reintroduced to the events of the Stargate movie. MacGuiver becomes LtCol Jack "with two Ls" O'Neill. They had some solid USAF backing so they aren't horribly bad with inaccuracy. (Their salutes get better over time). Nate discusses the accuracies and issues he has, but overall - much love for SG1! There's plenty good to go over, but as always some bad and ugly. Also covered: How Nate would reshape the SG-teams around a more flexible 6-body core.

"FuFu" is the word of the day. Also, if you listened to it in the first day, there were some errors that Nate goes back to address quickly (Called Apophis, Anubis and the Death Glider is a bit sketchy).

The SG-Team x6-core

  • Team Lead (LtCol/Maj minimum as we are dealing with on the spot strategic decisions that impact global relations)
  • Team Ops (Maj/Capt) - In charge of security, posture
  • Combat A (SNCO) - Light Gun, Scout, Linguistics
  • Combat B (SNCO/NCO) - Heavy Weapons, Demolitions
  • Medic/Corpsman (NCO/JrE) - G'doy. Folks are always getting hurt
  • Science (Civ) - Gotta have the science: Terp, culturalist, archaeologist
  • +1/2 for specific mission roles (More ass for a combat unit, more scientists for research teams, etc)
  continue reading

33 에피소드

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