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Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most highly anticipated games. Previously known as Pixel Sift. Established in 2015
 
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show series
 
BOOK OF TRAVELS is a different type of MMO experience focusing more on the story and playing the game at your own pace. Dennis Gustafsson from Might and Delight joins us to talk about the philosophy of BOOK OF TRAVELS and the world they are building. SIFTER is produced by Nicholas Kennedy, Viv Thum, Fiona Bartholomaeus, Daniel Ang & Adam Christou. …
 
DEATH'S DOOR is a delight to look at, inspired by games like the 2D titles in the LEGEND OF ZELDA series, Acid Nerve's isometric adventure makes us question the nature of morality and death. Take on the role of an unnamed crow as you reap the souls of the dead, in a game that's part rogue-lite part, bullet-hell, part narrative adventure Guest revie…
 
Daniel Visser started learning to make games like a lot of people who grew up in the 1970s and 1980s, by tinkering away on their computer when they ran out of things to play. That fascination and support from family lead to further studies and making games with studios like Torus Games and Melbourne House. Over twelve weeks Daniel rebuilt ALIENS: T…
 
Queensland based studio Prideful Sloth returns to the podcast with their brand new low pressure town building adventure game GROW: SONG OF THE EVERTREE, which doesn't have the time pressures of other games in the genre. Developers Cheryl Vance and Adam Markham share their design philosophy for the game which was influenced not only by games like AN…
 
SABLE is a third person adventure game drawing inspiration from the artwork of iconic French visual artist Jean 'Moebius' Giraud, the films of Studio Ghibli and the wanderlust evoked by games like THE LEGEND OF ZELDA: BREATH OF THE WILD. SIFTER's Adam Christou and Gianni Di Giovanni don their Ibexxi clan masks and head out into the wild deserts and…
 
In most zombie survival games, you eventually reach a point where you become so powerful there is nothing in the apocalypse that can stop you, but in THE LAST STAND: AFTERMATH an isometric rogue-lite, you start the game infected with limited time left to make a difference. The fifth game in THE LAST STAND series which originally started out as a Fl…
 
BROKEN ROADS is a classic isometric roleplaying game by Victorian based studio Drop Bear Bytes that's set in and around the Western Australian wheatbelt community of Brookton after a cataclysmic event . Game Director Craig Ritchie and Art Director Kerst Evans join Lightmap to share the world of BROKEN ROADS, how narrative and player choice will det…
 
South Australia's Mighty Kingdom (CONAN CHOP CHOP, AVA'S MANOR, PETER RABBIT RUN!) is rapidly expanding and according to COO Tony Lawrence they want to be Australia's answer to an EA sized studio. Tony has worked previously as General Manager of 2K Australia (BIOSHOCK series, THE BUREAU: XCOM DECLASSIFIED, BORDERLANDS: THE PRE-SEQUEL!) and with ind…
 
METROID DREAD is the first 2D sidescrolling game in the iconic series in almost 20 years, which continues directly on from the 2002 title METROID FUSION for the Gameboy Advance. Games journalist Chantelle McColl (GamesHub, Byteside) and METROID series veteran joins Mainstream to share her thoughts on the game. A challenging entry into the series wi…
 
It is well-known amongst both developers and players that Australia has one of the most onerous and hardline classification systems in the world. From AAA titles including FALLOUT 3 to indies including DISCO ELYSIUM and most recently SLUDGE LIFE and LAKE, there are a significant number of titles that run into release problems under our current clas…
 
Mel Taylor from Brisbane's Mellow Games was inspired by her own life to make BLUEBERRY a story focused platform game with light puzzle elements that follows a character's life from beginning to end. This semi-autobiographical game explores how our perspective shifts throughout our lives, climbing a tower filled with memories that you can replay as …
 
KENA: BRIDGE OF SPIRITS is the debut title from visual effects company turned game developers Ember Lab exclusive to Playstation and PC where you play as Kena a spirit guide who helps the deceased move from the physical world into the afterlife. A beautiful unparalleled visual feast that feels like you're playing in an animated feature film and an …
 
