Episode 25: How to create a winning shooter game with Nitro Games


Manage episode 318613828 series 2626602
Player FM과 저희 커뮤니티의 GameRefinery 콘텐츠는 모두 원 저작자에게 속하며 Player FM이 아닌 작가가 저작권을 갖습니다. 오디오는 해당 서버에서 직접 스트리밍 됩니다. 구독 버튼을 눌러 Player FM에서 업데이트 현황을 확인하세요. 혹은 다른 팟캐스트 앱에서 URL을 불러오세요.

In this episode of the Mobile GameDev Playbook, we sit down with Finnish mobile game developer Nitro Games to discuss how to design, monetise and market your mobile shooter for success.

Jon Jordan is joined by GameRefinery by Vungle’s Erno Kiiski and Product Marketing Director at Nitro Games, Jukka Hilvonen, to discuss the popularity boom in mobile shooters, how to succeed in a genre dominated by massive studios, as well as getting some juicy insights into Nitro Games upcoming release Nerf: Battle Arena.

You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.
Please subscribe and leave a review!
Thanks for listening,
The Mobile GameDev Playbook

34 에피소드