Unexplored Places 공개
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The Unexplored Places

The Unexplored Places

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RUIN'S GATE— In a frontier boomtown on the planet of Antarres, the posse known as Hell's Fortune makes a living stealing hellstone for anyone willing to pay. THE UNEXPLORED PLACES is an actual play podcast about exploring weird worlds and making bold choices. We are currently playing A Fistful of Darkness by Stefan Struck.
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Aside from the paths scouted between Antarras’ sparse collection of towns, and the maps kept by the Miner’s Guild, all too much of the planet remains unexplored. This reason is no small part of why the Buzzards do such good business: wander off just a hair in the wrong direction, and you might find yourself in unexpectedly dangerous terrain—and not…
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To attempt a taxonomy of the creatures the locals call hellbeasts would be a futile task: the monsters that made their way out of the Ruin had no rhyme nor reason, no morphological consistency nor internal sense. They had the form, from the start, of something out of nightmares, and warped from there, in all manner of ways. Any attempt at catalogin…
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Fear wasn’t always the common denominator among the population of the newly-founded towns of Antarras. Maybe it was always something of a factor; maybe it could never have been totally absent from consideration. But when people talk about the early settlers these days, they focus too much on fear. The story is that they were scared, desperate peopl…
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The Company installed its de facto leaders shortly after the Agreement was signed. Company Marshals took up residence in each town, according to one of the many clauses that were debated at the time of the signing, and while their job was, technically, to represent the Company’s interest in matters of disagreement, they fell easily into the more fa…
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After the Ostenberg Agreement created a tenuous but stable peace between the Company and the original settlers, Antarras became a place that was surprisingly free from major conflict. Bandits and outlaws caused trouble occasionally, to be sure, and there’s no denying the danger of living in such close proximity to a dangerous, alien wasteland. But …
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The truth is, most of us don’t want to know anything more about hellstone than what we already do—that it’s dangerous, and that it’s valuable. Whether or not you believe that ignorance is bliss, you can’t rightly deny that there’s something unfathomable happening with the stuff, be it at the atomic level or the ontological. There’s a reason the fir…
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Strange stories, sometimes, circulate in quiet whispers about the work that goes on deep beneath the ground under the Manufactory. Necessary research, no doubt—after all, if it hadn’t been for scientists like Greer experimenting with hellstone, this planet would be more of a graveyard than it already is. But “necessary” doesn’t always mean somethin…
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CONTENT WARNINGS: animal death, detailed description of injury to animals Did our presence here transform the natural landscape of Antarras? Did our footsteps change the ground we walked on, which had never before seen human feet? It would be naive to pretend it didn’t, that’s for certain. But it would be just as naive to imagine that we could asce…
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CONTENT WARNINGS: animal death, detailed description of injury to animals Wildlife on Antarras was puzzling to the first settlers, who had never known any animals besides those few they’d encountered on Earth, the rare ones left in the wake of a mass extinction on the planet they were running from. Aside from horses, which the settlers had brought …
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People always supposed it might be possible, that somebody lived out in the Ruin. In fact, I reckon most people assumed it had to be true. As dangerous and downright undesirable as it seemed, we’d made a home of Antarras out of a desire to find freedom and a chance at a better life, so why not the Ruin too? But the question was never taken all that…
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CONTENT WARNINGS: description of body horror (1:10:34-1:13:25) The Confessors, of course, were more than just priests. Having received the word of God directly from the source on their pilgrimages, it wasn’t uncommon to hear the faithful say that the Confessors held onto some small fraction of His omniscient revelation. If you were lucky enough to …
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It would hardly be an exaggeration to say that there is no limit to what the Company would do to keep its grip on Antarras tight, but that doesn’t mean the average person really understands the depths of the Company’s machinations. What’s worse, where it used to be the case that one could tell a Company member a mile away, from their dress, their d…
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CONTENT WARNINGS: discussion of auditory hallucinations I heard a story, once, from one of the original settlers, out in Swallow’s Pass, about the first time she saw a ghost in the Ruin. The ghost of her father, dressed in his work clothes, standing in the distance, in the fog, and calling her name. She said it felt as real as anything she’d ever s…
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CONTENT WARNINGS: discussion of auditory hallucinations What is a ghost, anyway? It’s a question the people of Antarras have had to ask more than once. Leaving aside the obvious, here, there’s more to consider than one might think there’d be. Is a ghost a demon? A spirit? Is it something else? Problem is, on a planet that plays tricks on the mind, …
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CONTENT WARNINGS: drug use [1:01:42-1:03:22], brief depictions of body horror [1:28:18-1:34-13] People found all sorts of ways to cope with the uncertainty that came coupled with living somewhere as dangerous as the frontier. Some turned to drink, to gambling, to all the vices known to mankind, as could be expected. Some to violence, to stupor, to …
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CONTENT WARNINGS: missing child, discussion of parental death and grief, blinding [48:30] If you take the word of the people who’ve made their names in Ruin’s Gate—and usually, dear reader, I am just wise enough to remember to do that—then the thing you most need to survive out here isn’t luck, or money, or knowing the right people. It’s something …
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CONTENT WARNINGS: missing child, discussion of parental death and grief If nothing else, there’s something to be said for the collective spirit of the frontier. On Earth, as those who come to Antarras tell it, it’s every man for themself—and maybe that’s part of the problem. But there’s no surviving a place like the Ruin on your own, and we’ve got …
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Surprisingly little is known about the specific effects of unrefined hellstone, all things considered. It is, after all, the key to life on Antarras, the little red miracle that put our humble planet on the map. But no miracle is complete without its side effects, and though the miners swiftly got to work developing their specter suits to keep them…
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CONTENT WARNINGS: brief description of body horror [24:59-25:06, 55:03-55:09] “History” and “legend” are words that don’t have a lot of meaning in a place like Antarras. The places where their definitions are distinct have a nasty tendency to blur. When history’s as short as a generation or two, and fact is often stranger than fiction, it can be ha…
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CONTENT WARNINGS: brief description of body horror [12:27-12:39] Small towns on Antarres have a tendency to stay small—at least, until they don’t. The second a small town starts to grow, the process takes on a character I’d be tempted to call exponential: the moment people start to sense opportunity somewhere new, they have a tendency to go. So tow…
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CONTENT WARNINGS: body horror (31:21-31:55, 45:34-46:06, 56:55-56:57, 1:01:37-1:02:06, 1:03:46-1:04:17), graphic violence (50:39-51:08, 1:03:46-1:04:17), discussion of mercy killing (55:25-56:57) (13)And lo! the Angel said unto him, you Shall be henceforth known as Genesis, and you Shall be My Prophet, and I Shall show you a Great and Beautiful Pro…
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CONTENT WARNINGS: detailed description of body horror [1:01:08-1:01:52, 1:18:34-1:21:13, 1:26:34-1:26:50] Faith has been important to the people of Antarres since they first set foot on the rocky red earth of their new home. Faith of all kinds—first, the abstract kind of faith, faith that they had what it took to survive the harsh environment of th…
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CONTENT WARNINGS: description of body horror [29:30-29:55] Now the problem the specters faced, now that they’d found a use for the strange red stones they’d dug up out the earth on Antarres, was figuring out how to transport it. Raw hellstone, turns out, wasn’t just injurious to man, but mighty unreliable when it came to traveling far distances. It…
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After the Ostenberg Agreement was signed, there was still the unsettled question of under whose purview the refining and transport of hellstone would fall. The Miner’s Guild thought it ought to be their job, given that they were the ones responsible for handling the raw material; the Company thought that, seeing as how no hellstone was getting off …
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