Deathloop is the new immersive sim by Arkane Lyon (Dishonored, Prey) set in a stylish 1970s themed time loop where you must die and repeat the day to break a timeloop. Adam has spent hours replaying the same day over and over, and it's been enough to shift his scepticism around a genre that they didn't usually gel with. Over the top voice acting an…
 
Hi my name is Gianni, and this week marks the sixth year that I’ve been the Executive Producer of a podcast called Pixel Sift. In 2019 we won the Australian Podcast Award for the gaming category, and it’s still one of my proudest achievements. In 2019 with a video game review show called Mainstream and shared our experiences with some of the bigger…
 
Hi my name is Gianni, and this week marks the sixth year that I’ve been the Executive Producer of a podcast called Pixel Sift. In 2019 we won the Australian Podcast Award for the gaming category, and it’s still one of my proudest achievements. In 2019 with a video game review show called Mainstream and shared our experiences with some of the bigger…
 
‍Iris and Paul Anstey of Melbourne's Melting Parrot are first time game developers, but their teamwork on DAP a spooky adventure game with a charcoal drawing aesthetic is a combination of this couple's interests. Recently awarded the top prize at Japan's Bitsummit, The Vermillion Gate Award, and the prize for best sound this Pikmin like twin stick …
 
Johnny Galvatron of Melbourne's Beethoven & Dinosaur almost became a 3D animator, but musical success with his band the Galvatrons saw him head down another path. A love of games and storytelling never left him and once the touring was over his next project began with the musical adventure THE ARTFUL ESCAPE. This narrative sci-fi adventure game com…
 
Webbed is an cute pixel art platformer from Queensland based Sbug Games and features an adorable spider using her web-spinning skills and LASER EYES to save her boyfriend! Originally designed as a Just Cause 2 demake, the web like linking grappling hooks inspired this much anticipated game featuring stacks of Australian animals. ‍Riley Neville (Pro…
 
Dr Michael Kasumovic is an evolutionary biologist at UNSW and founder of science education organisation Arludo who this week is taking to Twitch as part of National Science Week to teach kids through video games. Quokkapocalypse is a free game developed as part of the Sydney Science Trail that shows the impacts of predators and prey in an environme…
 
Dive into Russian folklore and the nature of the self with card battler Black Book by Morteska with Nick, and Adam explores twin stick shooter The Ascent which actually asks a few smart questions about the nature of hypercapitalist cyberpunk future by Swedish developers Neon Giant. Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Barthol…
 
Gregory Louden (Returnal, Quantum Break, STONE) and Convict Games are back with BURN a brand new interactive narrative game with a branching story following pop start Nina Burn through the different phases of her life. Building on the experiences of making STONE, the hip-hop stoner noir game, and as Narrative Director on Housemarque's Returnal Loud…
 
Developer Paul Schnepf, one third of Grizzly Games who made Islanders and Superflight, was inspired by Tony Hawk Pro Skater to take up skateboarding when he was a kid, but nothing ever really captured the actual feel of skating. That's why he made THE RAMP, a isometric minimalist skating game with no points that looks amazing and tries to capture t…
 
Alisha Stone is the Creative Director of Tasmania's Myriad Game Studios, a small team that have just released the narrative story game Where The Snow Settles. Where the Snow Settles draws inspiration from filmic genres telling the story of Aurelia as she travels through a world facing ecological collapse. Learn how the team juggled other work and b…
 
Paul Turbett and Anthony Sweet of Perth's Black Lab Games are no strangers to big franchises, they made the critically and fan acclaimed strategy game Battlestar Galactica: Deadlock, but when the opportunity came to work on one of the biggest science fiction universes Warhammer 40,000 they leapt at the challenge. Warhammer 40,000 Battlesector is th…
 
