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Tragic Missile

Gumbie Cat Networks

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Join Carol Whitehelm, the wizard accountant; Ebonheart Nightbringer, the Tiefling/Drow fighter; Xavier Plipp, the Gnome barbarian; Duke Kingsley, the human bard; Elias Lihrmet, the half-elf warlock and the brains behind Duke; and Thogan Thunderblade, the Dwarf warrior. Together, they’ll do their best to not get themselves killed, and maybe save the world in the process. Welcome to Tragic Missile.
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5200 coverage in magazines from January through March 1983. Plus a special bonus look at a NY Times article about Warner's stunning December 1982 earnings shortfall caused by Atari's massive financial loss. 1983 Q1 1983 First Quarter P.O.P. (Point Of Purchase) Support Jan 1983 Video Games Vol 1, #4 Jan 1983 ANALOG Computing #9 Jan 1983 Joystik Maga…
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Coverage of Atari Connection, APX, Byte, C&VG, Micro, Softside, Page 6 & Atari I/O for Dec 1982. Another Chris Crawford article on game design, a review of Steve Wozniak’s US Festival, and will Forth become the official language of the podcast? Magazines Atari 8-bit magazines Atari Connection Atari Connection Vol 2, #4 Mastering Rubik's Cube by Don…
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Coverage of Antic, Compute!, Creative Computing, Dec 1982. Chris Crawford on Legionnaire, first rumors of the IBM PCjr, and two articles predicting the future: Compute! does OK while Creative Computing gets a bunch of whammies. Also: Bullwinkle’s restaurant, sexism and mansplaining about whether educational software should ask kids their gender, an…
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In a special multi-part series comparing the 8-bit computers to the 5200 console, this first episode focuses on 1982. Scanning the regular magazines for mentions of the 5200, I also scour other magazines for both 8-bit and 5200 coverage. Only in this special series will you hear article summaries from these periodicals: Electronic Games, JoyStik, V…
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Coverage of the remaining magazines for Nov 1982. Magazines Atari 8-bit magazines Byte Byte Vol 7, #11 Computer & Video Games C&VG Issue #13 Computer Gaming World CGW Vol 2, #6 AtariAge forum post on cheat codes Legionnaire gameplay video Micro 6502/6809 Journal Micro #54 Softline Softline #2.2 Kay Savetz interview with Jerry White Jerry White’s so…
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Format experiment: splitting magazine coverage across two episodes and separating game reviews to their own episodes. Magazines Atari 8-bit magazines ANALOG ANALOG Computing #8 Inverse ATASCII S4E07: Money Manager Compute! Compute #30 Atari 1000 project info from Atari Museum Jeepers Creepers at Atarimania VisiCalc @ Inverse ATASCII Effectus, moder…
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A friend gets his first game published in Computers & Video Games! 6 other magazines this episode, and I try to dissect my first kernel game, Worm War I. Or is it 1? It’s a super important distinction. Magazines Atari 8-bit magazines Antic Antic Vol 1, #4 Compute! Compute #29 Paperclip by Batteries Included, reviewed by Wade on Inverse ATASCII Crea…
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Strap yourselves in for coverage of 11 magazine issues including a tiny bit on the large magazine Byte -- there’s an article on Star Raiders strategies that I can’t pass up. Game review is of Deluxe Invaders, which is a high quality Space Invaders clone. Oh, and there’s a discussion of a game called Hazard Run and its ties to a bad TV show and a wo…
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Adding a new magazine to the coverage: Softline, a games-focused magazine published by the people responsible for Softalk. Also a review of Rear Guard, a game that’s appeared in full-page color ads for many months in magazines. Introduction AtariAge discussion on the term IRG Magazines Atari 8-bit magazines Antic Antic Vol 1, #3 Compute! Compute #2…
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Just a regular ol’ episode talking about magazines, learning typing during the pandemic, and if we’ve finally seen the end of creepy William Shatner ads for the VIC-20. Magazines Atari 8-bit magazines iCompute! Compute #26 Fred D’Ignazio interview on the ANTIC Podcast Inverse ATASCII review of LJK’s Data Perfect Creative Computing Creative Computin…
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Phase 2 begins with the usual magazine coverage and a review of Quarxon, a two-player shoot-each-other game with prominent use of Display List Interrupts. In the tech section, I use Omnivore to discover how these DLIs work. Introduction Stef Animal's Bandcamp page Stef Animal's Pico-8 game: The Spooky House Pico-8 virtual machine (a "fantasy video …
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