Designing for Virtual Reality. Oral history podcast featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. Learn about the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.
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#1385: OpenXR 1.1 Release Promotes Extensions into Core & Marks Yearly Release Cycle for Prominent XR Industry Open Standard
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The OpenXR 1.1 minor release comes out today, which moves some of the more commonly used extensions into core and it also marks a new Khronos Group commitment to a yearly release cycle. It's been nearly five years since the initial release of OpenXR 1.0 on July 29, 2019, and Khronos Group President Neil Trevett tells me that it's been one of the mo…
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#1384: 2019 Flashback to OpenXR 1.0 Release at SIGGRAPH
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I'm digging into my unpublished interview archives backlog to publish this conversation with Khronos Group President Neil Trevett marking the 1.0 release of OpenXR that happened during SIGGRAPH in July 2019. We talk about the intention of OpenXR as a specification, and I figured that it's worth looking back at the evolution of the specification as …
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OpenXR 1.1 is being released today, and so I'm digging into my archive of unpublished interviews to go back GDC 2018 when OpenXR working group chairman Nick Whiting presented some of the first information about the OpenXR specification, which wouldn't have it's initial release over a year later on July 29, 2019 (see episode #1384 for more on that).…
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#1382: Interactive Generative AI Storytelling Installation “The Golden Key” Wins Top Prize at SXSW Leveraging Archetypal Folklore Motifs + Links to SXSW 2024 Coverage
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I interviewed The Golden Key co-directors Matthew Niederhauser & Marc Da Costa remotely during SXSW XR Experience 2024. See more context in the rough transcript below.Here is all of my coverage of projects in and around SXSW XR Experience 2024:#1360: Sneak Peak of SXSW XR Experience Projects, Events, & Lounges with Programmer Blake Kammerdiener#136…
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#1381: “Soul Paint” Wins SXSW Special Jury Prize for Innovative Body Mapping Technique to Spatially Draw Your Emotions
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I interviewed Soul Paint co-directors Sarah Ticho & Niki Smit remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1380: “Reimagined Volume III: Young Thang” Adapts a Nigerian Folktale while Refining the Grammar of Spatial Storytelling
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I interviewed Reimagined Volume III: Young Thang director Melissa Joyner and co-directors Julie Cavaliere & Michaela Ternasky-Holland remotely after the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality…
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#1379: “Maya: The Birth of a Superhero” Evolves Storytelling Grammar with Magical Realism, Dream Logic, & Interactive Embodiment
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I interviewed Maya: The Birth of a Superhero co-directors Poulomi Basu & CJ Clarke remotely after the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1378: Anagram’s Mental Health Series Continues with Preview of “Impulse” Mixed Reality Story about ADHD
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I interviewed Impulse (Preview) co-directors May Abdalla & Barry Gene Murphy remotely after the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1377: Immersive Producer Katayoun Dibamehr’s Journey to Becoming an Award-Winning Producer at Floréal
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I interviewed Floréal director Katayoun Dibamehr during Tribeca 2023 about her journey into becoming an award-winning immersive producer. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1376: Indie Musician Roman Rappak’s Annual Mixed Reality Performance Experiments & Expansion into “Detachment” Immersive Story
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I interviewed Detachment director Roman Rappak remotely after the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1375: Unique 2D Hand-Drawn Animation Technique with “Tadpole” Leads to a Provocative Immersive Story
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I interviewed Tadpole director Diane Catsburrow Linnet remotely after the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1374: Telling Stories of Indigenous Leaders with OurWorlds.io’s “Chief” on Apple Vision Pro
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I interviewed Chief co-director Catherine Eng remotely after the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1373: Interactive Biopic Doc on Opera Singer “Joseph Rouleau: Final Encore” that Mixes Modalities
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I interviewed Joseph Rouleau: Final Encore co-directors Émilie Rosas & Colas Wohlfahrt remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1372: “Last We Left Off” 360 Video Plays Switches Between D&D Imaginal Realms with Physical Reality, & Exhibiting with Apple Vision Pro
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I interviewed Last We Left Off director Connor Illsley remotely during SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1371: “Pirate Queen: The Forgotten Legend” Fuses Escape Room Mechanics with Environmental Storytelling & Embodied Gameplay
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I interviewed Pirate Queen: The Forgotten Legend director Eloise Singer & writer Maja Bodenstein a few days after the launch of their game on March 7th. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1370: “Madame Pirate: Code of Conduct” Blends Spatial Representations to Tell the Story of Most Powerful Pirate in History
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I interviewed Madame Pirate: Code of Conduct co-directors Morgan Ommer & Dan-Chi Huang remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1369: Interactive UN Doc “Dreaming of Lebanon” Blends Interactive Oral History, 360 Video, and Speculative Worldbuilding
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I interviewed Dreaming of Lebanon co-directors Martin Waehlish & Cynthia Sawma remotely after SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1368: “Walk to Westerbork” Immersive Doc Shares Remarkable Story about a Dutch Jewish Holocaust Survivor Who Defied the Odds
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I interviewed Walk to Westerbork director Mary Matheson remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1367: “Escape to Shanghai” Immersive Doc Tells the Story of Jewish Refugees who Fled to China to Escape the Holocaust