Paul Turbett and Anthony Sweet of Perth's Black Lab Games are no strangers to big franchises, they made the critically and fan acclaimed strategy game Battlestar Galactica: Deadlock, but when the opportunity came to work on one of the biggest science fiction universes Warhammer 40,000 they leapt at the challenge. Warhammer 40,000 Battlesector is th…
 
Put your urban planning hat back on for Mini Motorways a minimalist puzzle game where you build roads in an ever expanding levels and makes its Steam debut this week. Casey Lucas-Quaid is Community Manager at New Zealand based Dinosaur Polo Club and share the fun feedback given by players, how to set up a good community ground rules and how this ga…
 
Build your own cross-planet delivery vehicles and trek across the great red marble in Mars First Logistics, the newly announced game from multi-award winning game designer Ian MacLarty. We spoke to Ian about the ideas behind the game, designing the perfect mars rover and more. Pixel Sift is produced by Viv Thum, Fiona Bartholomaeus, Daniel Ang & Ad…
 
Nicholas jumps into new franchise Scarlet Nexus by Bandai Namco which is capital A Anime to the core and Adam needed no excuse to jump back into the remastered Bioware RPG Mass Effect Legendary Edition. Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is our Senior Producer, Gianni Di …
 
Jump behind the wheel of an amazing transforming spy-machine in Agent Intercept by New Zealand's PikPok which has just made it's Steam debut after arriving on Apple Arcade last year. Rick Stemm, Design Manager & Robin Wilson-Davey, Production Artist shared their design inspirations and what it took to bring this mobile game to your PC. Pixel Sift i…
 
Gianni, Fiona, Adam and Nick sit down to discuss the completely online E3 2021 streamed around the world for all to enjoy. We've found our highlights and can't wait to share them with you, but why not share yours with us by visiting https://www.pixelsift.com.au/discord to join our Discord server. Pixel Sift is produced by Scott Quigg, Sarah Ireland…
 
Gianni, Fiona, Adam and Nick sit down to discuss the completely online E3 2021 streamed around the world for all to enjoy. We've found our highlights and can't wait to share them with you, but why not share yours with us by visiting https://www.pixelsift.com.au/discord to join our Discord server. Pixel Sift is produced by Scott Quigg, Sarah Ireland…
 
Trigger Witch is a twin-stick shooter where firearms have replaced the magic of a fantasy world. You take on the role of Colette as she unravels the story of this mashup world, a world that writer Jono Pech helped shape. Developed by New Zealand's Rainbite, Trigger Witch takes you to a Super Nintendo inspired world as you unleash carnage. ‍Pixel Si…
 
Before We Leave is a mostly non-violent strategy game where players emerge from a bunker to reclaim their world after a disaster in a beautiful hex built world which has just made its Steam debut. Developers Anna Barham and Sam Barham from New Zealand's Balancing Monkey Games wanted to make a game that actively challenged the inherent colonialism i…
 
Eastern Market Murder takes you back in time to the scene of a horrific crime, all while walking through the streets of Melbourne using augmented reality to meet the characters involved. Can you bring the killer to justice? Emma Ramsay and Andy Yong join us to talk about how they researched the history of this true crime, and worked with the descen…
 
Gianni jumps into the NEO-ONE for the on-rails photography adventure New Pokémon Snap that firmly ticks the nostalgia boxes, as our first Mainstream guest Games Journalist Nicholas Kennedy (JB HiFi Stack Magazine and The Big Issue) head into a spooky town full of werewolves and big lady vampires in Resident Evil Village. Pixel Sift is produced by S…
 
Armaan Sandhu had trouble with a follow up release to his first game Rainswept. That feeling was captured in the narrative game Forgotten Fields, a nostalgic narrative adventure where writer Sid travels to his family home in Goa, India while formulating the idea for his next book. Recently shown as part of the LudoNarraCon online convention, Armaan…
 