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I interviewed Escape to Shanghai director Charlotte Mikkelborg remotely during SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1366: Electric South’s Ingrid Kopp on Increasing Access to Immersive Production Resources to African XR Creators + Tribeca 2019 Program
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I interviewed Electric South director Ingrid Kopp during Tribeca Immersive 2019. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1365: “We Speak Their Names in Hushed Tones” Explores Impact of Migration on Families Left Behind in Poetic Immersive Still Life & Audio Documentary
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I interviewed We Speak Their Names in Hushed Tones director Omoregie Osakpolor remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1364: Step into the Movies with “The Vortex Cinema” Blending Cinematic Storytelling, Gaming, & Escape Room Mechanics
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I interviewed The Vortex Cinema director Max Sacker as well as actors Christian Stotz & Brian Chase remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1363: DIY 360 Video for Perspective-Taking and Investigating Murder of Trans Woman in “Her Name Was Gisberta”
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I interviewed Her Name Was Gisberta director Sérgio Galvão Roxo remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1362: “The Tent” Tabletop AR Mixes Photogrammetry, Volumetric Capture, & Theatre in Modern-Day Fairytale about Unhoused Crisis
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I interviewed The Tent creator Rory Mitchell remotely ahead of the SXSW XR Experience 2024. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1361: Agog Immersive Media Institute Launches to Help Social Good Orgs Leverage XR
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The Agog Immersive Media Institute officially launched today by Grist-founder Chip Giller and philanthropist / investor Wendy Schmit. They describe Agog as "a groundbreaking initiative at the intersection of technology, communications, and social impact. Agog, a philanthropic organization, will help creators and nonprofit leaders harness the power …
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1360: Sneak Peak of SXSW XR Experience Projects, Events, & Lounges with Programmer Blake Kammerdiener
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I had a chance to speak with Blake Kammerdiener, the lead programmer of the SXSW XR Experience selection to get a sneak peak of the 36 projects that are being featured this year (14 projects in the XR Experience Competition, 18 projects in the XR Experience Spotlight, and 4 XR Experience Special Events). The XR Experience Exhibition will be running…
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#1359: Landmark Anthropological Field Study of VR with “In the Land of the Unreal” author Lisa Messeri
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Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landmark book called In the Land of the Unreal: Virtual and Other Realities in Los Angeles on Friday, March 8th. It's the best book about the culture of VR that I've read so far as it is…
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#1358: Reflecting on Location-Based Entertainment VR in 2018 with Joanna Popper
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Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR. Popper is featured in the 7th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality…
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#1357: Jacki Morie’s Scent Collar and History of VR from VRLA 2017
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Flashback to VRLA 2017 with Jacki Morie talking about her patented Scent Collar and VR history. Morie is featured in the 6th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fa…
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#1356: Origin Story for Embodied Labs with Carrie Shaw from VRLA 2018
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Flashback to VRLA 2018 with Carrie Shaw talking about the founding story of Embodied Labs, which provides VR training to care givers. Shaw is featured in the 5th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported podcast throu…
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#1355: Reflecting on the Technicolor Experience Center & Mars Home Planet with Marcie Jastrow
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Flashback to SXSW 2019 with Marcie Jastrow talking about the Technicolor Experience Center, and the Mars Home Planet location-based experience. Jastrow is featured in the 3rd chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported …
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#1354: Mission Responsible Panel Discussion with Polys Awards Ombudsperson of the Year Winners
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The Polys Awards brought together all four winners of the Ombudsperson of the Year Award for a panel discussion in Engage XR on Human Rights Day, December 10, 2023, to talk about the tech policy and ethical implications of XR technologies. The panel included myself (2020 winner) along with Avi Bar-Zeev (2021 winner), Brittan Heller (2022 winner), a…
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#1353: “Our Next Reality” Book Debates Future of XR + AI, and Speculations of Superintelligence Promises & Perils
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The book Our Next Reality: How the AI-powered Metaverse Will Reshape the World is structured as a debate between Alvin Wang Graylin and Louis Rosenberg, who each have over 30 years of experience in XR and AI. Graylin embodies the eternal optimist and leans towards techno-utopian views while Rosenberg voices the more skeptical perspectives while lea…
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#1352: Felix & Paul Studios Secures Funding for Next LBE VR + Apple Vision Pro’s Focus on Entertainment
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On February 13, 2024, Felix & Paul studios announced that they had secured multi-million dollar financing for their next Location-Based Entertainment (LBE) VR experience that was their "most ambitious project yet" and based upon a brand-new IP that's set to launch in 2025. They had such a big success with their previous LBE of The Infinite (based u…
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#1351: “Stranger Things VR” Breakdown of Story, Gameplay, & Design Process with Tenderclaws Co-Founders