Gianni relives his JRPG playing youth on his phone with the new game from Final Fantasy creator Hironobu Sakaguchi's Mistwalker Studio in FANTASIAN, as Adam zips around riding big dogs hunting beasts in Monster Hunter Rise by Capcom out now on Nintendo Switch. Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & A…
 
Lauren Clinnick of Lumi Interactive wants to build a game that can help players support themselves. It's called Kinder World and players share nice messages, care for their houseplants and work towards maintaining a community garden. Lauren shares how her experiences with making previous games like Critter Clash and playing games like Animal Crossi…
 
John Romero is a pinnacle of the game development industry and most people know or love his work. Titles such as Doom, Wolfenstein, Commander Keen and his newest game Empire of Sin have been delighting players for years. Speaking as part of the XRWA conference in Western Australia, John shared lessons from his decades in the games industry, how thi…
 
John Romero is a pinnacle of the game development industry and most people know or love his work. Titles such as Doom, Wolfenstein, Commander Keen and his newest game Empire of Sin have been delighting players for years. Speaking as part of the XRWA conference in Western Australia, John shared lessons from his decades in the games industry, how thi…
 
Ben Green is an ESL Australia shoutcaster and is one of the people behind the university Valorant tournament Red Bull Campus Clutch and he says now is the perfect time for you to get involved. He shares what the competitive scene for Valorant is like, how it feels that esports events are coming back in person, and what he does to prepare for a matc…
 
Ben Green is an ESL Australia shoutcaster and is one of the people behind the university Valorant tournament Red Bull Campus Clutch and he says now is the perfect time for you to get involved. He shares what the competitive scene for Valorant is like, how it feels that esports events are coming back in person, and what he does to prepare for a matc…
 
Coral Island is the brand new farming simulator from Indonesian studio Stairway Games. Soma Putera is the co-founder and producer and sat down to share some of the intention behind the game, why everyone in Indonesia played Harvest Moon, and what their plan is now their crowdfunding campaign exceeded their wildest dreams. Pixel Sift is produced by …
 
Adam is placing cards, making runs and taking risks in the retro inspire rogue-like Loop Hero and Gianni is picking up rocks building houses and trying to survive the nordic afterlife in Valheim. Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Prod…
 
What games would you put in a museum? Arieh Offman, ACMI’s Curator of Video Games and Programmer, has pondered that very choice when building the new interactive Games Lab exhibit. It’s part of ACMI’s new “The Story of the Moving Image” permanent display part of a big revamp for the screen culture museum supported in part by Australian game develop…
 
Henry Mosse and the Wormhole Conspiracy is a point-and-click adventure game with a story focused on battling cosmic evil, family, and growing up. Ezra Artman the Director at Bad Goat the studio behind Henry Mosse joined us to talk about the importance of bringing the theme of family back into the adventure genre. Pixel Sift is produced by Mitch Loh…
 
Gianni tries not to get too spooked in the split-screen spirit world of The Medium by Bloober Team and Adam collects monsters and jumps around platforms in the metroidvania styled Monster Sanctuary by Moi Rai Games Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Mitch Loh, Daniel Ang, Viv Thum & Adam Christou. Gianni Di G…
 
Logan Branjord is the co-founder and lead programmer at One Shark, the international studio behind Doors of Insanity. Doors of Insanity card based, action RPG Roguelike with a focus on character creation and incredible loot. Inspired by the collective dreams of everyone that has worked on it. Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah …
 
Harry Nesbitt and Jair McBain are part of the creative and development team of The Alto Collection, combining Alto's Odyssey and Alto's Adventure the award winning mobile games into one package and making them available on modern consoles. They've just formed a new studio called Land & Sea, which aims to make "folksy" indie game experiences. They s…
 
Gianni, Adam, Mitch, Fiona and Daniel explore their favourite games of 2020, a year with a stack of amazing titles. Gianni: Umurangi Generation by Tali Faulkner Adam: Hades by Supergiant Games Daniel: Ori and the Will of the Wisps by Moon Studios Mitch & Fiona: Moving Out by SMG Studio Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bar…
 
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