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Stranger Things VR is part action adventure, psychological thriller, and deep dive character study of Vecna, who the main villain of the Stranger Things tv show introduced in Season 4. I have only seen Season 1, and so there there parts where I had to watch a recap to get a bit more context but it definitely can still work as a standalone piece. Se…
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#1350: Healium Developer Challenges Meta’s Open Ecosystem Claims Being Stuck in App Lab for 3 Years While Launching on Day One for Apple Vision Pro
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Last Wednesday, Meta CEO Mark Zuckerberg posted a review of the Apple Vision Pro on his Instagram page where at the end he made the claim that Meta intends on being a much more open platform and ecosystem than Apple. While Meta has pushed forward standards like OpenXR and has an industry-leading implementation of WebXR, their curation strategy on t…
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1349: Building Juno for YouTube visionOS App with iOS developer Christian Selig
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One of the more popular apps for the Apple Vision Pro is Juno for YouTube, which iOS developer Christian Selig created in a week using the emulator to have ready in time for the February 2nd launch. Mark Gurman reported on January 18th that Spotify and YouTube were joining Neflix in not having native visionOS apps at launch, and Selig saw an opport…
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#1348: The Journey from VRvana to Apple Vision Pro with co-founder Bert Nepveu
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Bert Nepveu is a co-founder of VRvana, which made a enterprise mixed reality headset that was acquired by Apple in 2017 and provided a number of key innovations that have now shipped with the Apple Vision Pro. I had a chance to sit down with Nepveu to capture a comprehensive founder's journey from the beginning inspiration in 2005, the first protot…
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#1347: One of the Grandfathers of VR Tom Furness on the Origins of Virtual Reality
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Tom Furness has been working on virtual reality technologies since 1966, but most of his early work with the United States Air Force has remained fairly secret (see my previous interviews in episodes #245 and #347). Ivan Sutherland and Mort Heileg are often cited as early VR pioneers, but Furness was also working secretly at Wright Patterson Air Fo…
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#1346: Apple Vision Pro First Impressions with Road to VR’s Ben Lang & the Comparisons to Meta Quest
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The Apple Vision Pro launched on February 2nd, 2024, and I feel like it represents an inflection point in the XR industry where the screen resolution is high enough for it to be used as a viable screen replacement, the eye-tracking combined with pinch gestures is a paradigm shift in human-computer interaction reaching new levels of speed and intuit…
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#1345: AI-Driven Poetry Performance & Decolonization Workshop at Sundance New Frontier with “Being (the Digital Griot)”
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I interviewed Being (the Digital Griot) creator Rashaad Newsome remotely during the Sundance 2024 Festival. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1344: “Turbulence: Jamais Vu” Wins IDFA DocLab Immersive Non-Fiction Award with Embodied Mixed Reality Doc on Depersonalization & Derealization
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I interviewed Turbulence: Jamais Vu creators Ben Joseph Andrews & Emma Roberts at IDFA DocLab 2023. See more context in the rough transcript below.Here are my 19 episodes from IDFA DocLab 2023:#1328: Kickoff of IDFA DocLab 2023: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination#1325: End of Tung-Yen Chou’…
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#1343: Using 360 Video to Connect Women Prisoners in Chile with their Families in “Going Back Home: Mother VR”
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I interviewed Going Back Home Mother: VR creators Catalina Alarcon & Daniela Camino at IDFA DocLab 2023. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1342: Transforming a Book into an Interactive Experience with the Time-Based Edition of “Borderline Visible”
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I interviewed Borderline Visible creator Ant Hampton at IDFA DocLab 2023. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1341: Performative Lecture “(this conversation is) Off the Record” uses AI & Theater to Critique Algorithmic Profiling
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I interviewed (this conversation is) Off the Record creator Nirit Peled at IDFA DocLab 2023. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1340: Recreating the Social Dynamics of a Road Trip in “Yugo: The Non-Game”
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28:49
I interviewed Yugo : The Non-Game creator Petrit Hoxha at IDFA DocLab 2023. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1339: “The School, a World” uses Web Documentary to Profile Changes in the Small Polish Town of Chlebiotki
59:35
59:35
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59:35
I interviewed The School, a World creators Iga Łapińska & Krzysztof Pijarski at IDFA DocLab 2023. See more context in the rough transcript below. Here's a link to the web documentary of The School, a World so that you can explore it yourself, run time is a bit over two and a half hours if you watch it all.This is a listener-supported podcast throug…
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#1338: Multi-Sensory Immersive Art Installation “Redemption” Deconstructs Brazil’s History of Eugenics
57:42
57:42
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57:42
I interviewed Redemption creator Mariana Luiza at IDFA DocLab 2023. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1337: Using Night Vision Googles to Watch Viscerally Immersive Dance Performance “One Two” in Total Darkness
52:26
52:26
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52:26
I interviewed One Two creator Christian Bakalov at IDFA DocLab 2023. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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#1336: “Close” Uses Hand Gestures to Switch Between Audio Commentary Channels on Juitamai Dance Performance
50:01
50:01
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50:01
I interviewed Close creator Hana Umeda at IDFA DocLab 2023. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality저자 Kent Bye
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